Player Matchup

Chronos
Chronos
C1ouDx9ine-
Chronos
Level 94
God Stats
1W - 5L
1,314 SR
Queue Stats
73W - 104L
1,333 Elo+
Party 2
Horus
Horus
korrupt-exe
Horus
Level 51
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 8L
1,262 Elo+
Party 2
Fenrir
Fenrir
sxrplxs
Fenrir
Level 8
God Stats
3W - 10L
1,252 SR
Queue Stats
4W - 13L
1,194 Elo+
Party 2
Team Averages
Level 51
1,355 SR
1,263 Elo+

VS

Team Averages
Level 88
1,301 SR
1,291 Elo+
Jing Wei
Jing Wei
Dante9947
Jing Wei
Level 68
God Stats
0W - 3L
1,227 SR
Queue Stats
77W - 101L
1,295 Elo+
Party 1
Sol
Sol
Kchav
Sol
Level 57
God Stats
0W - 2L
1,280 SR
Queue Stats
84W - 103L
1,286 Elo+
Party 1
Ares
Ares
melienated
Ares
Level 138
God Stats
1W - 3L
1,397 SR
Queue Stats
49W - 91L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
C1ouDx9ine-
Chronos
12
2 / 0 / 5
7,259
726
6,055
5,398
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 5
6,952
695
2,493
4,900
3,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
sxrplxs
Fenrir
11
4 / 1 / 0
7,010
701
4,275
6,718
3,212

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dante9947
Jing Wei
11
0 / 2 / 1
6,525
653
5,202
6,946
2,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
Kchav
Sol
10
0 / 3 / 0
5,892
589
2,666
6,474
2,006
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 0
5,401
540
2,108
5,417
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
8
Kills
0
1
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
C1ouDx9ine-
Chronos
2
0
5
4.5
L
Jing Wei
Dante9947
Jing Wei
0
2
1
0.25
L
Sol
Kchav
Sol
0
3
0
0
W
2
0
5
4.5
L
0
3
0
0
W
Fenrir
sxrplxs
Fenrir
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,823
Damage
9,976
17,016
Taken
18,837
9,327
Mitigated
7,436
4,847
Healing
2,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
C1ouDx9ine-
Chronos
6,055
942
0
1,494
5,398
2,290
1,489
1,841
3,395
22,725
0
L
Jing Wei
Dante9947
Jing Wei
5,202
4,652
123
258
6,946
2,710
297
2,805
3,798
0
22,553
L
Sol
Kchav
Sol
2,666
902
182
1,281
6,474
2,006
0
1,825
4,355
14,331
0
W
2,493
877
673
2,378
4,900
3,825
224
1,392
3,436
0
13,100
L
2,108
129
183
856
5,417
2,720
0
1,141
4,043
3,469
0
W
Fenrir
sxrplxs
Fenrir
4,275
314
0
302
6,718
3,212
628
1,382
5,264
0
12,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,221
Gold Earned
17,818
98
Minions Killed
85
4
Camps Cleared
2
549,669
Distance Traveled
383,500
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,259
726
52
5
0
184,135
0
L
Jing Wei
6,525
653
46
5
1
171,545
3
L
Sol
5,892
589
36
4
1
131,787
1
W
Horus
6,952
695
28
3
2
180,093
1
L
Ares
5,401
540
3
0
0
80,168
0
W
Fenrir
7,010
701
18
2
2
185,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role