Player Matchup

Loki
Loki
Masters
 
Loki
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
BigDaddyBram
Morgan Le Fay
Gold I
Level 87
God Stats
6W - 6L
1,446 SR
Queue Stats
142W - 126L
1,837 MMR
Solo
Ymir
Ymir
Platinum I
PrepareYourj4nus
Ymir
Platinum I
Level 69
God Stats
1W - 0L
1,879 SR
Queue Stats
176W - 170L
1,846 MMR
Solo
Apollo
Apollo
Platinum V
danger2344
Apollo
Platinum V
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,921 MMR
Solo
Fenrir
Fenrir
Diamond IV
Şync
Fenrir
Diamond IV
Level 99
God Stats
5W - 10L
1,360 SR
Queue Stats
190W - 175L
2,148 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 99
1,537 SR
1,850 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,613 SR
1,923 MMR
Merlin
Merlin
Masters
 
Merlin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum I
MuhammedSweden
Arachne
Platinum I
Level 85
God Stats
67W - 38L
1,747 SR
Queue Stats
434W - 412L
1,904 MMR
Solo
Cliodhna
Cliodhna
Platinum II
Ps4Main
Cliodhna
Platinum II
Level 82
God Stats
9W - 14L
1,427 SR
Queue Stats
461W - 455L
1,919 MMR
Solo
Ganesha
Ganesha
Platinum IV
RaegoShah
Ganesha
Platinum IV
Level 160
God Stats
1W - 4L
1,625 SR
Queue Stats
146W - 143L
1,819 MMR
Solo
Chiron
Chiron
Diamond II
Мuhit
Chiron
Diamond II
Level 140
God Stats
0W - 1L
1,764 SR
Queue Stats
82W - 46L
2,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
4 / 0 / 2
5,956
662
4,312
4,874
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
BigDaddyBram
Morgan Le Fay
9
1 / 0 / 3
5,184
576
2,764
2,245
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 1 / 3
4,787
532
1,526
5,698
3,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
danger2344
Apollo
8
0 / 3 / 2
4,807
534
2,113
6,995
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Şync
Fenrir
11
5 / 2 / 1
6,522
725
7,502
6,284
3,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
NemesisRavanaFreyaMercury

VS

Bans
KaliAthenaUllrBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 1 / 0
4,880
542
1,253
4,288
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 5 / 2
4,791
532
3,071
9,041
4,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Ps4Main
Cliodhna
9
2 / 3 / 0
5,466
607
2,575
8,289
2,813
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
RaegoShah
Ganesha
8
0 / 0 / 2
4,601
511
1,992
2,813
2,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Мuhit
Chiron
9
4 / 1 / 0
5,347
594
5,433
3,346
896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
10
Kills
6
6
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
2
5
L
Merlin
 
Merlin
0
1
0
0
W
Morgan Le Fay
BigDaddyBram
Morgan Le Fay
1
0
3
2.5
L
0
5
2
0.2
W
0
1
3
1.5
L
Cliodhna
Ps4Main
Cliodhna
2
3
0
0.67
L
Ganesha
RaegoShah
Ganesha
0
0
2
1
W
Apollo
danger2344
Apollo
0
3
2
0.33
W
Fenrir
Şync
Fenrir
5
2
1
2.75
L
Chiron
Мuhit
Chiron
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,217
Damage
14,324
26,096
Taken
27,777
11,379
Mitigated
11,322
10,246
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,312
1,878
0
3,071
4,874
1,585
0
967
3,907
0
34,015
L
Merlin
 
Merlin
1,253
362
0
726
4,288
1,482
0
1,183
3,105
35,139
0
W
Morgan Le Fay
BigDaddyBram
Morgan Le Fay
2,764
360
0
470
2,245
885
0
341
1,904
37,732
0
L
3,071
1,738
0
2,425
9,041
4,102
0
1,410
7,631
0
27,623
W
1,526
747
0
1,833
5,698
3,386
0
1,516
4,182
16,050
0
L
Cliodhna
Ps4Main
Cliodhna
2,575
330
0
1,785
8,289
2,813
0
0
8,289
0
28,813
L
Ganesha
RaegoShah
Ganesha
1,992
154
0
1,588
2,813
2,029
0
937
1,876
13,923
0
W
Apollo
danger2344
Apollo
2,113
1,386
0
1,919
6,995
2,241
0
421
6,574
0
30,587
W
Fenrir
Şync
Fenrir
7,502
2,665
0
2,953
6,284
3,282
0
0
6,284
0
40,487
L
Chiron
Мuhit
Chiron
5,433
3,415
165
1,256
3,346
896
0
760
2,586
0
27,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,256
Gold Earned
25,085
336
Minions Killed
246
0
Camps Cleared
0
927,874
Distance Traveled
807,495
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,956
662
62
7
0
206,746
2
L
Merlin
4,880
542
74
8
0
172,632
3
W
Morgan Le Fay
5,184
576
82
9
0
200,986
2
L
Arachne
4,791
532
55
6
0
185,069
0
W
Ymir
4,787
532
25
3
0
178,482
3
L
Cliodhna
5,466
607
60
7
0
164,836
3
L
Ganesha
4,601
511
10
1
0
166,953
4
W
Apollo
4,807
534
68
8
0
160,945
0
W
Fenrir
6,522
725
99
11
0
180,715
0
L
Chiron
5,347
594
47
5
0
118,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role