Player Matchup

Mercury
Mercury
 
Mercury
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Deh Yelaiah
Yu Huang
Level 160
God Stats
11W - 9L
1,395 SR
Queue Stats
708W - 678L
1,502 Elo+
Solo
Hachiman
Hachiman
FlichZ
Hachiman
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,426 Elo+
Party 1
Chernobog
Chernobog
XxGwynbleiddxX
Chernobog
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,463 Elo+
Party 1
Team Averages
Level 122
1,479 SR
1,478 Elo+

VS

Team Averages
Level 129
1,510 SR
1,521 Elo+
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
BuscandoADory
Eset
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,644 Elo+
Party 2
Heimdallr
Heimdallr
Cσмρℓєχ
Heimdallr
Level 154
God Stats
1W - 0L
1,565 SR
Queue Stats
27W - 19L
1,572 Elo+
Party 2
Loki
Loki
GuilhermeAlvaro
Loki
Level 141
God Stats
19W - 19L
1,458 SR
Queue Stats
657W - 650L
1,466 Elo+
Solo
Kukulkan
Kukulkan
HellGlads
Kukulkan
Level 83
God Stats
2W - 0L
1,529 SR
Queue Stats
65W - 76L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 5 / 5
6,889
689
5,300
11,725
5,618
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
 
Nemesis
9
0 / 6 / 3
6,496
650
1,607
11,163
5,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Deh Yelaiah
Yu Huang
15
5 / 5 / 6
8,625
863
9,771
10,346
4,328
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
FlichZ
Hachiman
15
4 / 6 / 7
9,217
922
10,542
13,529
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
XxGwynbleiddxX
Chernobog
14
1 / 5 / 7
7,470
747
4,119
10,460
5,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
10 / 2 / 10
10,514
1,051
17,177
10,832
5,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 3 / 11
8,376
838
7,732
7,788
3,091
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Cσмρℓєχ
Heimdallr
17
7 / 2 / 15
9,995
1,000
15,595
9,800
5,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
5 / 2 / 12
8,868
887
7,216
6,424
3,091
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
HellGlads
Kukulkan
13
2 / 3 / 7
8,065
807
3,366
6,916
3,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
82
11
Kills
27
27
Deaths
12
28
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
5
5
0.7
L
Nemesis
 
Nemesis
0
6
3
0.25
W
Anhur
 
Anhur
10
2
10
7.5
W
3
3
11
2.83
W
Heimdallr
Cσмρℓєχ
Heimdallr
7
2
15
7.25
L
Yu Huang
Deh Yelaiah
Yu Huang
5
5
6
1.6
L
Hachiman
FlichZ
Hachiman
4
6
7
1.25
W
5
2
12
5.5
W
Kukulkan
HellGlads
Kukulkan
2
3
7
1.83
L
Chernobog
XxGwynbleiddxX
Chernobog
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,339
Damage
51,086
57,223
Taken
41,760
26,544
Mitigated
20,390
10,595
Healing
14,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,300
1,712
407
1,780
11,725
5,618
0
1,766
9,959
0
13,768
L
Nemesis
 
Nemesis
1,607
251
716
1,352
11,163
5,375
0
2,792
8,371
0
3,059
W
Anhur
 
Anhur
17,177
10,091
292
3,755
10,832
5,373
2,691
2,624
8,208
0
26,132
W
7,732
947
1,875
2,009
7,788
3,091
329
1,775
6,013
14,378
0
W
Heimdallr
Cσмρℓєχ
Heimdallr
15,595
7,731
446
3,454
9,800
5,288
1,967
1,733
8,067
0
37,373
L
Yu Huang
Deh Yelaiah
Yu Huang
9,771
570
343
1,048
10,346
4,328
0
1,537
8,809
18,398
0
L
Hachiman
FlichZ
Hachiman
10,542
6,644
241
3,406
13,529
5,274
0
3,206
10,323
0
19,518
W
7,216
809
344
669
6,424
3,091
1,404
1,694
4,730
0
15,062
W
Kukulkan
HellGlads
Kukulkan
3,366
318
948
1,029
6,916
3,547
737
1,945
4,971
10,600
0
L
Chernobog
XxGwynbleiddxX
Chernobog
4,119
2,557
310
992
10,460
5,949
0
1,797
8,663
0
13,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,697
Gold Earned
45,818
71
Minions Killed
113
0
Camps Cleared
0
897,544
Distance Traveled
951,787
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,889
689
12
1
0
216,031
5
L
Nemesis
6,496
650
2
0
0
140,750
1
W
Anhur
10,514
1,051
20
2
0
205,207
0
W
Eset
8,376
838
14
1
0
199,190
0
W
Heimdallr
9,995
1,000
44
4
0
182,327
0
L
Yu Huang
8,625
863
19
2
0
159,743
0
L
Hachiman
9,217
922
15
2
0
159,846
0
W
Loki
8,868
887
17
2
0
197,379
2
W
Kukulkan
8,065
807
18
2
0
167,684
3
L
Chernobog
7,470
747
23
2
0
221,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role