Player Matchup

Thor
Thor
BathtubSharks
Thor
Level 129
God Stats
26W - 7L
1,882 SR
Queue Stats
231W - 108L
1,715 Elo+
Party 2
Scylla
Scylla
Devempt
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,856 Elo+
Party 2
Ymir
Ymir
UrMomRidesIt
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,703 Elo+
Party 2
Team Averages
Level 58
1,627 SR
1,758 Elo+

VS

Team Averages
Level 59
1,439 SR
1,319 Elo+
Cerberus
Cerberus
Astalon4049
Cerberus
Level 8
God Stats
2W - 6L
1,270 SR
Queue Stats
8W - 10L
1,278 Elo+
Party 1
Terra
Terra
Dabula
Terra
Level 101
God Stats
6W - 8L
1,461 SR
Queue Stats
117W - 126L
1,325 Elo+
Party 1
Ares
Ares
DarthAchilles90
Ares
Level 68
God Stats
25W - 21L
1,584 SR
Queue Stats
134W - 140L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
7,631
694
13,273
9,807
4,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Devempt
Scylla
13
4 / 1 / 4
8,110
737
10,743
5,699
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 6
8,166
742
7,133
11,290
12,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Astalon4049
Cerberus
10
0 / 3 / 1
6,354
578
2,949
13,412
9,029
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Terra
Dabula
Terra
9
0 / 1 / 1
6,747
613
9,347
12,027
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
2 / 5 / 0
6,961
633
6,929
15,225
14,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
2
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Astalon4049
Cerberus
0
3
1
0.17
W
3
0
6
6
L
Terra
Dabula
Terra
0
1
1
0.5
L
2
5
0
0.4
W
Scylla
Devempt
Scylla
4
1
4
6
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,149
Damage
19,225
26,796
Taken
40,664
19,791
Mitigated
32,463
6,792
Healing
8,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Astalon4049
Cerberus
2,949
48
410
1,522
13,412
9,029
0
4,521
8,640
12,340
0
W
13,273
1,873
0
4,733
9,807
4,069
244
6,389
3,418
0
29,777
L
Terra
Dabula
Terra
9,347
763
2,933
2,614
12,027
8,987
0
6,136
5,611
23,699
0
L
6,929
813
0
973
15,225
14,447
0
6,532
8,373
13,423
0
W
Scylla
Devempt
Scylla
10,743
1,890
0
481
5,699
2,850
330
4,959
740
36,414
0
W
7,133
1,819
0
1,578
11,290
12,872
99
8,098
3,192
17,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,907
Gold Earned
20,062
127
Minions Killed
83
8
Camps Cleared
1
584,760
Distance Traveled
601,060
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,354
578
30
3
0
195,100
4
W
Thor
7,631
694
34
3
0
207,996
3
L
Terra
6,747
613
34
3
0
213,985
1
L
Ares
6,961
633
19
2
1
191,975
2
W
Scylla
8,110
737
60
5
7
189,498
1
W
Ymir
8,166
742
33
3
1
187,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role