Player Matchup

Sobek
Sobek
 
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
JeanFile
Hachiman
Level 24
God Stats
3W - 5L
1,503 SR
Queue Stats
88W - 76L
1,599 Elo+
Solo
Artemis
Artemis
SALTYxABUD
Artemis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,560 Elo+
Party 1
Da Ji
Da Ji
noob9G
Da Ji
Level 26
God Stats
0W - 1L
1,903 SR
Queue Stats
49W - 33L
1,498 Elo+
Party 1
Chaac
Chaac
privatnik
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 51
1,581 SR
1,531 Elo+

VS

Team Averages
Level 83
1,677 SR
1,389 Elo+
Sun Wukong
Sun Wukong
Arcangel89
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,267 Elo+
Party 3
Ares
Ares
CarnalDecay
Ares
Level 65
God Stats
7W - 0L
1,942 SR
Queue Stats
93W - 104L
1,383 Elo+
Party 2
Apollo
Apollo
KzaRex
Apollo
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 18L
1,267 Elo+
Party 3
Artemis
Artemis
Wu-Dima
Artemis
Level 154
God Stats
5W - 1L
1,767 SR
Queue Stats
176W - 167L
1,493 Elo+
Party 2
Ganesha
Ganesha
kani_2804
Ganesha
Level 153
God Stats
12W - 6L
1,675 SR
Queue Stats
246W - 221L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
3 / 6 / 10
10,138
724
10,319
34,044
33,540
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
JeanFile
Hachiman
18
2 / 7 / 9
10,641
760
17,510
13,909
6,725
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
SALTYxABUD
Artemis
17
2 / 9 / 11
10,483
749
18,274
16,835
8,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
noob9G
Da Ji
20
14 / 9 / 5
13,881
992
20,319
18,518
9,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
privatnik
Chaac
16
1 / 8 / 12
10,159
726
9,647
19,627
18,071
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arcangel89
Sun Wukong
19
13 / 4 / 15
12,088
863
15,786
22,778
21,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 4 / 25
12,469
891
13,828
20,801
30,284
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
KzaRex
Apollo
16
6 / 4 / 11
10,623
759
8,311
12,709
7,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Wu-Dima
Artemis
20
16 / 6 / 14
13,314
951
29,984
16,651
11,105
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
kani_2804
Ganesha
19
0 / 4 / 29
11,471
819
12,350
23,130
31,877
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
133
22
Kills
39
39
Deaths
22
47
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
6
10
1.33
W
Sun Wukong
Arcangel89
Sun Wukong
13
4
15
5.13
W
4
4
25
4.13
L
Hachiman
JeanFile
Hachiman
2
7
9
0.93
W
Apollo
KzaRex
Apollo
6
4
11
2.88
L
Artemis
SALTYxABUD
Artemis
2
9
11
0.83
W
Artemis
Wu-Dima
Artemis
16
6
14
3.83
W
Ganesha
kani_2804
Ganesha
0
4
29
3.63
L
Da Ji
noob9G
Da Ji
14
9
5
1.83
L
Chaac
privatnik
Chaac
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,069
Damage
80,259
102,933
Taken
96,069
76,524
Mitigated
102,003
20,593
Healing
27,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
10,319
962
0
11,450
34,044
33,540
225
10,450
23,594
23,134
0
W
Sun Wukong
Arcangel89
Sun Wukong
15,786
4,632
2,278
5,898
22,778
21,654
1,412
2,483
20,295
0
32,318
W
13,828
605
720
1,643
20,801
30,284
925
2,724
18,077
22,166
0
L
Hachiman
JeanFile
Hachiman
17,510
7,413
0
216
13,909
6,725
394
1,888
12,021
0
33,230
W
Apollo
KzaRex
Apollo
8,311
6,500
638
2,196
12,709
7,083
1,307
1,473
11,236
0
15,502
L
Artemis
SALTYxABUD
Artemis
18,274
5,092
1,039
1,553
16,835
8,314
1,008
4,424
12,411
0
36,161
W
Artemis
Wu-Dima
Artemis
29,984
22,024
1,825
4,261
16,651
11,105
2,097
1,439
15,212
0
52,228
W
Ganesha
kani_2804
Ganesha
12,350
741
2,612
5,267
23,130
31,877
737
2,200
20,930
26,119
0
L
Da Ji
noob9G
Da Ji
20,319
5,156
399
2,552
18,518
9,874
1,685
5,329
13,189
0
32,199
L
Chaac
privatnik
Chaac
9,647
1,398
300
3,084
19,627
18,071
880
4,087
15,540
0
21,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,302
Gold Earned
59,965
125
Minions Killed
129
0
Camps Cleared
0
1,108,637
Distance Traveled
1,202,549
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,138
724
11
1
0
262,395
3
W
Sun Wukong
12,088
863
34
2
0
259,922
0
W
Ares
12,469
891
28
2
0
256,600
1
L
Hachiman
10,641
760
32
2
0
196,671
0
W
Apollo
10,623
759
14
1
0
220,675
0
L
Artemis
10,483
749
41
3
0
212,472
1
W
Artemis
13,314
951
51
4
0
214,978
0
W
Ganesha
11,471
819
2
0
0
250,374
3
L
Da Ji
13,881
992
23
2
0
227,061
2
L
Chaac
10,159
726
18
1
0
210,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role