Player Matchup

Rama
Rama
AKADRON
Rama
Level 158
God Stats
5W - 10L
1,435 SR
Queue Stats
713W - 595L
1,485 Elo+
Party 1
Persephone
Persephone
Berserkerap
Persephone
Level 160
God Stats
0W - 2L
1,288 SR
Queue Stats
132W - 116L
1,490 Elo+
Party 1
Neith
Neith
Wariwar
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,800 Elo+
Solo
Merlin
Merlin
lRial
Merlin
Level 145
God Stats
14W - 6L
1,585 SR
Queue Stats
445W - 329L
1,509 Elo+
Party 1
Hera
Hera
xGeceKusu
Hera
Level 119
God Stats
12W - 6L
1,591 SR
Queue Stats
703W - 608L
1,449 Elo+
Party 1
Team Averages
Level 121
1,480 SR
1,546 Elo+

VS

Team Averages
Level 57
1,569 SR
1,455 Elo+
Susano
Susano
Danny149
Susano
Level 35
God Stats
1W - 2L
1,310 SR
Queue Stats
48W - 33L
1,531 Elo+
Party 2
Xing Tian
Xing Tian
High3741
Xing Tian
Level 98
God Stats
12W - 9L
1,562 SR
Queue Stats
549W - 580L
1,510 Elo+
Solo
Sol
Sol
Horuuux
Sol
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,216 Elo+
Solo
Zhong Kui
Zhong Kui
Laz3rbean
Zhong Kui
Level 69
God Stats
5W - 1L
1,971 SR
Queue Stats
130W - 97L
1,479 Elo+
Party 2
Lancelot
Lancelot
jjookerr
Lancelot
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 189L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AKADRON
Rama
19
8 / 10 / 7
12,654
744
25,126
20,424
16,192
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
Berserkerap
Persephone
19
7 / 6 / 6
12,744
750
14,452
14,441
6,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Wariwar
Neith
18
4 / 8 / 8
11,703
688
13,060
15,346
6,996
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
lRial
Merlin
20
0 / 5 / 15
12,197
717
18,051
13,392
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
19
2 / 8 / 13
11,311
665
12,411
17,357
13,761
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Danny149
Susano
20
19 / 6 / 8
14,870
875
28,028
18,041
10,682
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
High3741
Xing Tian
20
2 / 3 / 22
12,695
747
7,554
25,146
34,959
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
20
4 / 2 / 12
12,776
752
12,384
12,022
5,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Laz3rbean
Zhong Kui
18
3 / 5 / 11
11,355
668
10,983
19,166
13,958
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
jjookerr
Lancelot
19
9 / 5 / 8
12,436
732
13,803
18,355
9,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
98
21
Kills
37
37
Deaths
21
49
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Rama
AKADRON
Rama
8
10
7
1.15
L
Persephone
Berserkerap
Persephone
7
6
6
1.67
W
Susano
Danny149
Susano
19
6
8
3.83
W
Xing Tian
High3741
Xing Tian
2
3
22
4.33
W
Sol
4
2
12
5
W
Zhong Kui
Laz3rbean
Zhong Kui
3
5
11
1.7
L
Neith
Wariwar
Neith
4
8
8
1
W
Lancelot
jjookerr
Lancelot
9
5
8
2.6
L
Merlin
lRial
Merlin
0
5
15
1.5
L
Hera
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,100
Damage
72,752
80,960
Taken
92,730
49,565
Mitigated
74,824
12,230
Healing
29,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
AKADRON
Rama
25,126
14,351
978
1,224
20,424
16,192
1,141
8,874
11,550
0
35,136
L
Persephone
Berserkerap
Persephone
14,452
1,014
0
1,430
14,441
6,382
744
4,994
9,441
27,418
0
W
Susano
Danny149
Susano
28,028
6,974
1,308
1,952
18,041
10,682
852
9,291
8,750
0
47,283
W
Xing Tian
High3741
Xing Tian
7,554
458
1,374
6,577
25,146
34,959
640
10,276
14,870
22,116
0
W
Sol
12,384
2,315
704
3,887
12,022
5,612
3,020
5,977
6,045
50,214
0
W
Zhong Kui
Laz3rbean
Zhong Kui
10,983
707
2,429
4,957
19,166
13,958
1,458
11,571
7,595
29,378
0
L
Neith
Wariwar
Neith
13,060
5,603
0
1,435
15,346
6,996
1,460
5,561
9,785
0
21,734
W
Lancelot
jjookerr
Lancelot
13,803
1,340
1,520
5,080
18,355
9,613
1,879
7,799
10,556
0
31,180
L
Merlin
lRial
Merlin
18,051
203
1,835
3,498
13,392
6,234
798
4,909
8,483
50,945
0
L
Hera
12,411
3,060
684
1,146
17,357
13,761
622
6,582
10,775
22,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,609
Gold Earned
64,132
169
Minions Killed
194
0
Camps Cleared
0
1,423,329
Distance Traveled
1,628,870
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,654
744
21
1
0
241,344
0
L
Persephone
12,744
750
36
2
0
320,995
1
W
Susano
14,870
875
28
2
0
301,223
2
W
Xing Tian
12,695
747
13
1
0
328,844
4
W
Sol
12,776
752
83
5
0
321,070
0
W
Zhong Kui
11,355
668
42
2
0
332,112
0
L
Neith
11,703
688
22
1
0
254,026
1
W
Lancelot
12,436
732
28
2
0
345,621
1
L
Merlin
12,197
717
74
4
0
311,659
0
L
Hera
11,311
665
16
1
0
295,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role