Player Matchup

Ganesha
Ganesha
Fenrir1379
Ganesha
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 11L
1,228 Elo+
Party 2
Osiris
Osiris
JorgitoElRico
Osiris
Level 92
God Stats
2W - 16L
1,500 SR
Queue Stats
87W - 107L
1,595 Elo+
Solo
Agni
Agni
Lordofll59
Agni
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,200 Elo+
Party 2
Arachne
Arachne
Scoreburger
Arachne
Level 102
God Stats
3W - 3L
1,803 SR
Queue Stats
409W - 354L
1,576 Elo+
Solo
Hachiman
Hachiman
XellionUwU
Hachiman
Level 120
God Stats
22W - 16L
1,708 SR
Queue Stats
399W - 379L
1,586 Elo+
Solo
Team Averages
Level 116
1,602 SR
1,437 Elo+

VS

Team Averages
Level 138
1,651 SR
1,581 Elo+
Rama
Rama
BlazeingFrost
Rama
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 128L
1,620 Elo+
Party 1
Fenrir
Fenrir
Chopkins
Fenrir
Level 144
God Stats
7W - 4L
1,715 SR
Queue Stats
284W - 257L
1,611 Elo+
Party 1
Nox
Nox
Jaguardian
Nox
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 7L
1,490 Elo+
Solo
Mercury
Mercury
Rhopere
Mercury
Level 157
God Stats
4W - 0L
1,947 SR
Queue Stats
93W - 78L
1,610 Elo+
Party 1
Ah Puch
Ah Puch
SquidFN
Ah Puch
Level 89
God Stats
6W - 3L
1,591 SR
Queue Stats
279W - 210L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fenrir1379
Ganesha
1
0 / 1 / 0
2,697
539
74
1,180
414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 1 / 0
3,900
780
2,786
5,136
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 2 / 0
3,125
625
1,682
2,668
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Scoreburger
Arachne
5
0 / 1 / 0
3,267
653
1,303
3,097
1,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
XellionUwU
Hachiman
6
0 / 1 / 0
3,404
681
588
2,898
595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
4,023
805
2,198
3,069
836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Chopkins
Fenrir
7
1 / 2 / 0
3,913
783
2,404
4,482
2,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 0 / 2
3,813
763
2,084
2,121
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Rhopere
Mercury
7
1 / 0 / 1
4,044
809
897
3,560
1,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ah Puch
SquidFN
Ah Puch
6
1 / 0 / 1
3,699
740
1,023
1,755
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
6
6
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Fenrir
Chopkins
Fenrir
1
2
0
0.5
L
Ganesha
Fenrir1379
Ganesha
0
1
0
0
W
1
0
2
2
L
2
1
0
2
L
0
2
0
0
W
Mercury
Rhopere
Mercury
1
0
1
1.5
L
Arachne
Scoreburger
Arachne
0
1
0
0
W
Ah Puch
SquidFN
Ah Puch
1
0
1
1.5
L
Hachiman
XellionUwU
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,433
Damage
8,606
14,979
Taken
14,987
5,420
Mitigated
5,342
4,325
Healing
5,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,198
1,976
0
2,061
3,069
836
798
509
2,560
0
20,077
W
Fenrir
Chopkins
Fenrir
2,404
991
0
1,210
4,482
2,043
0
0
4,482
0
16,009
L
Ganesha
Fenrir1379
Ganesha
74
0
0
36
1,180
414
0
308
858
684
0
W
2,084
581
0
539
2,121
824
867
504
1,617
11,908
0
L
2,786
1,449
0
1,782
5,136
2,462
0
0
5,136
0
17,456
L
1,682
189
0
618
2,668
797
0
1,056
1,592
14,074
0
W
Mercury
Rhopere
Mercury
897
328
0
495
3,560
1,075
0
508
3,052
0
22,285
L
Arachne
Scoreburger
Arachne
1,303
905
0
1,194
3,097
1,152
0
608
2,415
0
12,178
W
Ah Puch
SquidFN
Ah Puch
1,023
78
0
822
1,755
564
0
235
1,520
12,782
0
L
Hachiman
XellionUwU
Hachiman
588
316
0
695
2,898
595
0
873
1,871
0
14,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,393
Gold Earned
19,492
99
Minions Killed
163
0
Camps Cleared
0
503,815
Distance Traveled
557,984
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,023
805
38
8
0
87,446
0
W
Fenrir
3,913
783
24
5
0
111,555
0
L
Ganesha
2,697
539
0
0
0
29,743
0
W
Nox
3,813
763
26
5
0
96,092
0
L
Osiris
3,900
780
23
5
0
129,137
1
L
Agni
3,125
625
23
5
0
104,925
1
W
Mercury
4,044
809
48
10
0
145,192
1
L
Arachne
3,267
653
26
5
0
139,743
0
W
Ah Puch
3,699
740
27
5
0
117,699
2
L
Hachiman
3,404
681
27
5
0
100,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role