Player Matchup

Morgan Le Fay
Morgan Le Fay
CATCH_U_MASHING
Morgan Le Fay
Level 107
God Stats
2W - 2L
1,731 SR
Queue Stats
41W - 38L
1,589 Elo+
Party 2
Zeus
Zeus
I_End_Careers321
Zeus
Level 159
God Stats
1W - 1L
1,791 SR
Queue Stats
55W - 31L
1,678 Elo+
Party 2
Ravana
Ravana
taxpayer1776
Ravana
Level 112
God Stats
3W - 3L
1,440 SR
Queue Stats
103W - 72L
1,599 Elo+
Party 2
Team Averages
Level 126
1,654 SR
1,622 Elo+

VS

Team Averages
Level 90
1,364 SR
1,495 Elo+
Janus
Janus
TheSevaDemon
Janus
Level 147
God Stats
2W - 6L
1,444 SR
Queue Stats
216W - 250L
1,504 Elo+
Solo
Osiris
Osiris
liraj85
Osiris
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 65L
1,529 Elo+
Party 1
Chaac
Chaac
pimping903
Chaac
Level 55
God Stats
0W - 2L
1,147 SR
Queue Stats
84W - 100L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CATCH_U_MASHING
Morgan Le Fay
17
5 / 4 / 12
12,493
735
14,667
15,281
6,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 3 / 9
11,998
706
18,650
11,483
4,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
17
7 / 3 / 7
12,274
722
15,265
17,482
18,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 3
11,621
684
11,426
14,306
5,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
liraj85
Osiris
14
3 / 7 / 5
10,944
644
10,270
21,415
22,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
15
5 / 7 / 4
12,101
712
10,565
19,461
19,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
18
Kills
10
10
Deaths
18
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CATCH_U_MASHING
Morgan Le Fay
5
4
12
2.75
W
6
3
9
3.5
L
2
4
3
0.88
L
Osiris
liraj85
Osiris
3
7
5
0.79
L
Chaac
5
7
4
1
W
Ravana
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,582
Damage
32,261
44,246
Taken
55,182
29,729
Mitigated
48,020
8,662
Healing
4,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CATCH_U_MASHING
Morgan Le Fay
14,667
1,284
0
4,080
15,281
6,790
615
4,739
9,934
48,246
0
W
18,650
2,027
0
741
11,483
4,503
436
2,760
8,550
54,289
0
L
11,426
210
0
0
14,306
5,970
427
7,267
6,376
63,125
0
L
Osiris
liraj85
Osiris
10,270
3,623
0
1,427
21,415
22,196
0
13,924
6,719
165
19,175
L
Chaac
10,565
2,220
0
3,477
19,461
19,854
613
11,372
7,500
127
29,063
W
Ravana
15,265
4,490
0
3,841
17,482
18,436
836
4,674
11,955
0
35,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,765
Gold Earned
34,666
176
Minions Killed
154
6
Camps Cleared
8
879,255
Distance Traveled
889,828
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,493
735
66
4
2
309,318
5
W
Zeus
11,998
706
77
5
3
270,670
6
L
Janus
11,621
684
100
6
2
318,704
1
L
Osiris
10,944
644
17
1
4
284,157
6
L
Chaac
12,101
712
37
2
2
286,967
6
W
Ravana
12,274
722
33
2
1
299,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role