Player Matchup

King Arthur
King Arthur
GrannyGrinder79
King Arthur
Level 122
God Stats
0W - 3L
1,289 SR
Queue Stats
70W - 66L
1,572 Elo+
Party 1
Cliodhna
Cliodhna
MotorWizard317
Cliodhna
Level 113
God Stats
6W - 7L
1,397 SR
Queue Stats
116W - 134L
1,444 Elo+
Solo
Freya
Freya
TooLateGames
Freya
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 219L
1,531 Elo+
Party 1
Nike
Nike
apossum41
Nike
Level 28
God Stats
6W - 8L
1,500 SR
Queue Stats
251W - 274L
1,363 Elo+
Solo
Persephone
Persephone
waterflame10
Persephone
Level 125
God Stats
0W - 2L
1,547 SR
Queue Stats
168W - 146L
1,521 Elo+
Party 1
Team Averages
Level 102
1,447 SR
1,486 Elo+

VS

Team Averages
Level 108
1,483 SR
1,488 Elo+
Shiva
Shiva
 
Shiva
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Deebs40
Nox
Level 78
God Stats
2W - 2L
1,687 SR
Queue Stats
188W - 204L
1,541 Elo+
Solo
Danzaburou
Danzaburou
FarinnRose
Danzaburou
Level 105
God Stats
1W - 0L
1,212 SR
Queue Stats
13W - 14L
1,411 Elo+
Solo
Kukulkan
Kukulkan
Tristian314
Kukulkan
Level 86
God Stats
20W - 18L
1,516 SR
Queue Stats
222W - 203L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GrannyGrinder79
King Arthur
17
1 / 4 / 5
9,922
661
12,746
19,375
19,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
18
1 / 2 / 3
10,202
680
9,925
11,075
5,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 2 / 1
10,221
681
15,936
12,420
5,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
17
2 / 3 / 3
9,885
659
7,836
16,584
15,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
waterflame10
Persephone
17
1 / 4 / 2
10,410
694
8,675
11,432
5,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
5 / 0 / 6
11,405
760
14,858
21,530
18,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
 
Lancelot
17
2 / 2 / 7
10,282
685
8,649
17,182
12,807
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nox
18
5 / 0 / 6
11,007
734
11,829
8,745
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
FarinnRose
Danzaburou
19
0 / 2 / 5
11,496
766
7,582
13,972
6,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Tristian314
Kukulkan
19
3 / 3 / 4
11,151
743
13,573
10,470
5,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
7
Kills
15
15
Deaths
7
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
0
6
8
W
Lancelot
 
Lancelot
2
2
7
2.75
W
Nox
5
0
6
8
W
Danzaburou
FarinnRose
Danzaburou
0
2
5
1.25
L
King Arthur
GrannyGrinder79
King Arthur
1
4
5
0.88
L
Cliodhna
1
2
3
1.25
L
2
2
1
1.25
W
Kukulkan
Tristian314
Kukulkan
3
3
4
1.67
L
Nike
2
3
3
1.17
L
Persephone
waterflame10
Persephone
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,118
Damage
56,491
70,886
Taken
71,899
51,299
Mitigated
47,715
7,357
Healing
15,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,858
1,838
1,454
5,740
21,530
18,621
0
9,333
11,798
0
29,319
W
Lancelot
 
Lancelot
8,649
1,735
0
1,807
17,182
12,807
0
4,996
12,060
0
30,727
W
Nox
11,829
261
0
1,500
8,745
4,333
0
4,164
4,577
34,317
0
W
Danzaburou
FarinnRose
Danzaburou
7,582
3,257
0
4,663
13,972
6,901
2,436
3,896
10,076
0
49,386
L
King Arthur
GrannyGrinder79
King Arthur
12,746
1,193
0
1,037
19,375
19,183
0
4,875
14,116
0
33,957
L
Cliodhna
9,925
662
0
1,606
11,075
5,434
0
3,600
7,281
0
41,050
L
15,936
5,035
0
3,633
12,420
5,883
0
5,359
6,759
40,689
0
W
Kukulkan
Tristian314
Kukulkan
13,573
682
0
745
10,470
5,053
0
1,591
8,777
53,859
0
L
Nike
7,836
685
0
0
16,584
15,397
0
6,327
9,780
0
20,400
L
Persephone
waterflame10
Persephone
8,675
662
0
1,081
11,432
5,402
0
3,533
7,547
37,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,640
Gold Earned
55,341
271
Minions Killed
322
0
Camps Cleared
0
1,559,899
Distance Traveled
1,639,336
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,405
760
22
1
0
347,051
2
W
Lancelot
10,282
685
42
3
0
368,980
2
W
Nox
11,007
734
65
4
0
320,883
2
W
Danzaburou
11,496
766
99
7
0
291,558
1
L
King Arthur
9,922
661
47
3
0
330,643
1
L
Cliodhna
10,202
680
71
5
0
326,020
3
L
Freya
10,221
681
38
3
0
306,240
2
W
Kukulkan
11,151
743
94
6
0
310,864
1
L
Nike
9,885
659
27
2
0
299,414
0
L
Persephone
10,410
694
88
6
0
297,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role