Player Matchup

Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Maschine_T100
Neith
Level 109
God Stats
1W - 3L
1,545 SR
Queue Stats
24W - 17L
1,572 Elo+
Party 1
Loki
Loki
MrxGreecee
Loki
Level 87
God Stats
15W - 15L
1,284 SR
Queue Stats
440W - 343L
1,504 Elo+
Party 1
Hades
Hades
MrxRevan
Hades
Level 142
God Stats
9W - 8L
1,490 SR
Queue Stats
699W - 577L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
TheRealFakker81
Baron Samedi
Level 86
God Stats
4W - 3L
1,850 SR
Queue Stats
115W - 90L
1,544 Elo+
Party 1
Team Averages
Level 111
1,534 SR
1,530 Elo+

VS

Team Averages
Level 124
1,544 SR
1,516 Elo+
Neith
Neith
LustigeTomate-_
Neith
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 89L
1,528 Elo+
Party 2
Ra
Ra
RB_PiThOn
Ra
Level 88
God Stats
23W - 21L
1,519 SR
Queue Stats
136W - 127L
1,508 Elo+
Party 3
Tyr
Tyr
Xarlycasch906
Tyr
Level 154
God Stats
13W - 5L
1,599 SR
Queue Stats
361W - 360L
1,545 Elo+
Solo
Serqet
Serqet
fabricemartine
Serqet
Level 137
God Stats
9W - 4L
1,513 SR
Queue Stats
95W - 97L
1,485 Elo+
Party 3
Jormungandr
Jormungandr
jrktjrkt
Jormungandr
Level 124
God Stats
9W - 8L
1,587 SR
Queue Stats
89W - 98L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
5 / 2 / 1
9,194
575
9,543
8,083
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 5 / 1
6,823
426
6,921
13,501
9,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 1 / 4
7,725
483
4,094
10,160
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
MrxRevan
Hades
14
0 / 2 / 0
8,307
519
6,002
11,919
8,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
TheRealFakker81
Baron Samedi
10
0 / 6 / 2
6,258
391
10,406
15,067
7,987
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 9
7,914
495
9,153
11,754
4,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 4 / 4
8,764
548
5,503
9,703
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 0 / 2
8,391
524
6,534
12,587
10,813
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
7 / 2 / 4
8,760
548
10,661
12,502
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
jrktjrkt
Jormungandr
12
3 / 1 / 5
7,549
472
10,247
13,547
9,760
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
16
16
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
2
1
2.75
W
3
1
9
7.5
L
2
5
1
0.5
L
1
1
4
3
L
Hades
MrxRevan
Hades
0
2
0
0
W
3
4
4
1.25
L
Baron Samedi
TheRealFakker81
Baron Samedi
0
6
2
0.17
W
0
0
2
1
W
7
2
4
4.5
W
Jormungandr
jrktjrkt
Jormungandr
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,966
Damage
42,098
58,730
Taken
60,093
33,881
Mitigated
33,685
24,837
Healing
26,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,543
320
0
1,431
8,083
3,382
400
3,914
3,523
76,638
0
W
9,153
2,867
651
6,007
11,754
4,410
1,446
5,290
6,464
0
50,818
L
6,921
2,528
0
3,092
13,501
9,576
342
4,484
8,867
0
37,596
L
4,094
639
0
5,137
10,160
4,051
416
1,492
8,290
0
51,923
L
Hades
MrxRevan
Hades
6,002
1,521
0
7,927
11,919
8,885
954
0
11,831
69,806
0
W
5,503
273
659
3,311
9,703
3,693
330
5,178
4,525
67,910
0
L
Baron Samedi
TheRealFakker81
Baron Samedi
10,406
2,230
2,003
5,247
15,067
7,987
0
5,860
9,207
39,315
0
W
6,534
1,263
0
5,286
12,587
10,813
0
5,838
6,749
0
72,174
W
10,661
4,005
0
4,158
12,502
5,009
0
3,675
8,827
0
51,630
W
Jormungandr
jrktjrkt
Jormungandr
10,247
2,445
562
5,461
13,547
9,760
326
5,970
7,577
51,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,307
Gold Earned
41,378
473
Minions Killed
476
0
Camps Cleared
0
1,432,323
Distance Traveled
1,538,952
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,194
575
135
8
0
312,452
4
W
Neith
7,914
495
77
5
0
272,136
2
L
Neith
6,823
426
54
3
0
239,722
3
L
Loki
7,725
483
86
5
0
364,306
5
L
Hades
8,307
519
137
9
0
266,772
4
W
Ra
8,764
548
121
8
0
303,546
3
L
Baron Samedi
6,258
391
61
4
0
249,071
0
W
Tyr
8,391
524
112
7
0
336,290
0
W
Serqet
8,760
548
99
6
0
362,405
2
W
Jormungandr
7,549
472
67
4
0
264,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role