Player Matchup

Thanatos
Thanatos
ComingNose
Thanatos
Level 159
God Stats
3W - 1L
1,656 SR
Queue Stats
190W - 220L
1,521 Elo+
Solo
Thoth
Thoth
Cooldude12251
Thoth
Level 127
God Stats
5W - 14L
1,283 SR
Queue Stats
717W - 689L
1,591 Elo+
Party 1
Chernobog
Chernobog
DimensionalFudge
Chernobog
Level 149
God Stats
2W - 0L
1,732 SR
Queue Stats
31W - 21L
1,538 Elo+
Party 1
Kukulkan
Kukulkan
FuRiaSBerserK
Kukulkan
Level 160
God Stats
4W - 8L
1,355 SR
Queue Stats
288W - 299L
1,517 Elo+
Solo
Danzaburou
Danzaburou
ItsHarryTime
Danzaburou
Level 147
God Stats
2W - 0L
1,849 SR
Queue Stats
13W - 9L
1,576 Elo+
Solo
Team Averages
Level 148
1,575 SR
1,549 Elo+

VS

Team Averages
Level 117
1,464 SR
1,616 Elo+
Nemesis
Nemesis
CloudBuster1
Nemesis
Level 154
God Stats
2W - 1L
1,675 SR
Queue Stats
578W - 584L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DTrayStoNe
Ah Muzen Cab
Level 160
God Stats
2W - 3L
1,207 SR
Queue Stats
144W - 140L
1,702 Elo+
Solo
Cernunnos
Cernunnos
HannesGod
Cernunnos
Level 123
God Stats
5W - 6L
1,436 SR
Queue Stats
205W - 201L
1,525 Elo+
Party 2
Ao Kuang
Ao Kuang
SkullMask0303
Ao Kuang
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 90L
1,547 Elo+
Party 2
Bakasura
Bakasura
mesemexis
Bakasura
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,841 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ComingNose
Thanatos
20
10 / 4 / 14
15,359
668
26,175
29,876
35,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 5 / 17
14,173
616
31,530
24,119
12,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
20
4 / 4 / 19
14,458
629
29,821
33,125
18,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
FuRiaSBerserK
Kukulkan
20
1 / 6 / 18
13,844
602
19,226
19,720
10,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
ItsHarryTime
Danzaburou
20
9 / 4 / 16
16,308
709
29,511
33,989
45,819
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CloudBuster1
Nemesis
20
5 / 3 / 6
13,642
593
20,064
32,515
41,833
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
DTrayStoNe
Ah Muzen Cab
20
6 / 6 / 6
14,889
647
33,793
31,558
17,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
HannesGod
Cernunnos
20
2 / 7 / 9
13,056
568
36,428
29,201
15,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
SkullMask0303
Ao Kuang
20
9 / 6 / 6
13,978
608
22,712
27,427
16,329
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
mesemexis
Bakasura
18
1 / 8 / 5
12,532
545
7,997
28,372
25,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
55
30
Kills
23
23
Deaths
30
84
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CloudBuster1
Nemesis
5
3
6
2.67
W
Thanatos
ComingNose
Thanatos
10
4
14
4.25
W
6
5
17
2.9
L
Ah Muzen Cab
DTrayStoNe
Ah Muzen Cab
6
6
6
1.5
W
Chernobog
4
4
19
3.38
W
Kukulkan
FuRiaSBerserK
Kukulkan
1
6
18
1.67
L
Cernunnos
HannesGod
Cernunnos
2
7
9
0.93
W
Danzaburou
ItsHarryTime
Danzaburou
9
4
16
4.25
L
Ao Kuang
SkullMask0303
Ao Kuang
9
6
6
2
L
Bakasura
mesemexis
Bakasura
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,263
Damage
120,994
140,829
Taken
149,073
123,774
Mitigated
115,733
64,077
Healing
56,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CloudBuster1
Nemesis
20,064
4,607
4,190
11,108
32,515
41,833
124
7,192
24,977
0
25,693
W
Thanatos
ComingNose
Thanatos
26,175
5,457
5,885
20,324
29,876
35,760
143
7,966
21,290
0
29,390
W
31,530
1,657
4,532
5,324
24,119
12,604
944
2,426
20,943
68,057
0
L
Ah Muzen Cab
DTrayStoNe
Ah Muzen Cab
33,793
15,789
1,415
10,975
31,558
17,471
606
10,478
20,911
0
92,634
W
Chernobog
29,821
20,113
2,256
11,596
33,125
18,782
4,872
3,861
28,844
0
55,738
W
Kukulkan
FuRiaSBerserK
Kukulkan
19,226
2,143
0
1,303
19,720
10,809
1,166
6,522
12,861
53,384
0
L
Cernunnos
HannesGod
Cernunnos
36,428
11,398
1,495
5,393
29,201
15,016
798
9,947
18,996
0
59,604
W
Danzaburou
ItsHarryTime
Danzaburou
29,511
7,111
3,291
9,566
33,989
45,819
1,342
1,937
31,621
0
54,186
L
Ao Kuang
SkullMask0303
Ao Kuang
22,712
5,592
3,021
9,373
27,427
16,329
155
13,074
14,017
35,013
0
L
Bakasura
mesemexis
Bakasura
7,997
4,470
3,398
6,333
28,372
25,084
96
10,065
18,020
0
7,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,142
Gold Earned
68,097
320
Minions Killed
252
0
Camps Cleared
0
2,029,099
Distance Traveled
2,087,986
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,642
593
8
0
0
465,097
2
W
Thanatos
15,359
668
21
1
0
452,214
3
W
Thoth
14,173
616
78
3
0
400,795
0
L
Ah Muzen Cab
14,889
647
129
6
0
417,535
1
W
Chernobog
14,458
629
83
4
0
379,996
0
W
Kukulkan
13,844
602
81
4
0
390,901
1
L
Cernunnos
13,056
568
60
3
0
399,179
2
W
Danzaburou
16,308
709
57
2
0
405,193
1
L
Ao Kuang
13,978
608
29
1
0
388,317
6
L
Bakasura
12,532
545
26
1
0
417,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role