Player Matchup

Medusa
Medusa
DrChillPill
Medusa
Level 87
God Stats
1W - 1L
1,717 SR
Queue Stats
104W - 87L
1,170 Elo+
Solo
Artio
Artio
Jarmin
Artio
Level 67
God Stats
2W - 0L
1,687 SR
Queue Stats
85W - 95L
1,364 Elo+
Solo
Khepri
Khepri
KGB28Rouskov
Khepri
Level 57
God Stats
2W - 4L
1,183 SR
Queue Stats
93W - 129L
1,411 Elo+
Solo
Ymir
Ymir
Saber51
Ymir
Level 62
God Stats
3W - 0L
1,686 SR
Queue Stats
111W - 119L
1,364 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
markgybels
Morgan Le Fay
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,478 Elo+
Solo
Team Averages
Level 68
1,555 SR
1,357 Elo+

VS

Team Averages
Level 53
1,432 SR
1,332 Elo+
Ao Kuang
Ao Kuang
MellyHorror
Ao Kuang
Level 27
God Stats
0W - 2L
1,220 SR
Queue Stats
47W - 60L
1,332 Elo+
Party 2
Sol
Sol
MellyHorror
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 53L
1,318 Elo+
Party 2
Kuzenbo
Kuzenbo
Scherliharry
Kuzenbo
Level 109
God Stats
2W - 3L
1,470 SR
Queue Stats
195W - 203L
1,439 Elo+
Solo
Chernobog
Chernobog
V-BuFFu-V
Chernobog
Level 29
God Stats
1W - 1L
1,707 SR
Queue Stats
19W - 38L
1,257 Elo+
Party 1
Thoth
Thoth
YAZARDroyalz
Thoth
Level 74
God Stats
1W - 2L
1,262 SR
Queue Stats
29W - 41L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
28 / 1 / 17
22,053
735
76,862
24,487
16,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
Jarmin
Artio
20
2 / 6 / 31
16,253
542
19,978
42,050
63,160
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
20
4 / 5 / 25
17,227
574
16,119
35,978
59,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
Saber51
Ymir
20
8 / 5 / 33
18,916
631
29,514
60,131
98,873
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
markgybels
Morgan Le Fay
18
4 / 0 / 27
14,539
485
16,330
9,315
6,253
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MellyHorror
Ao Kuang
20
4 / 14 / 9
17,645
588
15,354
45,561
36,780
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
4 / 10 / 6
16,533
551
23,760
30,994
17,972
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
Scherliharry
Kuzenbo
20
3 / 10 / 10
15,943
531
14,156
51,468
91,311
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
V-BuFFu-V
Chernobog
20
4 / 7 / 8
16,720
557
44,309
27,282
19,541
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 5 / 9
15,301
510
34,970
22,445
13,879
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
58
46
Kills
16
17
Deaths
46
133
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Medusa
28
1
17
36.5
W
Artio
Jarmin
Artio
2
6
31
2.92
W
Khepri
4
5
25
3.3
L
Ao Kuang
MellyHorror
Ao Kuang
4
14
9
0.61
L
4
10
6
0.7
W
Ymir
Saber51
Ymir
8
5
33
4.9
L
Kuzenbo
Scherliharry
Kuzenbo
3
10
10
0.8
L
Chernobog
V-BuFFu-V
Chernobog
4
7
8
1.14
L
1
5
9
1.1
W
Morgan Le Fay
markgybels
Morgan Le Fay
4
0
27
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,803
Damage
132,549
171,961
Taken
177,750
243,860
Mitigated
179,483
73,103
Healing
53,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
76,862
41,845
503
7,952
24,487
16,509
6,383
14,172
10,315
0
159,197
W
Artio
Jarmin
Artio
19,978
2,296
10,631
9,550
42,050
63,160
70
20,331
21,719
43,031
0
W
Khepri
16,119
1,103
3,237
4,727
35,978
59,065
1,231
18,335
17,643
38,701
0
L
Ao Kuang
MellyHorror
Ao Kuang
15,354
4,838
5,439
11,586
45,561
36,780
1,753
21,125
24,436
33,180
0
L
23,760
9,947
1,219
7,252
30,994
17,972
1,586
16,609
14,385
53,912
0
W
Ymir
Saber51
Ymir
29,514
3,468
7,562
25,478
60,131
98,873
1,771
29,448
30,683
62,090
0
L
Kuzenbo
Scherliharry
Kuzenbo
14,156
5,080
2,736
11,421
51,468
91,311
591
17,793
33,675
30,141
0
L
Chernobog
V-BuFFu-V
Chernobog
44,309
23,553
3,088
3,101
27,282
19,541
2,491
12,618
14,664
0
81,748
L
34,970
1,381
3,635
3,634
22,445
13,879
972
13,796
8,649
72,765
0
W
Morgan Le Fay
markgybels
Morgan Le Fay
16,330
3,294
1,847
1,616
9,315
6,253
518
5,954
3,361
35,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,988
Gold Earned
82,142
361
Minions Killed
264
0
Camps Cleared
0
2,283,747
Distance Traveled
2,405,503
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
22,053
735
174
6
0
564,568
0
W
Artio
16,253
542
35
1
0
542,575
0
W
Khepri
17,227
574
42
1
0
433,459
0
L
Ao Kuang
17,645
588
29
1
0
455,506
2
L
Sol
16,533
551
59
2
0
441,901
0
W
Ymir
18,916
631
64
2
0
468,542
1
L
Kuzenbo
15,943
531
15
1
0
514,867
4
L
Chernobog
16,720
557
77
3
0
443,373
1
L
Thoth
15,301
510
84
3
0
549,856
0
W
Morgan Le Fay
14,539
485
46
2
0
274,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role