Player Matchup

Bellona
Bellona
 
Bellona
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Crumper
Danzaburou
Level 48
God Stats
2W - 1L
1,551 SR
Queue Stats
8W - 12L
1,344 Elo+
Party 2
Scylla
Scylla
ItsTastyFish
Scylla
Level 56
God Stats
3W - 1L
1,469 SR
Queue Stats
79W - 56L
1,569 Elo+
Party 4
Loki
Loki
KaoTheNomad
Loki
Level 45
God Stats
4W - 2L
1,500 SR
Queue Stats
54W - 75L
1,281 Elo+
Party 2
Athena
Athena
UmmItsImperium
Athena
Level 81
God Stats
5W - 5L
1,513 SR
Queue Stats
101W - 77L
1,540 Elo+
Party 4
Team Averages
Level 68
1,506 SR
1,447 Elo+

VS

Team Averages
Level 90
1,392 SR
1,381 Elo+
King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Liroi420G
Morgan Le Fay
Level 107
God Stats
8W - 11L
1,307 SR
Queue Stats
165W - 188L
1,429 Elo+
Party 1
Thor
Thor
Randyms
Thor
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,186 Elo+
Party 3
Sobek
Sobek
Silentmydude
Sobek
Level 30
God Stats
0W - 3L
1,171 SR
Queue Stats
1W - 4L
1,371 Elo+
Party 3
Medusa
Medusa
StyleR473
Medusa
Level 138
God Stats
14W - 17L
1,483 SR
Queue Stats
97W - 124L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 2 / 0
5,816
529
5,040
9,493
7,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Crumper
Danzaburou
9
2 / 1 / 0
5,614
510
6,169
6,799
2,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
10
0 / 2 / 2
5,633
512
1,118
4,630
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 1 / 0
5,641
513
2,897
7,976
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 1
5,421
493
2,926
8,601
5,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 1 / 0
6,667
606
6,364
9,253
4,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Liroi420G
Morgan Le Fay
10
2 / 3 / 0
5,749
523
4,565
5,978
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Randyms
Thor
8
1 / 2 / 0
5,163
469
1,585
6,600
2,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 0 / 2
5,007
455
2,182
9,742
8,208
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
StyleR473
Medusa
9
1 / 1 / 1
5,356
487
6,050
5,549
1,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
7
Kills
7
7
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
0
1
L
King Arthur
 
King Arthur
3
1
0
3
W
Danzaburou
Crumper
Danzaburou
2
1
0
2
W
Scylla
0
2
2
0.5
W
3
1
0
3
L
Morgan Le Fay
Liroi420G
Morgan Le Fay
2
3
0
0.67
L
Thor
Randyms
Thor
1
2
0
0.5
L
0
0
2
1
L
Medusa
StyleR473
Medusa
1
1
1
1.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,150
Damage
20,746
37,499
Taken
37,122
20,598
Mitigated
19,170
13,885
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,040
1,749
0
4,434
9,493
7,996
0
0
9,493
0
33,689
L
King Arthur
 
King Arthur
6,364
1,106
0
4,618
9,253
4,770
138
0
9,253
0
47,896
W
Danzaburou
Crumper
Danzaburou
6,169
3,404
0
3,044
6,799
2,385
487
1,111
5,688
0
43,194
W
Scylla
1,118
98
0
1,729
4,630
1,679
76
2,752
1,878
26,408
0
W
2,897
1,291
0
3,054
7,976
2,805
0
1,813
6,163
0
23,092
L
Morgan Le Fay
Liroi420G
Morgan Le Fay
4,565
616
0
747
5,978
2,282
111
838
4,950
34,509
0
L
Thor
Randyms
Thor
1,585
576
0
290
6,600
2,094
23
217
6,371
0
24,843
L
2,182
404
454
4,356
9,742
8,208
0
1,944
7,798
17,897
0
L
Medusa
StyleR473
Medusa
6,050
3,202
0
1,657
5,549
1,816
0
843
4,706
0
37,726
W
2,926
1,447
174
1,450
8,601
5,733
0
1,071
7,530
20,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,125
Gold Earned
27,942
275
Minions Killed
273
0
Camps Cleared
0
1,047,223
Distance Traveled
974,189
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,816
529
64
6
0
206,444
1
L
King Arthur
6,667
606
74
7
0
234,632
3
W
Danzaburou
5,614
510
71
6
0
197,164
2
W
Scylla
5,633
512
53
5
0
209,721
5
W
Loki
5,641
513
48
4
0
228,279
0
L
Morgan Le Fay
5,749
523
54
5
0
173,533
4
L
Thor
5,163
469
48
4
0
204,256
1
L
Sobek
5,007
455
34
3
0
167,183
0
L
Medusa
5,356
487
63
6
0
194,585
2
W
Athena
5,421
493
39
4
0
205,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role