Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Asharoooo
Cu Chulainn
Level 140
God Stats
8W - 7L
1,669 SR
Queue Stats
141W - 172L
1,436 Elo+
Party 2
Ares
Ares
Kinbelru
Ares
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,402 Elo+
Solo
Hachiman
Hachiman
YaboiMarz
Hachiman
Level 106
God Stats
4W - 2L
1,439 SR
Queue Stats
42W - 47L
1,464 Elo+
Party 2
Persephone
Persephone
Μystic
Persephone
Level 138
God Stats
26W - 25L
1,519 SR
Queue Stats
233W - 227L
1,497 Elo+
Party 1
Team Averages
Level 110
1,525 SR
1,460 Elo+

VS

Team Averages
Level 132
1,483 SR
1,462 Elo+
Vulcan
Vulcan
CREWLEADER
Vulcan
Level 103
God Stats
2W - 6L
1,561 SR
Queue Stats
166W - 168L
1,435 Elo+
Party 3
Jormungandr
Jormungandr
KiinggRedd
Jormungandr
Level 135
God Stats
3W - 2L
1,576 SR
Queue Stats
120W - 125L
1,498 Elo+
Solo
Thor
Thor
Thegoldenmonkey3
Thor
Level 139
God Stats
7W - 14L
1,695 SR
Queue Stats
315W - 321L
1,467 Elo+
Solo
Mercury
Mercury
Tragik Royalty
Mercury
Level 156
God Stats
0W - 13L
1,127 SR
Queue Stats
495W - 515L
1,480 Elo+
Party 3
Danzaburou
Danzaburou
Truly Soaked
Danzaburou
Level 126
God Stats
6W - 10L
1,454 SR
Queue Stats
225W - 205L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
9 / 0 / 2
8,248
634
6,070
8,863
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
Asharoooo
Cu Chulainn
13
2 / 0 / 2
7,920
609
8,287
7,553
5,850
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ares
10
1 / 3 / 8
6,643
511
5,480
14,457
10,221
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
YaboiMarz
Hachiman
12
1 / 0 / 0
7,077
544
6,262
6,715
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Μystic
Persephone
12
2 / 2 / 3
7,763
597
4,922
6,849
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CREWLEADER
Vulcan
11
2 / 4 / 0
6,199
477
6,950
6,567
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
KiinggRedd
Jormungandr
9
1 / 4 / 3
6,116
470
6,670
10,447
8,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 1
5,123
394
1,892
8,159
3,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 3 / 3
6,576
506
3,687
11,921
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Truly Soaked
Danzaburou
11
1 / 0 / 0
6,995
538
5,871
6,865
2,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
15
Kills
5
5
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
0
2
10
W
Cu Chulainn
Asharoooo
Cu Chulainn
2
0
2
3
L
Vulcan
CREWLEADER
Vulcan
2
4
0
0.5
L
Jormungandr
KiinggRedd
Jormungandr
1
4
3
0.63
W
Ares
1
3
8
1.67
L
0
4
1
0.13
L
1
3
3
0.83
L
Danzaburou
Truly Soaked
Danzaburou
1
0
0
1
W
Hachiman
YaboiMarz
Hachiman
1
0
0
1
W
Persephone
Μystic
Persephone
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,021
Damage
25,070
44,437
Taken
43,959
26,238
Mitigated
20,879
14,728
Healing
8,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,070
869
0
4,596
8,863
4,222
0
2,203
6,628
0
52,193
W
Cu Chulainn
Asharoooo
Cu Chulainn
8,287
1,187
0
1,301
7,553
5,850
867
356
7,197
0
59,782
L
Vulcan
CREWLEADER
Vulcan
6,950
3,165
0
968
6,567
2,461
0
3,709
2,858
40,266
0
L
Jormungandr
KiinggRedd
Jormungandr
6,670
1,717
0
1,560
10,447
8,121
0
3,818
6,629
26,281
0
W
Ares
5,480
701
766
3,518
14,457
10,221
282
6,835
7,430
20,801
0
L
1,892
460
0
0
8,159
3,246
0
500
7,659
0
21,854
L
3,687
1,330
0
3,916
11,921
4,573
0
1,623
10,298
0
45,843
L
Danzaburou
Truly Soaked
Danzaburou
5,871
3,548
0
2,424
6,865
2,478
1,141
752
6,113
0
56,553
W
Hachiman
YaboiMarz
Hachiman
6,262
2,778
0
3,323
6,715
3,281
0
675
6,040
0
52,211
W
Persephone
Μystic
Persephone
4,922
275
0
1,224
6,849
2,664
1,047
3,138
3,521
61,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,651
Gold Earned
31,009
429
Minions Killed
323
0
Camps Cleared
0
1,350,161
Distance Traveled
1,239,951
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,248
634
79
6
0
314,281
8
W
Cu Chulainn
7,920
609
108
8
0
281,826
0
L
Vulcan
6,199
477
65
5
0
236,449
4
L
Jormungandr
6,116
470
36
3
0
224,919
6
W
Ares
6,643
511
32
2
0
265,233
5
L
Thor
5,123
394
35
3
0
248,069
0
L
Mercury
6,576
506
84
6
0
294,301
8
L
Danzaburou
6,995
538
103
8
0
236,213
1
W
Hachiman
7,077
544
92
7
0
241,823
1
W
Persephone
7,763
597
118
9
0
246,998
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role