Player Matchup

The Morrigan
The Morrigan
IdoruSoul
The Morrigan
Level 68
God Stats
6W - 9L
1,320 SR
Queue Stats
499W - 508L
1,437 Elo+
Solo
Erlang Shen
Erlang Shen
MachineQuill IG
Erlang Shen
Level 28
God Stats
2W - 0L
1,724 SR
Queue Stats
116W - 93L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nevujadretzar
Morgan Le Fay
Level 144
God Stats
4W - 0L
1,292 SR
Queue Stats
91W - 87L
1,417 Elo+
Solo
Zeus
Zeus
UMTGSArmy00
Zeus
Level 106
God Stats
2W - 1L
1,646 SR
Queue Stats
90W - 91L
1,376 Elo+
Solo
Mulan
Mulan
freko76
Mulan
Level 152
God Stats
4W - 1L
1,235 SR
Queue Stats
321W - 355L
1,404 Elo+
Solo
Team Averages
Level 100
1,443 SR
1,412 Elo+

VS

Team Averages
Level 94
1,441 SR
1,389 Elo+
Cabrakan
Cabrakan
SisterChipmunk8
Cabrakan
Level 107
God Stats
2W - 8L
1,271 SR
Queue Stats
376W - 407L
1,430 Elo+
Solo
Bastet
Bastet
ThEmEsSyStEpHy
Bastet
Level 46
God Stats
1W - 3L
1,412 SR
Queue Stats
45W - 52L
1,397 Elo+
Party 1
Achilles
Achilles
Xo-JuLz-oX
Achilles
Level 145
God Stats
1W - 1L
1,694 SR
Queue Stats
134W - 129L
1,418 Elo+
Party 1
Thoth
Thoth
djsteveo711
Thoth
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
185W - 193L
1,284 Elo+
Solo
Cthulhu
Cthulhu
marclcs
Cthulhu
Level 68
God Stats
1W - 3L
1,326 SR
Queue Stats
417W - 405L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
IdoruSoul
The Morrigan
20
7 / 3 / 14
12,864
715
14,258
11,729
6,279
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
MachineQuill IG
Erlang Shen
20
11 / 5 / 16
14,299
794
21,611
27,763
27,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Nevujadretzar
Morgan Le Fay
20
8 / 2 / 22
15,057
837
28,695
22,495
14,743
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 5 / 10
11,746
653
19,923
14,320
6,249
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
freko76
Mulan
20
9 / 4 / 13
13,201
733
14,608
30,339
18,543
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
1 / 9 / 5
10,147
564
10,389
30,091
34,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
0 / 7 / 7
9,694
539
7,239
16,907
8,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Achilles
Xo-JuLz-oX
Achilles
20
11 / 5 / 3
12,346
686
26,197
25,625
37,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 8 / 5
10,514
584
17,761
15,323
6,691
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
marclcs
Cthulhu
19
3 / 9 / 11
11,478
638
19,743
25,562
25,543
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
48
38
Kills
17
19
Deaths
38
75
Assists
31
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
IdoruSoul
The Morrigan
7
3
14
4.67
W
Erlang Shen
MachineQuill IG
Erlang Shen
11
5
16
3.8
W
Morgan Le Fay
Nevujadretzar
Morgan Le Fay
8
2
22
9.5
L
Cabrakan
1
9
5
0.39
L
0
7
7
0.5
W
3
5
10
1.6
L
Achilles
Xo-JuLz-oX
Achilles
11
5
3
2.5
L
2
8
5
0.56
W
Mulan
freko76
Mulan
9
4
13
3.88
L
Cthulhu
marclcs
Cthulhu
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,095
Damage
81,329
106,646
Taken
113,508
73,341
Mitigated
113,767
49,359
Healing
25,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
IdoruSoul
The Morrigan
14,258
4,616
3,417
3,265
11,729
6,279
2,636
5,333
6,281
35,615
0
W
Erlang Shen
MachineQuill IG
Erlang Shen
21,611
9,329
1,436
9,669
27,763
27,527
2,767
12,890
14,601
0
37,305
W
Morgan Le Fay
Nevujadretzar
Morgan Le Fay
28,695
5,679
1,502
7,912
22,495
14,743
690
9,697
12,080
56,759
0
L
Cabrakan
10,389
1,180
3,220
6,525
30,091
34,995
70
16,917
12,863
19,911
0
L
7,239
1,316
418
1,409
16,907
8,672
0
10,105
6,593
0
18,615
W
19,923
1,059
2,432
3,312
14,320
6,249
396
7,281
6,950
40,668
0
L
Achilles
Xo-JuLz-oX
Achilles
26,197
5,831
1,051
7,022
25,625
37,866
0
13,053
12,129
0
43,684
L
17,761
817
1,157
1,368
15,323
6,691
380
9,227
5,905
40,517
0
W
Mulan
freko76
Mulan
14,608
2,507
2,921
13,493
30,339
18,543
1,344
12,692
17,367
0
35,198
L
Cthulhu
marclcs
Cthulhu
19,743
870
1,516
1,475
25,562
25,543
75
13,574
11,854
37,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,167
Gold Earned
54,179
224
Minions Killed
158
0
Camps Cleared
0
1,577,490
Distance Traveled
1,391,244
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,864
715
45
3
0
306,584
1
W
Erlang Shen
14,299
794
21
1
0
336,002
0
W
Morgan Le Fay
15,057
837
68
4
0
314,592
3
L
Cabrakan
10,147
564
14
1
0
256,479
0
L
Bastet
9,694
539
19
1
0
303,458
0
W
Zeus
11,746
653
48
3
0
290,936
0
L
Achilles
12,346
686
35
2
0
289,922
0
L
Thoth
10,514
584
50
3
0
302,440
2
W
Mulan
13,201
733
42
2
0
329,376
2
L
Cthulhu
11,478
638
40
2
0
238,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role