Player Matchup

Merlin
Merlin
Gold IV
Al3xx-02-06
Merlin
Gold IV
Level 84
God Stats
11W - 16L
1,631 SR
Queue Stats
437W - 504L
1,476 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
But_Itwasme_DIO
Ah Muzen Cab
Platinum III
Level 160
God Stats
5W - 6L
1,276 SR
Queue Stats
125W - 160L
1,497 MMR
Solo
Cerberus
Cerberus
Gold II
PiercingEweMX
Cerberus
Gold II
Level 89
God Stats
7W - 2L
1,804 SR
Queue Stats
136W - 133L
1,555 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,570 SR
1,509 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 73
1,513 SR
1,448 MMR
Baron Samedi
Baron Samedi
Silver III
IcyB6
Baron Samedi
Silver III
Level 84
God Stats
4W - 6L
1,535 SR
Queue Stats
81W - 97L
1,454 MMR
Solo
Hades
Hades
Silver I
josson64
Hades
Silver I
Level 66
God Stats
147W - 139L
1,569 SR
Queue Stats
175W - 215L
1,378 MMR
Solo
Charybdis
Charybdis
Gold III
sauron_1133
Charybdis
Gold III
Level 69
God Stats
6W - 12L
1,435 SR
Queue Stats
63W - 72L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 3 / 5
11,499
719
15,960
13,702
7,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
But_Itwasme_DIO
Ah Muzen Cab
15
2 / 3 / 4
10,776
674
9,826
12,177
6,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
PiercingEweMX
Cerberus
16
3 / 1 / 6
11,902
744
13,975
22,498
28,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
GebChaacAresAtlasPersephone

VS

Bans
BastetGaneshaZeusArtioThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IcyB6
Baron Samedi
14
2 / 5 / 2
10,246
640
10,670
14,503
7,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
josson64
Hades
16
1 / 1 / 6
10,750
672
8,252
19,298
11,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
sauron_1133
Charybdis
16
3 / 3 / 4
11,355
710
10,792
13,134
5,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
9
Kills
6
7
Deaths
9
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
3
5
2.17
W
Ah Muzen Cab
But_Itwasme_DIO
Ah Muzen Cab
2
3
4
1.33
L
Baron Samedi
IcyB6
Baron Samedi
2
5
2
0.6
W
Cerberus
PiercingEweMX
Cerberus
3
1
6
6
L
Hades
josson64
Hades
1
1
6
4
L
Charybdis
sauron_1133
Charybdis
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,761
Damage
29,714
48,377
Taken
46,935
41,505
Mitigated
24,380
16,781
Healing
11,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
15,960
497
58
3,035
13,702
7,127
681
7,399
6,303
52,042
0
W
Ah Muzen Cab
But_Itwasme_DIO
Ah Muzen Cab
9,826
5,711
0
4,733
12,177
6,030
2,015
4,135
8,042
0
60,927
L
Baron Samedi
IcyB6
Baron Samedi
10,670
375
1,204
2,406
14,503
7,516
33
9,576
4,927
23,937
0
W
Cerberus
PiercingEweMX
Cerberus
13,975
1,255
0
8,955
22,498
28,348
89
7,693
14,805
21,653
0
L
Hades
josson64
Hades
8,252
604
338
5,740
19,298
11,265
363
12,091
7,207
48,331
0
L
Charybdis
sauron_1133
Charybdis
10,792
6,006
0
1,478
13,134
5,599
1,084
8,814
4,320
0
47,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,177
Gold Earned
32,351
176
Minions Killed
235
7
Camps Cleared
6
858,863
Distance Traveled
859,778
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,499
719
63
4
3
258,006
2
W
Ah Muzen Cab
10,776
674
98
6
4
281,614
3
L
Baron Samedi
10,246
640
43
3
1
280,238
1
W
Cerberus
11,902
744
15
1
0
319,243
3
L
Hades
10,750
672
99
6
4
303,035
3
L
Charybdis
11,355
710
93
6
1
276,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role