Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
HöllenHund98
Zeus
Level 120
God Stats
2W - 2L
1,358 SR
Queue Stats
243W - 237L
1,436 Elo+
Solo
Fenrir
Fenrir
Stay0FF
Fenrir
Level 87
God Stats
47W - 48L
1,500 SR
Queue Stats
224W - 236L
1,454 Elo+
Solo
Bellona
Bellona
josegoncalves
Bellona
Level 119
God Stats
14W - 6L
1,759 SR
Queue Stats
104W - 120L
1,473 Elo+
Solo
Chronos
Chronos
rooie94
Chronos
Level 148
God Stats
1W - 2L
1,587 SR
Queue Stats
25W - 25L
1,487 Elo+
Solo
Team Averages
Level 124
1,541 SR
1,470 Elo+

VS

Team Averages
Level 100
1,479 SR
1,533 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Axt0N
Tyr
Level 129
God Stats
3W - 2L
1,221 SR
Queue Stats
19W - 9L
1,739 Elo+
Party 1
Medusa
Medusa
MadelenE
Medusa
Level 125
God Stats
12W - 10L
1,473 SR
Queue Stats
102W - 96L
1,424 Elo+
Solo
Kumbhakarna
Kumbhakarna
Saszka
Kumbhakarna
Level 74
God Stats
1W - 0L
1,700 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
0 / 1 / 0
5,549
504
3,324
8,417
4,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
5,659
514
3,014
6,608
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Stay0FF
Fenrir
8
0 / 2 / 1
5,381
489
3,330
11,277
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
10
1 / 2 / 0
6,302
573
6,000
10,379
9,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
rooie94
Chronos
10
0 / 4 / 0
6,049
550
3,455
7,490
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 0 / 2
6,815
620
3,990
4,841
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
 
Bakasura
11
5 / 1 / 2
6,696
609
9,266
10,548
4,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tyr
Axt0N
Tyr
11
1 / 1 / 1
6,291
572
7,966
10,000
7,085
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
MadelenE
Medusa
11
3 / 0 / 1
6,082
553
4,034
3,771
1,290
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Saszka
Kumbhakarna
9
1 / 0 / 2
5,549
504
2,288
5,688
3,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
12
12
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
0
0
W
Nu Wa
 
Nu Wa
2
0
2
3
W
Bakasura
 
Bakasura
5
1
2
6
W
Tyr
Axt0N
Tyr
1
1
1
1.5
L
0
3
0
0
W
Medusa
MadelenE
Medusa
3
0
1
3.5
W
Kumbhakarna
Saszka
Kumbhakarna
1
0
2
2
L
Fenrir
Stay0FF
Fenrir
0
2
1
0.25
L
Bellona
1
2
0
0.5
L
Chronos
rooie94
Chronos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,123
Damage
27,544
44,171
Taken
34,848
21,770
Mitigated
17,692
15,060
Healing
12,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,324
788
0
1,516
8,417
4,091
0
1,312
6,934
0
19,715
W
Nu Wa
 
Nu Wa
3,990
1,381
0
1,861
4,841
1,810
0
1,821
3,020
42,163
0
W
Bakasura
 
Bakasura
9,266
6,053
0
2,819
10,548
4,261
0
1,908
8,640
0
41,003
W
Tyr
Axt0N
Tyr
7,966
1,322
0
5,386
10,000
7,085
0
166
9,834
0
45,612
L
3,014
596
0
2,648
6,608
1,652
0
1,689
4,810
46,004
0
W
Medusa
MadelenE
Medusa
4,034
2,175
0
923
3,771
1,290
315
1,168
2,603
0
46,273
W
Kumbhakarna
Saszka
Kumbhakarna
2,288
371
0
1,977
5,688
3,246
0
1,572
4,116
10,028
0
L
Fenrir
Stay0FF
Fenrir
3,330
923
0
5,095
11,277
4,096
0
969
9,564
0
29,206
L
Bellona
6,000
2,372
0
4,207
10,379
9,388
0
202
9,787
0
41,145
L
Chronos
rooie94
Chronos
3,455
1,263
0
1,594
7,490
2,543
1,560
2,106
4,935
41,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,940
Gold Earned
31,433
344
Minions Killed
335
0
Camps Cleared
0
1,108,879
Distance Traveled
1,138,635
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,549
504
29
3
0
244,503
4
W
Nu Wa
6,815
620
85
8
0
193,805
1
W
Bakasura
6,696
609
78
7
0
261,165
5
W
Tyr
6,291
572
75
7
0
250,630
2
L
Zeus
5,659
514
90
8
0
186,203
2
W
Medusa
6,082
553
76
7
0
212,577
2
W
Kumbhakarna
5,549
504
21
2
0
220,458
2
L
Fenrir
5,381
489
54
5
0
252,039
4
L
Bellona
6,302
573
89
8
0
229,902
3
L
Chronos
6,049
550
82
7
0
196,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role