Player Matchup

Baron Samedi
Baron Samedi
Hunterwolf473
Baron Samedi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 55L
1,461 Elo+
Party 2
Ne Zha
Ne Zha
NovoCaineV7
Ne Zha
Level 109
God Stats
6W - 12L
1,484 SR
Queue Stats
328W - 265L
1,579 Elo+
Party 1
Bacchus
Bacchus
TCC Runedragon
Bacchus
Level 133
God Stats
2W - 1L
1,519 SR
Queue Stats
222W - 190L
1,578 Elo+
Party 1
Ymir
Ymir
WillyB44
Ymir
Level 79
God Stats
0W - 2L
1,493 SR
Queue Stats
238W - 261L
1,427 Elo+
Solo
Charybdis
Charybdis
Zombomb1
Charybdis
Level 127
God Stats
3W - 5L
1,462 SR
Queue Stats
73W - 87L
1,462 Elo+
Party 2
Team Averages
Level 111
1,492 SR
1,501 Elo+

VS

Team Averages
Level 123
1,689 SR
1,584 Elo+
Ra
Ra
Bootyhunter903
Ra
Level 136
God Stats
9W - 12L
1,478 SR
Queue Stats
257W - 246L
1,546 Elo+
Solo
Ymir
Ymir
DrOhulihan
Ymir
Level 119
God Stats
15W - 8L
1,685 SR
Queue Stats
60W - 55L
1,596 Elo+
Solo
Bastet
Bastet
LoveGrub
Bastet
Level 82
God Stats
6W - 4L
1,539 SR
Queue Stats
195W - 154L
1,619 Elo+
Party 3
Skadi
Skadi
SirSopa
Skadi
Level 156
God Stats
6W - 1L
1,863 SR
Queue Stats
212W - 204L
1,574 Elo+
Party 3
Guan Yu
Guan Yu
Tony50578
Guan Yu
Level 122
God Stats
11W - 3L
1,876 SR
Queue Stats
138W - 112L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hunterwolf473
Baron Samedi
18
2 / 8 / 8
11,007
688
10,498
25,249
34,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
19
4 / 8 / 8
12,245
765
18,337
22,033
14,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 8 / 5
10,668
667
11,793
25,705
32,937
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
18
2 / 6 / 4
11,789
737
11,705
29,285
30,581
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Zombomb1
Charybdis
19
6 / 6 / 6
12,187
762
24,084
20,460
10,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 20
12,655
791
15,521
13,597
7,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 1 / 18
12,700
794
13,753
26,789
38,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bastet
LoveGrub
Bastet
20
13 / 4 / 16
14,706
919
26,391
22,597
11,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
SirSopa
Skadi
20
10 / 2 / 17
13,831
864
31,678
12,383
6,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
Tony50578
Guan Yu
20
5 / 7 / 17
12,763
798
18,455
26,208
36,156
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
124
16
Kills
36
36
Deaths
16
31
Assists
88
Player
Kills
Deaths
Assists
KDA
W
4
2
20
7
W
4
1
18
13
L
Baron Samedi
Hunterwolf473
Baron Samedi
2
8
8
0.75
W
Bastet
LoveGrub
Bastet
13
4
16
5.25
L
Ne Zha
4
8
8
1
W
Skadi
SirSopa
Skadi
10
2
17
9.25
L
2
8
5
0.56
W
Guan Yu
Tony50578
Guan Yu
5
7
17
1.93
L
Ymir
2
6
4
0.67
L
Charybdis
Zombomb1
Charybdis
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,417
Damage
105,798
122,732
Taken
101,574
122,803
Mitigated
100,929
23,267
Healing
26,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,521
1,037
3,830
4,835
13,597
7,649
574
7,428
6,070
60,299
0
W
13,753
3,108
0
4,014
26,789
38,595
301
8,690
17,633
26,051
0
L
Baron Samedi
Hunterwolf473
Baron Samedi
10,498
1,458
2,341
4,712
25,249
34,460
0
3,227
21,857
25,296
0
W
Bastet
LoveGrub
Bastet
26,391
10,141
0
6,459
22,597
11,956
2,620
7,922
14,421
0
54,181
L
Ne Zha
18,337
3,837
0
5,070
22,033
14,729
0
6,257
15,547
0
50,807
W
Skadi
SirSopa
Skadi
31,678
14,929
0
342
12,383
6,573
8,702
2,913
9,424
0
79,775
L
11,793
1,706
0
2,681
25,705
32,937
1,161
4,613
20,842
33,182
0
W
Guan Yu
Tony50578
Guan Yu
18,455
2,463
3,489
3,828
26,208
36,156
1,007
7,043
18,974
0
34,749
L
Ymir
11,705
2,161
352
4,377
29,285
30,581
0
9,733
19,183
41,411
0
L
Charybdis
Zombomb1
Charybdis
24,084
13,319
0
3,734
20,460
10,096
249
4,311
16,029
0
66,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,896
Gold Earned
66,655
295
Minions Killed
300
0
Camps Cleared
0
1,330,033
Distance Traveled
1,567,727
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,655
791
96
6
0
269,328
4
W
Ymir
12,700
794
18
1
0
308,368
1
L
Baron Samedi
11,007
688
34
2
0
267,762
0
W
Bastet
14,706
919
61
4
0
364,993
0
L
Ne Zha
12,245
765
55
3
0
291,562
1
W
Skadi
13,831
864
90
6
0
304,151
1
L
Bacchus
10,668
667
40
3
0
262,861
0
W
Guan Yu
12,763
798
35
2
0
320,887
1
L
Ymir
11,789
737
58
4
0
241,137
2
L
Charybdis
12,187
762
108
7
0
266,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role