Player Matchup

Hun Batz
Hun Batz
KiK_Fer
Hun Batz
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 77L
1,312 Elo+
Party 2
Vulcan
Vulcan
MonsterShadow00
Vulcan
Level 94
God Stats
229W - 311L
1,367 SR
Queue Stats
239W - 349L
1,287 Elo+
Solo
Ares
Ares
Mxrlxs_7
Ares
Level 10
God Stats
8W - 11L
1,404 SR
Queue Stats
13W - 20L
1,298 Elo+
Party 2
Team Averages
Level 57
1,424 SR
1,299 Elo+

VS

Team Averages
Level 44
1,510 SR
1,327 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Kaitturo
King Arthur
Level 18
God Stats
0W - 3L
1,530 SR
Queue Stats
2W - 6L
981 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KiK_Fer
Hun Batz
14
2 / 1 / 9
8,351
696
5,477
9,142
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 0 / 6
8,418
702
12,690
6,679
3,000
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
14
6 / 0 / 5
9,548
796
6,624
9,860
9,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 3 / 0
7,343
612
12,498
8,033
3,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
 
Yemoja
10
0 / 4 / 1
6,824
569
2,440
9,407
5,210
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Kaitturo
King Arthur
11
0 / 4 / 0
6,746
562
3,333
12,302
6,334
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
3
0
0.33
L
Yemoja
 
Yemoja
0
4
1
0.13
L
King Arthur
Kaitturo
King Arthur
0
4
0
0
W
Hun Batz
KiK_Fer
Hun Batz
2
1
9
6.5
W
3
0
6
6
W
Ares
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,791
Damage
18,271
25,681
Taken
29,742
17,199
Mitigated
14,705
7,271
Healing
3,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
12,498
147
0
1,539
8,033
3,161
74
4,386
3,647
38,017
0
L
Yemoja
 
Yemoja
2,440
431
644
860
9,407
5,210
0
6,864
2,543
10,213
0
L
King Arthur
Kaitturo
King Arthur
3,333
451
0
400
12,302
6,334
0
8,590
3,712
0
14,327
W
Hun Batz
KiK_Fer
Hun Batz
5,477
917
0
2,742
9,142
4,566
780
4,964
4,178
0
34,104
W
12,690
3,420
0
2,407
6,679
3,000
115
5,265
1,414
34,369
0
W
Ares
6,624
184
0
2,122
9,860
9,633
355
5,245
4,615
13,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,317
Gold Earned
20,913
136
Minions Killed
105
9
Camps Cleared
2
660,334
Distance Traveled
612,336
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,343
612
65
5
1
213,461
3
L
Yemoja
6,824
569
17
1
1
186,139
4
L
King Arthur
6,746
562
23
2
0
212,736
4
W
Hun Batz
8,351
696
51
4
6
236,641
3
W
Vulcan
8,418
702
64
5
1
198,978
0
W
Ares
9,548
796
21
2
2
224,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role