Player Matchup

Ravana
Ravana
 
Ravana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Lm-Luchi10
Nox
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 150L
1,447 Elo+
Party 1
King Arthur
King Arthur
Yahya_S010
King Arthur
Level 103
God Stats
4W - 2L
1,726 SR
Queue Stats
96W - 76L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
faatje1990
Cthulhu
Level 58
God Stats
2W - 2L
1,920 SR
Queue Stats
18W - 18L
1,551 Elo+
Party 1
Hou Yi
Hou Yi
infinitegaming53
Hou Yi
Level 108
God Stats
1W - 3L
1,401 SR
Queue Stats
108W - 101L
1,446 Elo+
Party 1
Team Averages
Level 101
1,609 SR
1,496 Elo+

VS

Team Averages
Level 105
1,692 SR
1,492 Elo+
Bellona
Bellona
Fran_Anime_xD
Bellona
Level 127
God Stats
5W - 0L
1,988 SR
Queue Stats
88W - 81L
1,485 Elo+
Solo
Danzaburou
Danzaburou
GHSTNomad
Danzaburou
Level 98
God Stats
22W - 14L
1,561 SR
Queue Stats
182W - 205L
1,496 Elo+
Solo
Scylla
Scylla
frazer37
Scylla
Level 103
God Stats
4W - 1L
1,880 SR
Queue Stats
58W - 58L
1,538 Elo+
Solo
Ymir
Ymir
guillaume_db
Ymir
Level 53
God Stats
3W - 2L
1,522 SR
Queue Stats
174W - 164L
1,449 Elo+
Solo
Serqet
Serqet
gynan
Serqet
Level 142
God Stats
2W - 0L
1,507 SR
Queue Stats
56W - 57L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
3 / 4 / 2
9,798
467
15,564
15,246
7,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 6 / 2
9,203
438
6,680
11,284
4,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Yahya_S010
King Arthur
16
5 / 4 / 1
10,022
477
16,977
21,875
23,341
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
faatje1990
Cthulhu
13
2 / 5 / 2
8,521
406
7,450
17,205
20,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
0 / 5 / 3
8,278
394
6,660
15,905
6,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
3 / 4 / 4
11,648
555
12,228
25,844
28,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
GHSTNomad
Danzaburou
17
7 / 4 / 2
11,263
536
12,175
14,720
6,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
frazer37
Scylla
17
8 / 0 / 5
11,355
541
15,198
9,936
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
3 / 1 / 10
10,458
498
7,705
15,111
17,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
gynan
Serqet
15
2 / 1 / 8
9,860
470
8,325
18,258
8,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
10
Kills
23
24
Deaths
10
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
4
2
1
W
Bellona
3
4
4
1.25
W
Danzaburou
GHSTNomad
Danzaburou
7
4
2
2
L
0
6
2
0.17
L
King Arthur
Yahya_S010
King Arthur
5
4
1
1.38
L
Cthulhu
faatje1990
Cthulhu
2
5
2
0.6
W
Scylla
frazer37
Scylla
8
0
5
10.5
W
3
1
10
8
W
Serqet
gynan
Serqet
2
1
8
6
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,331
Damage
55,631
81,515
Taken
83,869
62,338
Mitigated
65,588
13,196
Healing
31,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
15,564
4,588
0
4,079
15,246
7,510
91
3,942
10,564
0
89,068
W
Bellona
12,228
5,043
0
13,349
25,844
28,328
735
1,558
24,286
7,132
98,924
W
Danzaburou
GHSTNomad
Danzaburou
12,175
6,081
0
5,387
14,720
6,333
249
2,547
12,173
0
93,942
L
6,680
912
0
330
11,284
4,827
0
6,181
4,851
66,811
0
L
King Arthur
Yahya_S010
King Arthur
16,977
2,729
0
750
21,875
23,341
0
4,588
16,912
0
74,275
L
Cthulhu
faatje1990
Cthulhu
7,450
991
510
2,898
17,205
20,375
0
5,958
11,247
32,545
0
W
Scylla
frazer37
Scylla
15,198
2,476
0
1,816
9,936
4,416
1,093
1,915
8,021
81,755
0
W
7,705
952
920
3,226
15,111
17,639
174
5,204
9,907
37,273
0
W
Serqet
gynan
Serqet
8,325
1,709
0
6,950
18,258
8,872
0
3,956
14,302
0
61,870
L
6,660
1,965
0
4,629
15,905
6,285
0
3,089
12,408
0
61,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,822
Gold Earned
54,584
493
Minions Killed
580
0
Camps Cleared
0
1,941,461
Distance Traveled
2,076,684
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,798
467
137
7
0
420,484
0
W
Bellona
11,648
555
173
8
0
387,302
2
W
Danzaburou
11,263
536
132
6
0
401,411
5
L
Nox
9,203
438
126
6
0
377,225
9
L
King Arthur
10,022
477
92
4
0
421,810
4
L
Cthulhu
8,521
406
36
2
0
376,432
3
W
Scylla
11,355
541
121
6
0
393,317
10
W
Ymir
10,458
498
52
2
0
407,494
13
W
Serqet
9,860
470
102
5
0
487,160
3
L
Hou Yi
8,278
394
102
5
0
345,510
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role