Player Matchup

Terra
Terra
Elvisbrooklyn
Terra
Level 78
God Stats
1W - 1L
1,755 SR
Queue Stats
16W - 12L
1,484 Elo+
Solo
Hou Yi
Hou Yi
R0CH1
Hou Yi
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 26L
1,434 Elo+
Solo
Mulan
Mulan
YetiNQG
Mulan
Level 66
God Stats
2W - 3L
1,481 SR
Queue Stats
122W - 151L
1,374 Elo+
Party 1
Neith
Neith
YourDadsFav
Neith
Level 23
God Stats
5W - 1L
1,987 SR
Queue Stats
52W - 66L
1,349 Elo+
Party 1
Bellona
Bellona
frostkingdomm
Bellona
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,683 Elo+
Solo
Team Averages
Level 57
1,645 SR
1,465 Elo+

VS

Team Averages
Level 95
1,463 SR
1,434 Elo+
Izanami
Izanami
 
Izanami
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MiguelD10
Cernunnos
Level 67
God Stats
14W - 15L
1,500 SR
Queue Stats
206W - 186L
1,479 Elo+
Solo
Atlas
Atlas
ViVeCcAn
Atlas
Level 125
God Stats
5W - 4L
1,316 SR
Queue Stats
225W - 261L
1,306 Elo+
Solo
Kali
Kali
YtDistinctGaming
Kali
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
5,278
480
1,975
8,694
3,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
R0CH1
Hou Yi
8
0 / 0 / 1
4,549
414
1,629
4,617
1,732
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
YetiNQG
Mulan
9
3 / 1 / 0
5,613
510
5,341
8,165
4,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 0 / 2
5,391
490
2,055
3,788
1,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
8
0 / 5 / 1
5,055
460
3,741
10,877
11,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
6 / 1 / 0
7,864
715
8,993
7,297
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
 
Olorun
10
0 / 1 / 1
6,021
547
2,738
5,390
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
MiguelD10
Cernunnos
9
0 / 0 / 0
5,349
486
4,912
4,153
1,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
ViVeCcAn
Atlas
9
0 / 1 / 0
5,743
522
3,765
6,203
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 1 / 0
5,184
471
2,407
8,849
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
6
6
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
0
6
W
Olorun
 
Olorun
0
1
1
0.5
L
1
0
0
1
W
Cernunnos
MiguelD10
Cernunnos
0
0
0
0
L
Hou Yi
R0CH1
Hou Yi
0
0
1
0.5
W
Atlas
ViVeCcAn
Atlas
0
1
0
0
L
Mulan
YetiNQG
Mulan
3
1
0
3
L
0
0
2
1
W
0
1
0
0
L
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,741
Damage
22,815
36,141
Taken
31,892
22,697
Mitigated
14,967
13,570
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,993
5,607
0
3,240
7,297
3,556
24
0
7,297
0
62,667
W
Olorun
 
Olorun
2,738
711
46
2,035
5,390
2,143
1,747
0
5,390
41,968
0
L
1,975
648
2,626
3,996
8,694
3,607
0
2,257
6,437
7,798
0
W
Cernunnos
MiguelD10
Cernunnos
4,912
2,641
0
1,284
4,153
1,719
277
782
3,371
0
43,266
L
Hou Yi
R0CH1
Hou Yi
1,629
520
488
1,011
4,617
1,732
0
1,139
3,478
0
24,760
W
Atlas
ViVeCcAn
Atlas
3,765
1,712
82
1,354
6,203
4,377
0
1,119
5,084
14,492
0
L
Mulan
YetiNQG
Mulan
5,341
2,059
0
1,903
8,165
4,270
0
1,378
6,787
0
38,729
L
2,055
405
0
694
3,788
1,661
0
1,729
2,059
0
30,791
W
2,407
1,382
0
1,355
8,849
3,172
0
74
8,775
0
31,098
L
Bellona
3,741
1,311
0
2,852
10,877
11,427
136
0
10,877
0
27,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,886
Gold Earned
30,161
217
Minions Killed
325
0
Camps Cleared
0
948,776
Distance Traveled
999,017
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,864
715
107
10
0
206,312
0
W
Olorun
6,021
547
73
7
0
186,263
0
L
Terra
5,278
480
10
1
0
173,550
3
W
Cernunnos
5,349
486
75
7
0
176,430
3
L
Hou Yi
4,549
414
41
4
0
166,444
1
W
Atlas
5,743
522
13
1
0
212,302
2
L
Mulan
5,613
510
61
6
0
213,418
4
L
Neith
5,391
490
60
5
0
190,977
3
W
Kali
5,184
471
57
5
0
217,710
0
L
Bellona
5,055
460
45
4
0
204,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role