Player Matchup

Kuzenbo
Kuzenbo
Benja_Mercury
Kuzenbo
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 95L
1,675 Elo+
Party 1
Nu Wa
Nu Wa
EduXDLeL8000
Nu Wa
Level 7
God Stats
1W - 2L
1,182 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Camazotz
Camazotz
JunebugA1-
Camazotz
Level 88
God Stats
32W - 46L
1,275 SR
Queue Stats
349W - 364L
1,444 Elo+
Solo
Anubis
Anubis
XxLabioAguirrexX
Anubis
Level 97
God Stats
3W - 3L
1,181 SR
Queue Stats
91W - 106L
1,318 Elo+
Party 1
Danzaburou
Danzaburou
tightpin
Danzaburou
Level 47
God Stats
2W - 0L
1,762 SR
Queue Stats
29W - 18L
1,590 Elo+
Solo
Team Averages
Level 69
1,380 SR
1,505 Elo+

VS

Team Averages
Level 64
1,561 SR
1,391 Elo+
Ao Kuang
Ao Kuang
Elder_knight7
Ao Kuang
Level 65
God Stats
3W - 4L
1,412 SR
Queue Stats
163W - 188L
1,320 Elo+
Solo
Vulcan
Vulcan
WG RED WOLVES
Vulcan
Level 91
God Stats
12W - 11L
1,708 SR
Queue Stats
355W - 425L
1,317 Elo+
Solo
Tyr
Tyr
Wh0opsies
Tyr
Level 42
God Stats
6W - 10L
1,598 SR
Queue Stats
20W - 24L
1,577 Elo+
Solo
Sun Wukong
Sun Wukong
tupapu999
Sun Wukong
Level 63
God Stats
5W - 4L
1,495 SR
Queue Stats
106W - 116L
1,327 Elo+
Solo
Xbalanque
Xbalanque
wetducky97
Xbalanque
Level 58
God Stats
16W - 19L
1,593 SR
Queue Stats
116W - 121L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
4 / 1 / 5
9,043
476
8,132
23,135
33,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 6 / 3
7,799
410
9,278
9,872
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
JunebugA1-
Camazotz
15
7 / 4 / 2
9,943
523
8,793
21,337
11,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 3 / 4
9,838
518
11,150
12,516
7,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
tightpin
Danzaburou
16
3 / 3 / 2
10,730
565
11,708
14,655
6,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Elder_knight7
Ao Kuang
13
5 / 5 / 4
8,464
445
8,698
17,278
6,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 7 / 4
8,567
451
16,546
13,329
5,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 1 / 5
8,539
449
10,663
15,006
14,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
tupapu999
Sun Wukong
8
2 / 2 / 0
6,951
366
4,943
9,495
4,053
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
wetducky97
Xbalanque
14
2 / 4 / 4
8,966
472
12,057
13,211
5,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
18
Kills
16
17
Deaths
19
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
4
1
5
6.5
W
1
6
3
0.42
L
Ao Kuang
Elder_knight7
Ao Kuang
5
5
4
1.4
W
Camazotz
JunebugA1-
Camazotz
7
4
2
2
L
5
7
4
1
L
2
1
5
4.5
W
3
3
4
1.67
W
Danzaburou
tightpin
Danzaburou
3
3
2
1.33
L
Sun Wukong
tupapu999
Sun Wukong
2
2
0
1
L
Xbalanque
wetducky97
Xbalanque
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,061
Damage
52,907
81,515
Taken
68,319
62,697
Mitigated
35,436
24,949
Healing
16,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
8,132
3,543
0
2,878
23,135
33,124
0
6,890
15,904
27,634
0
W
9,278
1,892
0
398
9,872
4,084
670
6,908
2,762
39,259
0
L
Ao Kuang
Elder_knight7
Ao Kuang
8,698
2,308
0
5,153
17,278
6,926
0
6,653
10,625
32,615
7,037
W
Camazotz
JunebugA1-
Camazotz
8,793
2,798
0
9,483
21,337
11,658
809
5,852
15,241
0
69,210
L
16,546
6,138
80
2,024
13,329
5,278
186
6,947
6,382
65,367
0
L
10,663
3,117
0
3,471
15,006
14,044
0
6,208
8,798
0
36,709
W
11,150
694
45
6,295
12,516
7,251
2,213
1,193
11,303
79,519
0
W
Danzaburou
tightpin
Danzaburou
11,708
7,151
0
5,850
14,655
6,580
930
2,607
11,992
0
89,954
L
Sun Wukong
tupapu999
Sun Wukong
4,943
568
0
2,271
9,495
4,053
0
5,389
4,106
0
29,181
L
Xbalanque
wetducky97
Xbalanque
12,057
7,562
196
3,595
13,211
5,135
0
3,363
9,848
0
73,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,353
Gold Earned
41,487
443
Minions Killed
395
0
Camps Cleared
0
1,634,951
Distance Traveled
1,569,321
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,043
476
32
2
0
355,695
0
W
Nu Wa
7,799
410
38
2
0
319,517
0
L
Ao Kuang
8,464
445
51
3
0
342,186
2
W
Camazotz
9,943
523
111
6
0
357,019
3
L
Vulcan
8,567
451
101
5
0
305,093
1
L
Tyr
8,539
449
50
3
0
387,471
3
W
Anubis
9,838
518
109
6
0
273,799
0
W
Danzaburou
10,730
565
153
8
0
328,921
4
L
Sun Wukong
6,951
366
54
3
0
201,625
1
L
Xbalanque
8,966
472
139
7
0
332,946
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role