Player Matchup

Sylvanus
Sylvanus
BarrelDwarf
Sylvanus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 121L
1,389 Elo+
Party 2
Neith
Neith
LilChimy
Neith
Level 66
God Stats
16W - 11L
1,690 SR
Queue Stats
188W - 212L
1,434 Elo+
Party 1
Arachne
Arachne
ShadowFall22
Arachne
Level 107
God Stats
4W - 4L
1,285 SR
Queue Stats
219W - 227L
1,508 Elo+
Solo
Guan Yu
Guan Yu
SilentGhost1999
Guan Yu
Level 147
God Stats
6W - 6L
1,583 SR
Queue Stats
273W - 366L
1,446 Elo+
Party 2
Skadi
Skadi
xMustxrdx
Skadi
Level 115
God Stats
11W - 5L
1,535 SR
Queue Stats
519W - 519L
1,498 Elo+
Party 1
Team Averages
Level 103
1,518 SR
1,455 Elo+

VS

Team Averages
Level 103
1,525 SR
1,509 Elo+
Odin
Odin
 
Odin
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Magiclevi
Nox
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
198W - 177L
1,492 Elo+
Solo
Jormungandr
Jormungandr
imzukee
Jormungandr
Level 56
God Stats
5W - 3L
1,624 SR
Queue Stats
46W - 36L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BarrelDwarf
Sylvanus
14
4 / 0 / 8
8,752
461
6,873
13,907
13,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
LilChimy
Neith
17
6 / 2 / 7
10,761
566
8,011
7,229
4,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Arachne
ShadowFall22
Arachne
18
5 / 2 / 10
10,708
564
11,969
14,983
8,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 3 / 1
10,213
538
9,964
16,014
20,794
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
xMustxrdx
Skadi
18
4 / 0 / 4
10,775
567
12,013
11,007
4,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
1 / 4 / 2
9,312
490
8,743
18,220
17,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
 
Danzaburou
14
3 / 6 / 0
8,791
463
10,391
14,727
5,816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ravana
 
Ravana
14
1 / 5 / 2
8,505
448
4,097
11,927
5,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 2 / 0
9,670
509
6,066
10,108
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
imzukee
Jormungandr
14
0 / 6 / 3
7,902
416
7,805
11,878
5,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
22
Kills
6
7
Deaths
23
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
2
0.5
L
Danzaburou
 
Danzaburou
3
6
0
0.5
L
Ravana
 
Ravana
1
5
2
0.4
W
Sylvanus
BarrelDwarf
Sylvanus
4
0
8
8
W
Neith
LilChimy
Neith
6
2
7
4.75
L
1
2
0
0.5
W
Arachne
ShadowFall22
Arachne
5
2
10
5
W
3
3
1
1.17
L
Jormungandr
imzukee
Jormungandr
0
6
3
0.25
W
Skadi
xMustxrdx
Skadi
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,830
Damage
37,102
63,140
Taken
66,860
52,061
Mitigated
39,203
19,725
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,743
1,267
0
3,900
18,220
17,285
0
449
17,771
0
71,138
L
Danzaburou
 
Danzaburou
10,391
3,350
470
4,217
14,727
5,816
918
2,312
12,415
0
72,497
L
Ravana
 
Ravana
4,097
1,392
0
3,266
11,927
5,271
0
517
11,234
0
54,512
W
Sylvanus
BarrelDwarf
Sylvanus
6,873
2,982
2,160
4,054
13,907
13,673
941
4,965
8,310
16,532
6,502
W
Neith
LilChimy
Neith
8,011
3,650
0
2,151
7,229
4,078
1,197
1,675
5,554
0
84,867
L
6,066
808
0
3,233
10,108
4,862
0
464
9,644
87,461
0
W
Arachne
ShadowFall22
Arachne
11,969
6,548
0
7,364
14,983
8,554
45
3,391
11,592
0
94,736
W
9,964
1,367
94
2,994
16,014
20,794
913
534
15,480
0
74,280
L
Jormungandr
imzukee
Jormungandr
7,805
2,337
0
982
11,878
5,969
486
2,019
9,859
52,245
0
W
Skadi
xMustxrdx
Skadi
12,013
3,902
0
908
11,007
4,962
990
3,306
7,701
0
107,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,209
Gold Earned
44,180
643
Minions Killed
580
0
Camps Cleared
0
1,830,684
Distance Traveled
1,694,618
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,312
490
126
7
0
326,119
1
L
Danzaburou
8,791
463
110
6
0
321,658
4
L
Ravana
8,505
448
106
6
0
368,074
1
W
Sylvanus
8,752
461
31
2
0
332,613
5
W
Neith
10,761
566
155
8
0
341,400
7
L
Nox
9,670
509
172
9
0
359,359
3
W
Arachne
10,708
564
139
7
0
421,015
3
W
Guan Yu
10,213
538
143
8
0
344,455
0
L
Jormungandr
7,902
416
66
3
0
319,408
4
W
Skadi
10,775
567
175
9
0
391,201
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role