Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
TBNRSpeedz
Athena
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 162L
1,528 Elo+
Party 3
Ne Zha
Ne Zha
THEF3ARLESS
Ne Zha
Level 159
God Stats
4W - 1L
1,426 SR
Queue Stats
83W - 92L
1,447 Elo+
Party 3
Team Averages
Level 135
1,485 SR
1,495 Elo+

VS

Team Averages
Level 142
1,518 SR
1,514 Elo+
Tsukuyomi
Tsukuyomi
PrinceDstylZ
Tsukuyomi
Level 158
God Stats
0W - 2L
1,341 SR
Queue Stats
92W - 100L
1,513 Elo+
Party 1
Hera
Hera
ThatChefGuy7
Hera
Level 125
God Stats
1W - 1L
1,728 SR
Queue Stats
69W - 55L
1,501 Elo+
Party 1
Horus
Horus
Truspitta92
Horus
Level 157
God Stats
7W - 3L
1,519 SR
Queue Stats
176W - 175L
1,474 Elo+
Party 1
Medusa
Medusa
Venoxicus
Medusa
Level 128
God Stats
1W - 2L
1,583 SR
Queue Stats
54W - 69L
1,487 Elo+
Solo
Bellona
Bellona
biscobibble
Bellona
Level 144
God Stats
4W - 2L
1,418 SR
Queue Stats
334W - 329L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
11 / 3 / 12
12,892
758
21,653
21,950
12,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
19
6 / 4 / 14
12,159
715
26,444
19,807
10,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
 
Chang'e
18
1 / 3 / 20
11,165
657
14,395
23,056
11,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
TBNRSpeedz
Athena
18
2 / 1 / 23
12,224
719
12,653
28,999
37,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
20
7 / 3 / 19
12,310
724
22,507
19,348
12,656
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PrinceDstylZ
Tsukuyomi
17
4 / 7 / 9
11,135
655
26,201
30,053
16,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 6 / 10
12,515
736
28,350
14,935
6,930
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 4 / 7
11,087
652
7,892
29,246
38,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Venoxicus
Medusa
16
3 / 6 / 7
10,812
636
17,210
20,316
10,619
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Bellona
biscobibble
Bellona
17
2 / 5 / 9
10,291
605
14,617
26,288
29,346
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
56
27
Kills
14
14
Deaths
28
88
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
11
3
12
5.67
W
Morgan Le Fay
 
Morgan Le Fay
6
4
14
3.25
W
Chang'e
 
Chang'e
1
3
20
3.67
L
Tsukuyomi
PrinceDstylZ
Tsukuyomi
4
7
9
1.21
W
Athena
TBNRSpeedz
Athena
2
1
23
13.5
W
Ne Zha
7
3
19
5.5
L
4
6
10
1.5
L
1
4
7
1.13
L
Medusa
Venoxicus
Medusa
3
6
7
1.08
L
Bellona
biscobibble
Bellona
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,652
Damage
94,270
113,160
Taken
120,838
85,583
Mitigated
101,225
54,601
Healing
44,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
21,653
11,456
2,699
4,235
21,950
12,778
1,696
5,374
16,576
0
46,821
W
Morgan Le Fay
 
Morgan Le Fay
26,444
2,306
1,982
1,693
19,807
10,888
1,816
5,010
14,797
44,198
0
W
Chang'e
 
Chang'e
14,395
814
20,918
9,407
23,056
11,930
1,535
4,057
18,999
33,359
0
L
Tsukuyomi
PrinceDstylZ
Tsukuyomi
26,201
5,633
2,476
8,066
30,053
16,078
996
12,834
17,219
0
50,079
W
Athena
TBNRSpeedz
Athena
12,653
2,004
1,963
3,749
28,999
37,331
248
8,859
20,140
20,902
0
W
Ne Zha
22,507
3,602
3,159
4,796
19,348
12,656
3,073
5,050
14,298
0
50,263
L
28,350
6,595
1,355
814
14,935
6,930
1,702
6,136
8,799
55,430
0
L
7,892
3,515
10,428
10,957
29,246
38,252
211
13,823
15,423
0
12,160
L
Medusa
Venoxicus
Medusa
17,210
7,862
2,921
2,024
20,316
10,619
4,514
10,129
10,187
0
28,171
L
Bellona
biscobibble
Bellona
14,617
4,386
1,633
4,295
26,288
29,346
462
10,570
15,718
0
25,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,750
Gold Earned
55,840
167
Minions Killed
159
0
Camps Cleared
0
1,591,311
Distance Traveled
1,561,795
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,892
758
38
2
0
286,573
5
W
Morgan Le Fay
12,159
715
47
3
0
311,817
2
W
Chang'e
11,165
657
44
3
0
329,961
1
L
Tsukuyomi
11,135
655
43
3
0
339,694
0
W
Athena
12,224
719
10
1
0
328,236
3
W
Ne Zha
12,310
724
28
2
0
334,724
2
L
Hera
12,515
736
69
4
0
304,084
1
L
Horus
11,087
652
3
0
0
339,100
0
L
Medusa
10,812
636
22
1
0
267,920
2
L
Bellona
10,291
605
22
1
0
310,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role