Player Matchup

Kuzenbo
Kuzenbo
CHLIONJR
Kuzenbo
Level 69
God Stats
2W - 2L
1,400 SR
Queue Stats
31W - 39L
1,402 Elo+
Solo
Izanami
Izanami
LG-_Nero
Izanami
Level 94
God Stats
10W - 11L
1,458 SR
Queue Stats
103W - 105L
1,417 Elo+
Solo
Erlang Shen
Erlang Shen
RustyPickl38351
Erlang Shen
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,356 Elo+
Solo
Team Averages
Level 104
1,453 SR
1,392 Elo+

VS

Team Averages
Level 48
1,642 SR
1,357 Elo+
Tsukuyomi
Tsukuyomi
AJ3961
Tsukuyomi
Level 44
God Stats
1W - 3L
1,686 SR
Queue Stats
220W - 276L
1,316 Elo+
Solo
Merlin
Merlin
MikkelAmdi17
Merlin
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,216 Elo+
Party 1
Chaac
Chaac
Schwencke10
Chaac
Level 89
God Stats
1W - 3L
1,740 SR
Queue Stats
20W - 11L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CHLIONJR
Kuzenbo
16
2 / 1 / 8
11,636
727
9,150
16,341
22,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
LG-_Nero
Izanami
18
6 / 2 / 4
12,201
763
20,156
16,704
7,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
RustyPickl38351
Erlang Shen
15
3 / 4 / 5
11,438
715
12,552
21,484
17,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AJ3961
Tsukuyomi
14
2 / 5 / 1
10,002
625
9,916
15,774
9,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
14
2 / 3 / 4
10,270
642
17,879
8,284
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 3 / 4
10,386
649
17,757
27,734
21,361
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
11
Kills
7
7
Deaths
11
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AJ3961
Tsukuyomi
2
5
1
0.5
W
Kuzenbo
CHLIONJR
Kuzenbo
2
1
8
6
W
Izanami
LG-_Nero
Izanami
6
2
4
4
L
Merlin
2
3
4
1.33
W
Erlang Shen
RustyPickl38351
Erlang Shen
3
4
5
1.38
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,858
Damage
45,552
54,529
Taken
51,792
47,404
Mitigated
34,559
15,290
Healing
14,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AJ3961
Tsukuyomi
9,916
3,222
0
2,099
15,774
9,333
682
3,837
11,937
0
30,157
W
Kuzenbo
CHLIONJR
Kuzenbo
9,150
2,910
0
2,814
16,341
22,785
398
5,604
10,216
22,376
0
W
Izanami
LG-_Nero
Izanami
20,156
14,954
0
5,356
16,704
7,199
2,145
6,607
9,571
0
76,641
L
Merlin
17,879
536
0
620
8,284
3,865
468
1,924
6,360
51,726
0
W
Erlang Shen
RustyPickl38351
Erlang Shen
12,552
8,012
615
6,505
21,484
17,420
336
4,897
16,166
0
38,601
L
17,757
4,169
168
11,424
27,734
21,361
344
3,660
24,074
0
40,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,275
Gold Earned
30,658
177
Minions Killed
190
8
Camps Cleared
5
822,166
Distance Traveled
837,097
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,002
625
44
3
1
297,630
0
W
Kuzenbo
11,636
727
25
2
1
281,366
1
W
Izanami
12,201
763
108
7
3
282,072
3
L
Merlin
10,270
642
113
7
3
266,008
3
W
Erlang Shen
11,438
715
44
3
4
258,728
3
L
Chaac
10,386
649
33
2
1
273,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role