Player Matchup

Horus
Horus
 
Horus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Gazpachopaschaud
Artemis
Level 4
God Stats
0W - 2L
1,183 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
cuhyy
Yu Huang
Level 85
God Stats
16W - 28L
1,428 SR
Queue Stats
285W - 383L
1,377 Elo+
Solo
Team Averages
Level 58
1,370 SR
1,459 Elo+

VS

Team Averages
Level 102
1,510 SR
1,415 Elo+
Cabrakan
Cabrakan
DeathStrike96
Cabrakan
Level 100
God Stats
2W - 2L
1,454 SR
Queue Stats
10W - 18L
1,375 Elo+
Party 1
Cernunnos
Cernunnos
IINoThumbs
Cernunnos
Level 79
God Stats
17W - 11L
1,575 SR
Queue Stats
78W - 94L
1,459 Elo+
Solo
Horus
Horus
Waldorph
Horus
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
205W - 213L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 1 / 0
6,145
615
2,258
3,417
2,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
6,064
606
5,150
5,858
2,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
cuhyy
Yu Huang
10
0 / 1 / 0
6,047
605
5,034
3,051
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DeathStrike96
Cabrakan
11
1 / 0 / 4
6,831
683
3,281
5,734
3,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
IINoThumbs
Cernunnos
13
4 / 0 / 1
7,590
759
4,657
4,131
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Waldorph
Horus
11
0 / 0 / 5
6,757
676
1,715
6,900
5,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
5
5
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
0
0
W
Cabrakan
DeathStrike96
Cabrakan
1
0
4
3
L
0
3
0
0
W
Cernunnos
IINoThumbs
Cernunnos
4
0
1
4.5
W
Horus
Waldorph
Horus
0
0
5
2.5
L
Yu Huang
cuhyy
Yu Huang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,442
Damage
9,653
12,326
Taken
16,765
6,163
Mitigated
11,289
2,748
Healing
9,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,258
899
268
1,224
3,417
2,513
0
919
2,470
1,772
4,560
W
Cabrakan
DeathStrike96
Cabrakan
3,281
122
0
779
5,734
3,368
186
2,093
3,448
11,160
0
L
5,150
2,508
0
743
5,858
2,432
0
1,382
4,398
0
18,795
W
Cernunnos
IINoThumbs
Cernunnos
4,657
1,366
0
1,780
4,131
2,092
830
1,521
2,388
0
42,384
W
Horus
Waldorph
Horus
1,715
1,076
2,887
4,502
6,900
5,829
293
1,595
5,077
0
10,804
L
Yu Huang
cuhyy
Yu Huang
5,034
34
0
513
3,051
1,218
0
1,340
1,607
22,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,256
Gold Earned
21,178
99
Minions Killed
127
3
Camps Cleared
6
443,610
Distance Traveled
548,041
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,145
615
9
1
1
117,962
2
W
Cabrakan
6,831
683
19
2
2
184,406
5
L
Artemis
6,064
606
44
4
0
160,515
0
W
Cernunnos
7,590
759
89
9
3
155,389
4
W
Horus
6,757
676
19
2
1
208,246
0
L
Yu Huang
6,047
605
46
5
2
165,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role