Player Matchup

Baron Samedi
Baron Samedi
Colormop
Baron Samedi
Level 119
God Stats
39W - 46L
1,437 SR
Queue Stats
267W - 306L
1,379 Elo+
Solo
Thor
Thor
TTV-Dark_Vooiid
Thor
Level 59
God Stats
8W - 6L
1,696 SR
Queue Stats
166W - 200L
1,426 Elo+
Party 2
The Morrigan
The Morrigan
mcdonald_curley
The Morrigan
Level 87
God Stats
3W - 2L
1,521 SR
Queue Stats
130W - 126L
1,434 Elo+
Party 2
Izanami
Izanami
samuiwnl2
Izanami
Level 23
God Stats
34W - 27L
1,486 SR
Queue Stats
163W - 154L
1,438 Elo+
Party 3
Hera
Hera
zugorth
Hera
Level 100
God Stats
5W - 1L
1,550 SR
Queue Stats
377W - 364L
1,434 Elo+
Party 3
Team Averages
Level 78
1,538 SR
1,422 Elo+

VS

Team Averages
Level 44
1,448 SR
1,302 Elo+
Hun Batz
Hun Batz
BonesToBunnies
Hun Batz
Level 89
God Stats
0W - 3L
1,309 SR
Queue Stats
8W - 11L
1,235 Elo+
Party 4
Charybdis
Charybdis
VoltyMango_P2
Charybdis
Level 28
God Stats
0W - 4L
1,309 SR
Queue Stats
8W - 9L
1,235 Elo+
Party 4
Bellona
Bellona
XxDem0nQu33n16xX
Bellona
Level 7
God Stats
1W - 1L
1,735 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Geb
Geb
XxDjGh05tFaC3xX
Geb
Level 58
God Stats
1W - 6L
1,387 SR
Queue Stats
41W - 63L
1,347 Elo+
Party 1
Nu Wa
Nu Wa
lnoxis
Nu Wa
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,192 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Colormop
Baron Samedi
10
4 / 0 / 5
6,787
617
4,023
4,291
2,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 1 / 0
5,779
525
2,874
7,935
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
mcdonald_curley
The Morrigan
11
3 / 2 / 2
6,982
635
6,053
5,751
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
samuiwnl2
Izanami
10
4 / 0 / 6
6,338
576
10,557
9,117
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
zugorth
Hera
11
3 / 0 / 1
6,562
597
4,913
4,076
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
7
0 / 2 / 2
4,758
433
3,049
9,157
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charybdis
VoltyMango_P2
Charybdis
7
0 / 3 / 0
4,180
380
4,079
7,155
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 4 / 0
5,437
494
2,871
8,593
6,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 5 / 0
4,596
418
2,845
11,696
6,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
lnoxis
Nu Wa
7
0 / 2 / 0
4,371
397
3,689
4,780
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
16
Kills
3
3
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
2
2
0.5
W
Baron Samedi
Colormop
Baron Samedi
4
0
5
6.5
W
2
1
0
2
L
Charybdis
VoltyMango_P2
Charybdis
0
3
0
0
L
3
4
0
0.75
L
0
5
0
0
L
Nu Wa
lnoxis
Nu Wa
0
2
0
0
W
The Morrigan
mcdonald_curley
The Morrigan
3
2
2
2
W
Izanami
samuiwnl2
Izanami
4
0
6
7
W
Hera
zugorth
Hera
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,420
Damage
16,533
31,170
Taken
41,381
12,366
Mitigated
19,328
15,489
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
3,049
480
0
2,349
9,157
3,089
0
2,671
6,486
0
22,272
W
Baron Samedi
Colormop
Baron Samedi
4,023
876
2,375
2,063
4,291
2,681
94
1,192
3,050
16,416
0
W
2,874
567
0
4,738
7,935
2,736
0
1,043
6,778
0
29,168
L
Charybdis
VoltyMango_P2
Charybdis
4,079
2,465
0
2,392
7,155
1,840
0
1,595
5,560
0
23,789
L
2,871
591
0
647
8,593
6,373
0
4,281
4,312
0
21,701
L
2,845
432
218
1,139
11,696
6,321
0
2,904
8,792
16,285
0
L
Nu Wa
lnoxis
Nu Wa
3,689
906
0
510
4,780
1,705
0
2,760
2,020
19,283
0
W
The Morrigan
mcdonald_curley
The Morrigan
6,053
2,177
0
1,358
5,751
2,800
150
270
5,443
36,952
5,265
W
Izanami
samuiwnl2
Izanami
10,557
8,206
0
4,028
9,117
2,747
1,411
2,236
6,801
0
50,686
W
Hera
zugorth
Hera
4,913
1,760
0
927
4,076
1,402
228
1,384
2,564
46,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,448
Gold Earned
23,342
320
Minions Killed
156
0
Camps Cleared
0
932,171
Distance Traveled
1,004,161
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,758
433
40
4
0
249,137
1
W
Baron Samedi
6,787
617
30
3
0
181,935
3
W
Thor
5,779
525
52
5
0
201,995
2
L
Charybdis
4,180
380
30
3
0
179,512
1
L
Bellona
5,437
494
31
3
0
202,054
1
L
Geb
4,596
418
22
2
0
190,283
5
L
Nu Wa
4,371
397
33
3
0
183,175
6
W
The Morrigan
6,982
635
75
7
0
173,735
2
W
Izanami
6,338
576
72
7
0
173,776
0
W
Hera
6,562
597
91
8
0
200,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role