Player Matchup

Ra
Ra
BraidedBat830
Ra
Level 127
God Stats
2W - 3L
1,455 SR
Queue Stats
318W - 300L
1,453 Elo+
Party 2
Shiva
Shiva
Linxy boi
Shiva
Level 126
God Stats
4W - 2L
1,965 SR
Queue Stats
124W - 151L
1,551 Elo+
Party 2
Arachne
Arachne
Yea Noob
Arachne
Level 80
God Stats
1W - 0L
1,565 SR
Queue Stats
49W - 63L
1,419 Elo+
Party 2
Hercules
Hercules
YourssTrully
Hercules
Level 29
God Stats
2W - 0L
1,802 SR
Queue Stats
54W - 56L
1,433 Elo+
Party 2
Chiron
Chiron
xXxR3dwat3rxXx
Chiron
Level 148
God Stats
1W - 1L
1,388 SR
Queue Stats
9W - 25L
1,285 Elo+
Party 2
Team Averages
Level 102
1,635 SR
1,428 Elo+

VS

Team Averages
Level 69
1,485 SR
1,421 Elo+
Bastet
Bastet
DarkSpirit42
Bastet
Level 106
God Stats
20W - 20L
1,428 SR
Queue Stats
143W - 141L
1,421 Elo+
Solo
Ymir
Ymir
ItsCh0l0Time
Ymir
Level 41
God Stats
0W - 1L
1,764 SR
Queue Stats
30W - 21L
1,546 Elo+
Party 1
Bacchus
Bacchus
LilMalek-
Bacchus
Level 108
God Stats
0W - 1L
1,139 SR
Queue Stats
131W - 125L
1,454 Elo+
Party 3
Rama
Rama
Sean_Young1
Rama
Level 88
God Stats
25W - 21L
1,596 SR
Queue Stats
170W - 140L
1,530 Elo+
Party 1
Anubis
Anubis
boodif
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,152 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 8
11,219
534
12,446
15,442
7,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Linxy boi
Shiva
18
9 / 2 / 5
11,263
536
17,600
20,688
14,200
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Yea Noob
Arachne
20
4 / 4 / 9
12,601
600
8,655
20,698
9,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
YourssTrully
Hercules
16
3 / 1 / 2
10,481
499
5,259
15,610
12,953
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
3 / 0 / 6
11,995
571
9,499
13,263
5,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
4 / 5 / 4
10,063
479
10,586
16,552
6,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 5 / 4
9,035
430
7,686
16,717
16,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
LilMalek-
Bacchus
12
2 / 2 / 0
8,870
422
7,392
9,570
6,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
2 / 5 / 0
10,051
479
12,760
19,057
7,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
boodif
Anubis
11
1 / 5 / 5
8,196
390
6,933
12,431
6,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
22
Kills
11
11
Deaths
22
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
4
8
1.75
L
Bastet
4
5
4
1.2
L
2
5
4
0.8
L
Bacchus
LilMalek-
Bacchus
2
2
0
1
W
Shiva
Linxy boi
Shiva
9
2
5
5.75
L
2
5
0
0.4
W
Arachne
Yea Noob
Arachne
4
4
9
2.13
W
Hercules
YourssTrully
Hercules
3
1
2
4
L
Anubis
boodif
Anubis
1
5
5
0.7
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,459
Damage
45,357
85,701
Taken
74,327
48,998
Mitigated
44,216
23,076
Healing
17,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,446
969
1,684
4,473
15,442
7,085
360
3,004
12,394
105,510
0
L
Bastet
10,586
2,922
0
3,480
16,552
6,421
0
2,482
14,070
0
67,431
L
7,686
980
295
1,593
16,717
16,840
0
2,991
13,726
47,171
0
L
Bacchus
LilMalek-
Bacchus
7,392
1,018
0
1,515
9,570
6,858
1,134
1,121
8,449
42,889
0
W
Shiva
Linxy boi
Shiva
17,600
3,411
73
1,723
20,688
14,200
799
5,415
15,273
0
74,767
L
12,760
9,608
0
5,584
19,057
7,687
0
2,123
16,934
0
99,015
W
Arachne
Yea Noob
Arachne
8,655
6,870
176
7,167
20,698
9,166
1,600
5,165
15,501
0
114,053
W
Hercules
YourssTrully
Hercules
5,259
763
0
1,571
15,610
12,953
884
6,950
8,024
0
56,318
L
Anubis
boodif
Anubis
6,933
121
117
4,667
12,431
6,410
324
3,729
8,702
41,053
0
W
9,499
3,599
1,026
5,183
13,263
5,594
2,018
1,157
12,106
0
107,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,559
Gold Earned
46,215
692
Minions Killed
480
0
Camps Cleared
0
2,133,742
Distance Traveled
1,579,918
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,219
534
129
6
0
391,004
1
L
Bastet
10,063
479
106
5
0
398,825
0
L
Ymir
9,035
430
67
3
0
340,861
1
L
Bacchus
8,870
422
80
4
0
278,804
1
W
Shiva
11,263
536
84
4
0
413,967
2
L
Rama
10,051
479
165
8
0
367,174
5
W
Arachne
12,601
600
182
9
0
438,114
2
W
Hercules
10,481
499
109
5
0
460,857
0
L
Anubis
8,196
390
62
3
0
194,254
0
W
Chiron
11,995
571
188
9
0
429,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role