Player Matchup

Mulan
Mulan
AestheticChoco
Mulan
Level 69
God Stats
22W - 11L
1,630 SR
Queue Stats
125W - 124L
1,400 Elo+
Solo
Terra
Terra
Phobious69
Terra
Level 123
God Stats
3W - 4L
1,359 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Rama
Rama
Sol4ri
Rama
Level 65
God Stats
2W - 7L
1,556 SR
Queue Stats
134W - 158L
1,364 Elo+
Solo
Thanatos
Thanatos
БодрыйПерчик
Thanatos
Level 85
God Stats
17W - 15L
1,559 SR
Queue Stats
84W - 71L
1,435 Elo+
Party 1
Poseidon
Poseidon
гидрапоника
Poseidon
Level 81
God Stats
7W - 4L
1,808 SR
Queue Stats
44W - 30L
1,477 Elo+
Party 1
Team Averages
Level 85
1,582 SR
1,435 Elo+

VS

Team Averages
Level 72
1,448 SR
1,335 Elo+
Yemoja
Yemoja
Extreme0084
Yemoja
Level 57
God Stats
27W - 32L
1,392 SR
Queue Stats
72W - 123L
1,276 Elo+
Solo
Achilles
Achilles
Kazumuser
Achilles
Level 46
God Stats
33W - 21L
1,523 SR
Queue Stats
209W - 241L
1,354 Elo+
Solo
Rama
Rama
Maximusix
Rama
Level 60
God Stats
2W - 2L
1,498 SR
Queue Stats
10W - 8L
1,405 Elo+
Solo
Janus
Janus
Noozpick
Janus
Level 149
God Stats
7W - 10L
1,350 SR
Queue Stats
104W - 127L
1,292 Elo+
Solo
Arachne
Arachne
acrios56
Arachne
Level 48
God Stats
7W - 3L
1,479 SR
Queue Stats
72W - 87L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
9,387
552
8,478
22,026
19,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
12
0 / 0 / 7
8,086
476
4,037
14,367
11,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Sol4ri
Rama
13
3 / 0 / 4
7,944
467
10,122
9,130
4,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 1 / 5
8,625
507
8,001
11,633
5,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 3 / 7
8,256
486
8,633
7,880
3,175
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 4 / 0
7,482
440
8,074
12,813
8,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Kazumuser
Achilles
16
2 / 2 / 1
9,623
566
13,166
14,975
11,828
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
11
0 / 3 / 0
7,119
419
7,006
11,347
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Noozpick
Janus
15
2 / 2 / 2
9,269
545
5,441
9,658
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
acrios56
Arachne
14
3 / 3 / 1
8,726
513
9,395
14,116
5,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
14
Kills
7
7
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Yemoja
0
4
0
0
W
Achilles
Kazumuser
Achilles
2
2
1
1.25
W
Rama
0
3
0
0
W
Janus
Noozpick
Janus
2
2
2
1.5
L
Terra
0
0
7
3.5
L
Rama
Sol4ri
Rama
3
0
4
5
W
Arachne
acrios56
Arachne
3
3
1
1.17
L
6
1
5
8.5
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,271
Damage
43,082
65,036
Taken
62,909
44,097
Mitigated
33,414
33,047
Healing
19,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,478
1,977
0
10,481
22,026
19,066
0
1,130
20,842
0
70,338
W
Yemoja
8,074
1,446
2,763
1,676
12,813
8,445
0
4,239
8,574
40,958
0
W
Achilles
Kazumuser
Achilles
13,166
5,306
0
4,664
14,975
11,828
522
0
14,975
0
78,960
W
Rama
7,006
5,949
0
2,920
11,347
3,669
183
1,105
10,242
0
46,316
W
Janus
Noozpick
Janus
5,441
350
0
2,418
9,658
3,888
354
3,966
5,692
70,700
0
L
Terra
4,037
1,449
3,347
4,770
14,367
11,881
310
4,970
9,343
25,141
0
L
Rama
Sol4ri
Rama
10,122
7,639
0
3,666
9,130
4,258
708
2,947
6,183
0
70,347
W
Arachne
acrios56
Arachne
9,395
6,847
0
5,425
14,116
5,584
654
3,360
10,756
0
58,360
L
8,001
2,246
0
9,651
11,633
5,717
0
2,700
8,753
0
46,706
L
8,633
1,800
0
1,132
7,880
3,175
0
2,144
5,542
55,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,298
Gold Earned
42,219
457
Minions Killed
488
0
Camps Cleared
0
1,589,741
Distance Traveled
1,455,310
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,387
552
145
9
0
277,786
0
W
Yemoja
7,482
440
46
3
0
221,397
7
W
Achilles
9,623
566
132
8
0
345,636
4
W
Rama
7,119
419
94
6
0
221,547
4
W
Janus
9,269
545
126
7
0
318,971
5
L
Terra
8,086
476
44
3
0
330,093
2
L
Rama
7,944
467
109
6
0
272,687
3
W
Arachne
8,726
513
90
5
0
347,759
2
L
Thanatos
8,625
507
72
4
0
383,741
0
L
Poseidon
8,256
486
87
5
0
325,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role