Player Matchup

Ullr
Ullr
FuldKage
Ullr
Level 97
God Stats
1W - 1L
1,304 SR
Queue Stats
150W - 158L
1,515 Elo+
Party 1
Loki
Loki
Lampardet90
Loki
Level 86
God Stats
19W - 34L
1,284 SR
Queue Stats
203W - 220L
1,460 Elo+
Party 1
Cabrakan
Cabrakan
PrimexLeo
Cabrakan
Level 104
God Stats
8W - 5L
1,532 SR
Queue Stats
267W - 265L
1,498 Elo+
Party 4
Chaac
Chaac
Toastology
Chaac
Level 136
God Stats
2W - 2L
1,298 SR
Queue Stats
99W - 95L
1,540 Elo+
Party 4
He Bo
He Bo
crispynips
He Bo
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
215W - 214L
1,507 Elo+
Party 4
Team Averages
Level 116
1,384 SR
1,504 Elo+

VS

Team Averages
Level 116
1,549 SR
1,510 Elo+
Hercules
Hercules
Palaye
Hercules
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 26L
1,478 Elo+
Party 2
Tiamat
Tiamat
The3k1ll3r1222
Tiamat
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 195L
1,505 Elo+
Party 2
Artio
Artio
Zeligen
Artio
Level 122
God Stats
1W - 1L
1,744 SR
Queue Stats
485W - 464L
1,605 Elo+
Solo
Neith
Neith
gabbergabbo
Neith
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,482 Elo+
Party 3
Baron Samedi
Baron Samedi
ilsemo
Baron Samedi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
0 / 1 / 2
7,018
501
3,948
8,143
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
7 / 1 / 2
7,996
571
6,372
8,812
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
PrimexLeo
Cabrakan
12
2 / 0 / 8
6,838
488
6,964
8,364
4,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
13
1 / 2 / 4
7,484
535
10,429
14,911
12,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
12
4 / 1 / 4
7,388
528
7,815
5,825
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Palaye
Hercules
12
1 / 3 / 0
6,950
496
9,427
15,267
17,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
1 / 3 / 1
7,305
522
5,854
9,689
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
Zeligen
Artio
11
3 / 2 / 0
6,992
499
4,030
13,888
6,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
0 / 3 / 1
6,273
448
4,014
6,795
2,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
ilsemo
Baron Samedi
10
0 / 3 / 1
5,808
415
3,914
8,684
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
5
5
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
0
1
2
1
W
7
1
2
8
L
Hercules
Palaye
Hercules
1
3
0
0.33
W
Cabrakan
PrimexLeo
Cabrakan
2
0
8
6
L
1
3
1
0.5
W
Chaac
1
2
4
1.5
L
Artio
Zeligen
Artio
3
2
0
1.5
W
He Bo
4
1
4
6
L
0
3
1
0.17
L
Baron Samedi
ilsemo
Baron Samedi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,528
Damage
27,239
46,055
Taken
54,323
25,743
Mitigated
35,969
19,361
Healing
20,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
3,948
1,446
0
3,014
8,143
3,143
2,511
2,324
5,819
0
48,216
W
6,372
1,778
0
4,577
8,812
3,477
694
2,276
6,500
0
50,801
L
Hercules
Palaye
Hercules
9,427
3,704
0
6,623
15,267
17,219
0
569
14,698
0
50,787
W
Cabrakan
PrimexLeo
Cabrakan
6,964
954
0
4,096
8,364
4,672
0
3,746
4,618
35,269
0
L
5,854
873
0
2,436
9,689
5,629
0
4,903
4,786
48,725
0
W
Chaac
10,429
4,317
0
5,819
14,911
12,084
1,110
1,542
12,769
0
52,918
L
Artio
Zeligen
Artio
4,030
677
547
5,865
13,888
6,781
0
4,643
9,245
32,481
0
W
He Bo
7,815
359
0
1,855
5,825
2,367
0
3,910
1,915
45,072
0
L
4,014
1,646
0
1,649
6,795
2,128
0
604
6,191
0
40,075
L
Baron Samedi
ilsemo
Baron Samedi
3,914
746
367
2,541
8,684
4,212
0
4,060
4,624
36,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,724
Gold Earned
33,328
398
Minions Killed
377
0
Camps Cleared
0
1,309,873
Distance Traveled
1,246,373
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,018
501
81
6
0
235,322
2
W
Loki
7,996
571
91
7
0
289,919
6
L
Hercules
6,950
496
84
6
0
257,400
1
W
Cabrakan
6,838
488
50
4
0
261,451
6
L
Tiamat
7,305
522
96
7
0
253,731
1
W
Chaac
7,484
535
93
7
0
258,920
1
L
Artio
6,992
499
68
5
0
259,503
1
W
He Bo
7,388
528
83
6
0
264,261
3
L
Neith
6,273
448
73
5
0
228,641
0
L
Baron Samedi
5,808
415
56
4
0
247,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role