Player Matchup

Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
PotratoPerfido
Scylla
Level 67
God Stats
5W - 3L
1,681 SR
Queue Stats
90W - 106L
1,359 Elo+
Party 1
Loki
Loki
RazvanCRV
Loki
Level 77
God Stats
6W - 11L
1,474 SR
Queue Stats
56W - 51L
1,518 Elo+
Solo
Kali
Kali
padrisimo
Kali
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 120L
1,342 Elo+
Party 1
Team Averages
Level 85
1,531 SR
1,444 Elo+

VS

Team Averages
Level 101
1,542 SR
1,461 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CaptainWaTriX
Charybdis
Level 89
God Stats
8W - 6L
1,520 SR
Queue Stats
95W - 101L
1,398 Elo+
Party 2
Ravana
Ravana
Nito1617
Ravana
Level 133
God Stats
3W - 1L
1,692 SR
Queue Stats
417W - 449L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 1 / 0
4,908
491
4,160
6,885
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nox
 
Nox
7
0 / 1 / 0
4,335
434
2,395
6,258
3,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 3 / 0
4,661
466
2,645
6,051
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
10
2 / 1 / 0
5,701
570
3,504
7,268
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
6
0 / 2 / 0
4,350
435
3,156
7,900
3,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
5 / 0 / 1
6,644
664
7,779
5,862
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
 
King Arthur
11
1 / 1 / 0
6,420
642
3,796
5,723
4,244
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
 
Yemoja
8
0 / 0 / 3
5,762
576
3,000
6,863
3,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
CaptainWaTriX
Charybdis
10
1 / 0 / 0
5,776
578
4,603
7,983
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ravana
Nito1617
Ravana
7
1 / 1 / 0
4,592
459
1,951
6,253
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
8
8
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
Nox
 
Nox
0
1
0
0
W
Ah Muzen Cab
 
Ah Muzen Cab
5
0
1
5.5
W
King Arthur
 
King Arthur
1
1
0
1
W
Yemoja
 
Yemoja
0
0
3
1.5
W
Charybdis
CaptainWaTriX
Charybdis
1
0
0
1
W
Ravana
Nito1617
Ravana
1
1
0
1
L
0
3
0
0
L
Loki
2
1
0
2
L
Kali
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,860
Damage
21,129
34,362
Taken
32,684
12,977
Mitigated
14,269
8,782
Healing
16,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,160
1,708
0
2,654
6,885
1,842
0
754
6,131
0
38,015
L
Nox
 
Nox
2,395
954
0
1,012
6,258
3,421
0
1,072
5,186
17,159
0
W
Ah Muzen Cab
 
Ah Muzen Cab
7,779
4,268
0
4,158
5,862
2,440
1,290
2,039
3,823
0
53,920
W
King Arthur
 
King Arthur
3,796
709
0
650
5,723
4,244
0
0
5,723
0
46,074
W
Yemoja
 
Yemoja
3,000
663
1,831
2,583
6,863
3,316
0
1,764
5,099
19,686
0
W
Charybdis
CaptainWaTriX
Charybdis
4,603
3,417
2
4,732
7,983
2,285
478
634
7,349
0
42,448
W
Ravana
Nito1617
Ravana
1,951
582
0
2,233
6,253
1,984
0
603
5,650
0
26,134
L
2,645
434
0
1,000
6,051
1,800
0
451
5,600
27,416
0
L
Loki
3,504
737
0
2,505
7,268
2,528
0
0
7,268
0
37,266
L
Kali
3,156
1,726
0
1,611
7,900
3,386
0
723
7,177
0
19,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,955
Gold Earned
29,194
266
Minions Killed
324
0
Camps Cleared
0
932,256
Distance Traveled
941,500
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,908
491
59
6
0
178,798
2
L
Nox
4,335
434
29
3
0
147,777
5
W
Ah Muzen Cab
6,644
664
87
9
0
199,686
2
W
King Arthur
6,420
642
87
9
0
183,970
5
W
Yemoja
5,762
576
33
3
0
196,072
4
W
Charybdis
5,776
578
81
8
0
170,994
1
W
Ravana
4,592
459
36
4
0
190,778
1
L
Scylla
4,661
466
64
6
0
179,746
0
L
Loki
5,701
570
80
8
0
203,874
7
L
Kali
4,350
435
34
3
0
222,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role