Player Matchup

Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BizTheFist
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Erixenn
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,235 Elo+
Party 2
Anubis
Anubis
Reaper93x
Anubis
Level 56
God Stats
84W - 88L
1,417 SR
Queue Stats
112W - 129L
1,366 Elo+
Solo
Nemesis
Nemesis
josecan24
Nemesis
Level 84
God Stats
0W - 4L
1,298 SR
Queue Stats
79W - 78L
1,449 Elo+
Solo
Team Averages
Level 71
1,443 SR
1,410 Elo+

VS

Team Averages
Level 64
1,547 SR
1,348 Elo+
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Aleen2694
Skadi
Level 58
God Stats
4W - 5L
1,498 SR
Queue Stats
14W - 26L
1,292 Elo+
Party 1
Achilles
Achilles
Burta
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,377 Elo+
Party 1
Bastet
Bastet
Sebastianelm33
Bastet
Level 43
God Stats
3W - 1L
1,503 SR
Queue Stats
26W - 38L
1,294 Elo+
Solo
Cthulhu
Cthulhu
iuli365
Cthulhu
Level 41
God Stats
1W - 1L
1,735 SR
Queue Stats
4W - 7L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
0 / 2 / 1
4,515
452
4,316
6,640
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
BizTheFist
King Arthur
7
0 / 4 / 1
4,597
460
3,726
7,122
2,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Erixenn
Cthulhu
7
0 / 2 / 0
4,553
455
4,064
6,490
4,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Reaper93x
Anubis
5
0 / 1 / 0
4,003
400
531
2,541
846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
josecan24
Nemesis
10
3 / 0 / 0
5,832
583
2,640
5,899
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 1 / 1
6,299
630
4,109
5,846
2,748
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Aleen2694
Skadi
8
0 / 0 / 4
4,789
479
3,853
5,939
1,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Burta
Achilles
10
4 / 1 / 0
6,217
622
5,239
8,759
8,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 1
5,029
503
865
7,597
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
iuli365
Cthulhu
8
1 / 0 / 2
5,295
530
3,421
7,901
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
9
9
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
1
0.25
W
Anubis
 
Anubis
4
1
1
4.5
W
Skadi
Aleen2694
Skadi
0
0
4
2
L
King Arthur
BizTheFist
King Arthur
0
4
1
0.13
W
Achilles
Burta
Achilles
4
1
0
4
L
Cthulhu
Erixenn
Cthulhu
0
2
0
0
L
Anubis
Reaper93x
Anubis
0
1
0
0
W
0
1
1
0.5
W
Cthulhu
iuli365
Cthulhu
1
0
2
2
L
Nemesis
josecan24
Nemesis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,277
Damage
17,487
28,692
Taken
36,042
11,990
Mitigated
19,276
5,383
Healing
13,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,316
3,474
0
1,875
6,640
1,986
84
2,621
4,019
0
29,217
W
Anubis
 
Anubis
4,109
117
0
2,220
5,846
2,748
1,005
1,013
4,833
48,995
0
W
Skadi
Aleen2694
Skadi
3,853
2,201
0
969
5,939
1,698
0
1,513
4,426
0
26,472
L
King Arthur
BizTheFist
King Arthur
3,726
1,090
0
1,228
7,122
2,782
0
0
6,738
0
15,550
W
Achilles
Burta
Achilles
5,239
2,119
0
2,191
8,759
8,192
0
0
8,759
0
30,672
L
Cthulhu
Erixenn
Cthulhu
4,064
311
0
1,540
6,490
4,248
0
2,855
3,635
17,135
0
L
Anubis
Reaper93x
Anubis
531
38
0
696
2,541
846
32
1,424
1,117
14,669
0
W
865
362
0
4,316
7,597
2,392
7
0
7,597
0
24,756
W
Cthulhu
iuli365
Cthulhu
3,421
279
434
2,903
7,901
4,246
0
2,069
5,832
18,910
0
L
Nemesis
josecan24
Nemesis
2,640
1,379
0
44
5,899
2,128
0
630
5,208
0
36,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,500
Gold Earned
27,629
193
Minions Killed
284
0
Camps Cleared
0
838,198
Distance Traveled
918,948
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,515
452
45
5
0
167,547
2
W
Anubis
6,299
630
82
8
0
149,128
0
W
Skadi
4,789
479
42
4
0
177,955
2
L
King Arthur
4,597
460
29
3
0
184,367
3
W
Achilles
6,217
622
69
7
0
191,980
0
L
Cthulhu
4,553
455
24
2
0
188,811
2
L
Anubis
4,003
400
26
3
0
70,351
2
W
Bastet
5,029
503
61
6
0
192,627
3
W
Cthulhu
5,295
530
30
3
0
207,258
3
L
Nemesis
5,832
583
69
7
0
227,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role