Player Matchup

He Bo
He Bo
 
He Bo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BearHmphs
Arachne
Level 136
God Stats
3W - 0L
1,891 SR
Queue Stats
82W - 79L
1,634 Elo+
Solo
Ares
Ares
Colione
Ares
Level 144
God Stats
11W - 5L
1,631 SR
Queue Stats
596W - 599L
1,536 Elo+
Party 1
Sobek
Sobek
flavio-_-99
Sobek
Level 127
God Stats
5W - 6L
1,376 SR
Queue Stats
521W - 541L
1,512 Elo+
Party 1
Skadi
Skadi
zodiark260
Skadi
Level 154
God Stats
5W - 4L
1,659 SR
Queue Stats
189W - 203L
1,608 Elo+
Solo
Team Averages
Level 143
1,612 SR
1,558 Elo+

VS

Team Averages
Level 122
1,493 SR
1,516 Elo+
Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Tunturisopuli
Cthulhu
Level 144
God Stats
0W - 3L
1,188 SR
Queue Stats
139W - 147L
1,536 Elo+
Solo
Chernobog
Chernobog
m0zzii
Chernobog
Level 159
God Stats
1W - 1L
1,778 SR
Queue Stats
292W - 292L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
0 / 0 / 0
4,885
977
3,183
1,629
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
BearHmphs
Arachne
7
0 / 0 / 0
4,767
953
618
2,448
1,175
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ares
Colione
Ares
9
0 / 0 / 0
5,074
1,015
1,256
2,419
2,233
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
0 / 0 / 0
4,774
955
202
2,040
1,917
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Skadi
9
0 / 1 / 0
4,927
985
235
2,066
1,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 0 / 0
5,525
1,105
2,174
1,126
421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
 
Poseidon
10
0 / 0 / 1
5,107
1,021
1,803
505
175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
 
Atlas
9
0 / 0 / 1
4,828
966
2,299
1,540
1,173
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cthulhu
1
0 / 0 / 0
1,204
241
0
0
0
Chernobog
m0zzii
Chernobog
9
0 / 0 / 1
4,780
956
1,616
3,177
1,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
1
1
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
0
0
0
L
Loki
 
Loki
1
0
0
1
L
Poseidon
 
Poseidon
0
0
1
0.5
L
Atlas
 
Atlas
0
0
1
0.5
W
Arachne
BearHmphs
Arachne
0
0
0
0
W
Ares
Colione
Ares
0
0
0
0
L
Cthulhu
0
0
0
0
W
0
0
0
0
L
Chernobog
m0zzii
Chernobog
0
0
1
0.5
W
Skadi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,494
Damage
7,892
10,602
Taken
6,348
7,172
Mitigated
2,944
3,344
Healing
3,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,183
55
0
0
1,629
803
0
456
1,081
6,307
0
L
Loki
 
Loki
2,174
0
224
447
1,126
421
0
813
313
0
8,431
L
Poseidon
 
Poseidon
1,803
140
413
232
505
175
0
447
58
10,161
0
L
Atlas
 
Atlas
2,299
575
356
322
1,540
1,173
0
1,072
468
3,858
0
W
Arachne
BearHmphs
Arachne
618
516
919
689
2,448
1,175
0
892
1,494
0
644
W
Ares
Colione
Ares
1,256
26
0
507
2,419
2,233
0
950
1,441
1,842
0
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
202
0
354
725
2,040
1,917
0
788
1,223
1,144
0
L
Chernobog
m0zzii
Chernobog
1,616
696
0
1,073
3,177
1,175
0
2,309
868
0
4,401
W
Skadi
235
0
0
150
2,066
1,044
0
777
1,261
0
12,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,427
Gold Earned
21,444
38
Minions Killed
51
0
Camps Cleared
0
447,945
Distance Traveled
374,012
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
4,885
977
9
2
0
111,421
2
L
Loki
5,525
1,105
12
2
0
113,726
1
L
Poseidon
5,107
1,021
27
5
0
90,027
3
L
Atlas
4,828
966
2
0
0
75,255
3
W
Arachne
4,767
953
0
0
0
98,590
2
W
Ares
5,074
1,015
1
0
0
83,825
1
L
Cthulhu
1,204
241
0
0
0
0
0
W
Sobek
4,774
955
3
1
0
77,827
2
L
Chernobog
4,780
956
10
2
0
95,004
1
W
Skadi
4,927
985
25
5
0
76,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role