Player Matchup

Ymir
Ymir
AJ Cheeseman106
Ymir
Level 99
God Stats
3W - 1L
1,774 SR
Queue Stats
73W - 74L
1,466 Elo+
Party 2
Sol
Sol
Dukii90
Sol
Level 101
God Stats
43W - 38L
1,532 SR
Queue Stats
272W - 278L
1,347 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Harry1Scillitoe
Ah Muzen Cab
Level 53
God Stats
2W - 2L
1,528 SR
Queue Stats
97W - 75L
1,495 Elo+
Party 2
Apollo
Apollo
Home_Alon
Apollo
Level 52
God Stats
1W - 2L
1,175 SR
Queue Stats
68W - 80L
1,271 Elo+
Solo
Fenrir
Fenrir
Qasim1012
Fenrir
Level 108
God Stats
3W - 1L
1,363 SR
Queue Stats
27W - 22L
1,469 Elo+
Party 2
Team Averages
Level 83
1,474 SR
1,410 Elo+

VS

Team Averages
Level 72
1,520 SR
1,342 Elo+
Merlin
Merlin
Free Applez
Merlin
Level 109
God Stats
3W - 2L
1,551 SR
Queue Stats
249W - 256L
1,437 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Uncommen
Tsukuyomi
Level 109
God Stats
6W - 5L
1,527 SR
Queue Stats
274W - 260L
1,500 Elo+
Party 1
Sobek
Sobek
fernaandez_03
Sobek
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 26L
1,190 Elo+
Solo
Izanami
Izanami
misanthrope1165
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,191 Elo+
Solo
Cthulhu
Cthulhu
saltyguzller
Cthulhu
Level 55
God Stats
3W - 5L
1,522 SR
Queue Stats
160W - 177L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
9,365
551
11,631
10,444
7,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
15
1 / 1 / 0
8,927
525
5,187
10,638
4,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Harry1Scillitoe
Ah Muzen Cab
15
2 / 0 / 2
8,878
522
7,224
9,865
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Apollo
Home_Alon
Apollo
14
2 / 3 / 2
8,428
496
5,930
11,777
5,476
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Qasim1012
Fenrir
14
5 / 3 / 2
8,843
520
5,969
13,360
6,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 1 / 0
8,281
487
7,831
7,240
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Uncommen
Tsukuyomi
14
5 / 3 / 3
8,886
523
10,882
13,323
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 2
6,467
380
4,001
13,280
11,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 2 / 0
7,657
450
4,075
11,452
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
saltyguzller
Cthulhu
13
1 / 4 / 2
8,170
481
5,681
13,893
7,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
12
Kills
9
9
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
Sol
1
1
0
1
L
Merlin
2
1
0
2
W
Ah Muzen Cab
Harry1Scillitoe
Ah Muzen Cab
2
0
2
3
W
Apollo
Home_Alon
Apollo
2
3
2
1
W
Fenrir
Qasim1012
Fenrir
5
3
2
2
L
Tsukuyomi
Uncommen
Tsukuyomi
5
3
3
2.17
L
0
3
2
0.33
L
1
2
0
0.5
L
Cthulhu
saltyguzller
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,941
Damage
32,470
56,084
Taken
59,188
27,501
Mitigated
31,718
18,406
Healing
16,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,631
3,321
0
750
10,444
7,195
0
3,951
6,095
65,055
0
W
Sol
5,187
1,810
0
7,174
10,638
4,359
3,900
810
9,828
66,004
8,777
L
Merlin
7,831
993
0
3,452
7,240
2,704
214
219
7,021
77,952
0
W
Ah Muzen Cab
Harry1Scillitoe
Ah Muzen Cab
7,224
4,219
0
4,681
9,865
4,265
1,217
4,930
4,935
0
72,906
W
Apollo
Home_Alon
Apollo
5,930
3,734
0
953
11,777
5,476
2,231
6,373
5,378
0
61,855
W
Fenrir
Qasim1012
Fenrir
5,969
968
0
4,848
13,360
6,206
0
972
12,335
0
45,213
L
Tsukuyomi
Uncommen
Tsukuyomi
10,882
2,793
0
4,949
13,323
5,236
0
3,142
9,976
0
60,582
L
4,001
350
63
2,333
13,280
11,767
26
531
12,749
16,136
0
L
4,075
2,115
0
3,656
11,452
4,763
0
4,138
7,282
0
49,053
L
Cthulhu
saltyguzller
Cthulhu
5,681
479
136
1,811
13,893
7,248
0
7,549
5,840
49,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,441
Gold Earned
39,461
528
Minions Killed
463
0
Camps Cleared
0
1,483,358
Distance Traveled
1,591,859
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,365
551
116
7
0
277,640
2
W
Sol
8,927
525
116
7
0
288,510
2
L
Merlin
8,281
487
153
9
0
306,134
7
W
Ah Muzen Cab
8,878
522
136
8
0
320,518
6
W
Apollo
8,428
496
91
5
0
264,095
1
W
Fenrir
8,843
520
69
4
0
332,595
0
L
Tsukuyomi
8,886
523
93
5
0
375,334
4
L
Sobek
6,467
380
23
1
0
348,634
0
L
Izanami
7,657
450
90
5
0
265,306
3
L
Cthulhu
8,170
481
104
6
0
296,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role