Player Matchup

Danzaburou
Danzaburou
GazMan_Prime
Danzaburou
Level 17
God Stats
2W - 4L
1,117 SR
Queue Stats
7W - 8L
1,362 Elo+
Party 1
Zeus
Zeus
Vanity_Valentin
Zeus
Level 127
God Stats
56W - 19L
1,867 SR
Queue Stats
468W - 275L
1,650 Elo+
Party 1
Osiris
Osiris
Yuva74150
Osiris
Level 120
God Stats
3W - 4L
1,423 SR
Queue Stats
273W - 121L
1,686 Elo+
Party 1
Team Averages
Level 88
1,469 SR
1,566 Elo+

VS

Team Averages
Level 56
1,522 SR
1,207 Elo+
Kukulkan
Kukulkan
CallMeTToxic
Kukulkan
Level 124
God Stats
1W - 0L
1,565 SR
Queue Stats
15W - 11L
1,654 Elo+
Solo
King Arthur
King Arthur
MrLoupio_
King Arthur
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
984 Elo+
Party 2
Susano
Susano
XxDarkChronicxX
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
984 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GazMan_Prime
Danzaburou
18
3 / 9 / 18
14,675
638
12,459
22,708
10,492
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
18 / 1 / 10
17,735
771
45,950
15,624
7,103
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Yuva74150
Osiris
19
9 / 6 / 13
15,806
687
16,838
28,438
35,989
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CallMeTToxic
Kukulkan
20
15 / 4 / 1
19,676
855
40,832
23,331
8,260
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
MrLoupio_
King Arthur
17
0 / 14 / 9
13,807
600
7,572
35,900
32,079
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 12 / 6
12,946
563
6,842
23,024
7,626
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
30
Kills
16
16
Deaths
30
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CallMeTToxic
Kukulkan
15
4
1
3.88
L
Danzaburou
GazMan_Prime
Danzaburou
3
9
18
1.33
W
King Arthur
MrLoupio_
King Arthur
0
14
9
0.32
L
18
1
10
23
W
1
12
6
0.33
L
Osiris
Yuva74150
Osiris
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,247
Damage
55,246
66,770
Taken
82,255
53,584
Mitigated
47,965
6,729
Healing
2,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CallMeTToxic
Kukulkan
40,832
4,468
0
1,962
23,331
8,260
853
13,881
9,450
140,770
0
L
Danzaburou
GazMan_Prime
Danzaburou
12,459
3,473
0
1,561
22,708
10,492
24
18,031
4,677
0
43,911
W
King Arthur
MrLoupio_
King Arthur
7,572
862
0
0
35,900
32,079
140
17,252
18,648
0
20,719
L
45,950
2,555
0
2,059
15,624
7,103
0
9,568
6,056
114,684
0
W
6,842
931
0
430
23,024
7,626
567
15,489
7,535
0
30,719
L
Osiris
Yuva74150
Osiris
16,838
5,047
791
2,318
28,438
35,989
1,098
13,419
15,019
0
35,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,216
Gold Earned
46,429
238
Minions Killed
270
14
Camps Cleared
6
1,104,047
Distance Traveled
1,125,949
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
19,676
855
215
9
5
407,600
4
L
Danzaburou
14,675
638
63
3
2
331,039
0
W
King Arthur
13,807
600
27
1
1
359,004
0
L
Zeus
17,735
771
140
6
12
384,109
3
W
Susano
12,946
563
28
1
0
359,345
6
L
Osiris
15,806
687
35
2
0
388,899
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role