Player Matchup

Achilles
Achilles
Astronauta-PT
Achilles
Level 117
God Stats
235W - 240L
1,536 SR
Queue Stats
298W - 308L
1,483 Elo+
Solo
Medusa
Medusa
Jimin_pienimuna
Medusa
Level 97
God Stats
4W - 3L
1,299 SR
Queue Stats
70W - 63L
1,465 Elo+
Solo
Fenrir
Fenrir
TbK_Quinn
Fenrir
Level 90
God Stats
9W - 8L
1,457 SR
Queue Stats
27W - 31L
1,422 Elo+
Solo
Sylvanus
Sylvanus
TheDominions
Sylvanus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
silfarion89
Baron Samedi
Level 129
God Stats
2W - 5L
1,503 SR
Queue Stats
156W - 167L
1,492 Elo+
Solo
Team Averages
Level 108
1,459 SR
1,451 Elo+

VS

Team Averages
Level 113
1,525 SR
1,438 Elo+
Hercules
Hercules
Garit86
Hercules
Level 144
God Stats
4W - 9L
1,543 SR
Queue Stats
384W - 398L
1,406 Elo+
Solo
Bastet
Bastet
Nymenor
Bastet
Level 68
God Stats
131W - 187L
1,313 SR
Queue Stats
1,380W - 1,295L
1,399 Elo+
Solo
Eset
Eset
Vitaly_Costa
Eset
Level 148
God Stats
36W - 37L
1,500 SR
Queue Stats
730W - 783L
1,495 Elo+
Solo
Medusa
Medusa
aronN_2001
Medusa
Level 63
God Stats
1W - 2L
1,767 SR
Queue Stats
44W - 54L
1,428 Elo+
Solo
Merlin
Merlin
xxMAFIA_CREED87
Merlin
Level 144
God Stats
4W - 4L
1,500 SR
Queue Stats
76W - 99L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Astronauta-PT
Achilles
17
4 / 1 / 13
11,052
1,005
24,621
17,632
24,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 0 / 12
11,208
1,019
11,871
9,657
4,937
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
TbK_Quinn
Fenrir
17
10 / 0 / 8
12,555
1,141
16,408
7,996
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
TheDominions
Sylvanus
17
0 / 0 / 16
11,209
1,019
6,779
13,609
18,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
silfarion89
Baron Samedi
18
4 / 1 / 11
11,685
1,062
14,502
7,582
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

296

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Garit86
Hercules
15
1 / 5 / 1
9,930
903
10,585
21,750
23,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Nymenor
Bastet
15
1 / 4 / 1
10,118
920
10,114
18,925
8,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
0 / 6 / 1
9,550
868
8,870
11,076
4,519
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
aronN_2001
Medusa
15
0 / 3 / 2
9,821
893
11,151
12,656
5,424
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 4 / 2
9,954
905
9,678
14,399
7,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
9
22
Kills
2
2
Deaths
22
60
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Astronauta-PT
Achilles
4
1
13
10.5
L
Hercules
Garit86
Hercules
1
5
1
0.3
W
4
0
12
10
L
Bastet
Nymenor
Bastet
1
4
1
0.38
W
Fenrir
TbK_Quinn
Fenrir
10
0
8
14
W
Sylvanus
TheDominions
Sylvanus
0
0
16
8
L
0
6
1
0.08
L
Medusa
aronN_2001
Medusa
0
3
2
0.33
W
Baron Samedi
silfarion89
Baron Samedi
4
1
11
9.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,181
Damage
50,398
56,476
Taken
78,806
57,461
Mitigated
49,382
16,779
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Astronauta-PT
Achilles
24,621
4,812
0
2,674
17,632
24,520
0
5,536
11,796
0
33,554
L
Hercules
Garit86
Hercules
10,585
1,790
0
3,604
21,750
23,468
0
7,652
13,761
0
16,677
W
11,871
6,048
0
924
9,657
4,937
0
3,073
6,439
0
29,891
L
Bastet
Nymenor
Bastet
10,114
2,993
0
3,593
18,925
8,765
0
4,041
14,452
0
28,335
W
Fenrir
TbK_Quinn
Fenrir
16,408
4,217
0
1,132
7,996
4,455
0
3,035
4,793
0
27,947
W
Sylvanus
TheDominions
Sylvanus
6,779
1,031
2,338
4,003
13,609
18,789
0
4,026
9,404
21,123
0
L
8,870
129
485
508
11,076
4,519
0
2,072
8,901
25,228
0
L
Medusa
aronN_2001
Medusa
11,151
5,839
0
447
12,656
5,424
0
3,539
8,886
0
34,512
W
Baron Samedi
silfarion89
Baron Samedi
14,502
413
3,349
2,359
7,582
4,760
0
2,878
4,567
36,105
0
L
9,678
295
0
511
14,399
7,206
0
3,977
10,275
18,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,709
Gold Earned
49,373
194
Minions Killed
188
7
Camps Cleared
4
1,106,565
Distance Traveled
1,018,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,052
1,005
27
2
1
216,505
0
L
Hercules
9,930
903
16
1
0
214,356
0
W
Medusa
11,208
1,019
62
6
1
211,991
0
L
Bastet
10,118
920
43
4
0
230,362
0
W
Fenrir
12,555
1,141
15
1
4
275,070
0
W
Sylvanus
11,209
1,019
29
3
1
192,709
0
L
Eset
9,550
868
29
3
1
214,837
0
L
Medusa
9,821
893
74
7
3
177,000
0
W
Baron Samedi
11,685
1,062
61
6
0
210,290
0
L
Merlin
9,954
905
26
2
0
182,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role