Player Matchup

Kuzenbo
Kuzenbo
A Keepsake
Kuzenbo
Level 127
God Stats
5W - 2L
1,516 SR
Queue Stats
229W - 183L
1,609 Elo+
Party 4
Lancelot
Lancelot
CoCoThunder2020
Lancelot
Level 137
God Stats
8W - 4L
1,613 SR
Queue Stats
331W - 280L
1,498 Elo+
Party 3
Sun Wukong
Sun Wukong
Drew BFL
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 59L
1,697 Elo+
Party 4
Hachiman
Hachiman
H1TMANPRO33
Hachiman
Level 25
God Stats
3W - 8L
1,255 SR
Queue Stats
129W - 147L
1,342 Elo+
Party 3
Bacchus
Bacchus
cuh_caw
Bacchus
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
520W - 520L
1,424 Elo+
Party 3
Team Averages
Level 73
1,477 SR
1,514 Elo+

VS

Team Averages
Level 50
1,371 SR
1,508 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Golfer-DizzWang
Yemoja
Level 42
God Stats
9W - 16L
1,461 SR
Queue Stats
154W - 187L
1,517 Elo+
Party 1
Fenrir
Fenrir
Trikz_almighty69
Fenrir
Level 8
God Stats
1W - 2L
1,285 SR
Queue Stats
4W - 4L
1,721 Elo+
Party 1
Tyr
Tyr
br1ndon
Tyr
Level 50
God Stats
5W - 9L
1,111 SR
Queue Stats
83W - 110L
1,434 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
imenttodothat
Ah Muzen Cab
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 65L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
A Keepsake
Kuzenbo
15
5 / 0 / 9
9,477
790
10,719
17,095
25,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
15
5 / 1 / 10
8,717
726
14,824
11,124
5,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Drew BFL
Sun Wukong
13
1 / 3 / 6
7,739
645
5,600
14,117
11,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
H1TMANPRO33
Hachiman
14
4 / 1 / 9
8,483
707
6,773
7,426
3,352
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
cuh_caw
Bacchus
16
3 / 1 / 9
9,010
751
10,831
10,768
7,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
2 / 2 / 2
8,988
749
13,083
10,626
5,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
1 / 4 / 2
7,591
633
6,992
12,920
9,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
0 / 7 / 2
7,630
636
3,835
15,952
7,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tyr
13
1 / 4 / 3
7,915
660
6,676
15,946
12,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
imenttodothat
Ah Muzen Cab
12
0 / 1 / 0
7,175
598
5,515
4,493
1,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
18
Kills
4
6
Deaths
18
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
2
2
1.5
W
Kuzenbo
A Keepsake
Kuzenbo
5
0
9
9.5
W
Lancelot
5
1
10
10
W
Sun Wukong
Drew BFL
Sun Wukong
1
3
6
1.33
L
1
4
2
0.5
W
Hachiman
H1TMANPRO33
Hachiman
4
1
9
8.5
L
0
7
2
0.14
L
Tyr
1
4
3
0.63
W
Bacchus
cuh_caw
Bacchus
3
1
9
7.5
L
Ah Muzen Cab
imenttodothat
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,747
Damage
36,101
60,530
Taken
59,937
53,282
Mitigated
36,285
12,360
Healing
9,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
13,083
2,220
0
2,736
10,626
5,732
0
3,387
7,030
0
40,972
W
Kuzenbo
A Keepsake
Kuzenbo
10,719
4,180
0
5,000
17,095
25,433
634
1,891
15,204
25,332
0
W
Lancelot
14,824
1,117
0
2,229
11,124
5,602
0
1,537
9,587
0
29,526
W
Sun Wukong
Drew BFL
Sun Wukong
5,600
624
0
1,665
14,117
11,247
2,073
1,339
12,778
0
10,920
L
6,992
1,404
1,577
866
12,920
9,327
0
6,360
6,295
17,384
0
W
Hachiman
H1TMANPRO33
Hachiman
6,773
2,479
0
591
7,426
3,352
737
1,015
6,411
0
11,719
L
3,835
451
0
1,608
15,952
7,247
530
4,308
11,560
0
20,451
L
Tyr
6,676
630
0
1,212
15,946
12,310
0
5,386
10,400
0
11,839
W
Bacchus
cuh_caw
Bacchus
10,831
1,730
0
2,875
10,768
7,648
772
1,210
9,558
35,016
0
L
Ah Muzen Cab
imenttodothat
Ah Muzen Cab
5,515
1,856
0
1,030
4,493
1,669
405
1,341
3,102
0
13,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,426
Gold Earned
39,299
152
Minions Killed
150
0
Camps Cleared
0
1,294,207
Distance Traveled
1,092,673
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,988
749
69
6
0
266,985
0
W
Kuzenbo
9,477
790
35
3
0
249,514
1
W
Lancelot
8,717
726
38
3
0
301,007
0
W
Sun Wukong
7,739
645
11
1
0
235,351
0
L
Yemoja
7,591
633
18
2
0
197,694
0
W
Hachiman
8,483
707
9
1
0
265,097
0
L
Fenrir
7,630
636
37
3
0
220,689
1
L
Tyr
7,915
660
11
1
0
255,697
0
W
Bacchus
9,010
751
59
5
0
243,238
0
L
Ah Muzen Cab
7,175
598
15
1
0
151,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role