Player Matchup

Yu Huang
Yu Huang
IReeeaper
Yu Huang
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,544 Elo+
Party 1
Artemis
Artemis
W4lts
Artemis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 87L
1,476 Elo+
Party 1
Bacchus
Bacchus
Wlltn
Bacchus
Level 84
God Stats
15W - 6L
2,034 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 1
Team Averages
Level 111
1,678 SR
1,506 Elo+

VS

Team Averages
Level 92
1,316 SR
1,363 Elo+
Ymir
Ymir
Dan_Reid15
Ymir
Level 87
God Stats
2W - 4L
1,355 SR
Queue Stats
43W - 48L
1,404 Elo+
Solo
Chang'e
Chang'e
clockworkwolf
Chang'e
Level 104
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 3L
1,289 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dukey_da_boss
Ah Muzen Cab
Level 84
God Stats
1W - 2L
1,300 SR
Queue Stats
5W - 9L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
IReeeaper
Yu Huang
16
6 / 1 / 7
11,201
747
13,543
10,222
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
W4lts
Artemis
17
6 / 0 / 7
11,500
767
19,429
12,043
5,813
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Wlltn
Bacchus
15
1 / 0 / 12
11,020
735
7,542
15,316
20,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
8,417
561
6,595
18,901
10,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
13
1 / 2 / 0
8,864
591
2,800
11,653
4,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
dukey_da_boss
Ah Muzen Cab
14
0 / 6 / 1
9,021
601
10,967
14,277
6,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
13
Kills
1
1
Deaths
13
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Yu Huang
IReeeaper
Yu Huang
6
1
7
9.5
W
Artemis
W4lts
Artemis
6
0
7
9.5
W
Bacchus
Wlltn
Bacchus
1
0
12
7
L
Chang'e
1
2
0
0.5
L
Ah Muzen Cab
dukey_da_boss
Ah Muzen Cab
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,514
Damage
20,362
37,581
Taken
44,831
31,516
Mitigated
21,923
15,998
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,595
436
0
2,309
18,901
10,229
0
7,640
11,261
19,034
0
W
Yu Huang
IReeeaper
Yu Huang
13,543
1,272
100
2,625
10,222
5,057
453
3,470
6,514
50,043
0
W
Artemis
W4lts
Artemis
19,429
11,197
0
8,377
12,043
5,813
2,374
2,911
8,870
0
74,071
W
Bacchus
Wlltn
Bacchus
7,542
393
207
4,689
15,316
20,646
134
2,944
12,160
15,284
0
L
Chang'e
2,800
0
1,498
2,657
11,653
4,766
0
6,884
4,769
20,138
0
L
Ah Muzen Cab
dukey_da_boss
Ah Muzen Cab
10,967
1,801
0
2,337
14,277
6,928
0
7,170
7,107
0
45,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,721
Gold Earned
26,302
223
Minions Killed
151
11
Camps Cleared
3
811,277
Distance Traveled
724,682
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,417
561
33
2
1
221,477
3
W
Yu Huang
11,201
747
88
6
4
273,272
3
W
Artemis
11,500
767
111
7
6
233,770
3
W
Bacchus
11,020
735
24
2
1
304,235
2
L
Chang'e
8,864
591
41
3
2
248,588
5
L
Ah Muzen Cab
9,021
601
77
5
0
254,617
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role