Player Matchup

Mulan
Mulan
DragonD0712
Mulan
Level 109
God Stats
1W - 5L
1,216 SR
Queue Stats
143W - 180L
1,419 Elo+
Solo
Ravana
Ravana
Gabe-E_Babe-E
Ravana
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 67L
1,266 Elo+
Party 1
Agni
Agni
jjwentsworth
Agni
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,556 Elo+
Solo
Charybdis
Charybdis
mamabicho69420
Charybdis
Level 62
God Stats
1W - 1L
1,808 SR
Queue Stats
203W - 198L
1,511 Elo+
Party 1
Horus
Horus
robbie9146
Horus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 114L
1,557 Elo+
Solo
Team Averages
Level 56
1,505 SR
1,462 Elo+

VS

Team Averages
Level 84
1,581 SR
1,548 Elo+
Erlang Shen
Erlang Shen
CDQLONA
Erlang Shen
Level 103
God Stats
8W - 4L
1,610 SR
Queue Stats
793W - 749L
1,478 Elo+
Solo
Hun Batz
Hun Batz
HaloHunter666
Hun Batz
Level 128
God Stats
9W - 2L
1,941 SR
Queue Stats
388W - 378L
1,538 Elo+
Party 2
Nu Wa
Nu Wa
ValeriaVerão
Nu Wa
Level 117
God Stats
32W - 37L
1,508 SR
Queue Stats
350W - 396L
1,536 Elo+
Solo
Medusa
Medusa
imBlockaye
Medusa
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
43W - 58L
1,659 Elo+
Party 2
Jormungandr
Jormungandr
uwubinxs
Jormungandr
Level 46
God Stats
4W - 6L
1,346 SR
Queue Stats
162W - 157L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,880
488
3,054
8,688
3,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
2 / 4 / 0
5,272
527
1,246
7,823
2,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 3 / 0
5,296
530
2,256
5,712
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
mamabicho69420
Charybdis
10
1 / 1 / 3
5,425
543
3,149
7,439
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
8
0 / 1 / 0
4,854
485
3,690
5,075
2,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CDQLONA
Erlang Shen
11
1 / 0 / 1
6,517
652
3,563
7,795
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
HaloHunter666
Hun Batz
9
3 / 1 / 4
6,017
602
4,211
7,375
2,572
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 1
6,329
633
4,914
3,260
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
imBlockaye
Medusa
10
4 / 0 / 1
6,357
636
4,509
2,906
922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
uwubinxs
Jormungandr
9
0 / 3 / 5
5,857
586
5,744
8,076
4,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
10
11
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CDQLONA
Erlang Shen
1
0
1
1.5
L
1
2
0
0.5
L
2
4
0
0.5
W
Hun Batz
HaloHunter666
Hun Batz
3
1
4
5
W
2
0
1
2.5
W
Medusa
imBlockaye
Medusa
4
0
1
4.5
L
0
3
0
0
L
Charybdis
mamabicho69420
Charybdis
1
1
3
2.5
L
Horus
0
1
0
0
W
Jormungandr
uwubinxs
Jormungandr
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,395
Damage
22,941
34,737
Taken
29,412
13,054
Mitigated
12,906
8,962
Healing
11,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CDQLONA
Erlang Shen
3,563
1,934
0
5,531
7,795
4,051
0
0
7,469
0
43,493
L
3,054
866
0
1,226
8,688
3,838
0
599
7,983
0
29,302
L
1,246
517
1,037
1,634
7,823
2,196
0
2,921
4,807
0
11,329
W
Hun Batz
HaloHunter666
Hun Batz
4,211
1,162
0
1,500
7,375
2,572
17
711
6,578
0
31,750
W
4,914
859
0
740
3,260
1,115
0
1,347
1,801
40,107
0
W
Medusa
imBlockaye
Medusa
4,509
2,273
0
1,140
2,906
922
902
0
2,906
0
34,288
L
2,256
331
0
1,000
5,712
1,912
0
2,806
2,612
36,875
0
L
Charybdis
mamabicho69420
Charybdis
3,149
1,812
0
2,685
7,439
2,327
0
3,345
3,988
0
36,923
L
Horus
3,690
1,963
75
1,305
5,075
2,781
0
280
4,689
0
22,959
W
Jormungandr
uwubinxs
Jormungandr
5,744
1,467
1,017
1,914
8,076
4,246
143
0
8,076
28,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,727
Gold Earned
31,077
260
Minions Killed
327
0
Camps Cleared
0
916,766
Distance Traveled
1,069,036
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,517
652
86
9
0
228,204
1
L
Mulan
4,880
488
49
5
0
196,815
3
L
Ravana
5,272
527
23
2
0
174,094
1
W
Hun Batz
6,017
602
62
6
0
222,503
4
W
Nu Wa
6,329
633
82
8
0
198,177
5
W
Medusa
6,357
636
57
6
0
218,513
4
L
Agni
5,296
530
75
8
0
179,898
4
L
Charybdis
5,425
543
55
6
0
179,247
1
L
Horus
4,854
485
58
6
0
186,712
3
W
Jormungandr
5,857
586
40
4
0
201,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role