Player Matchup

Xing Tian
Xing Tian
ASAP_GOODINO
Xing Tian
Level 49
God Stats
17W - 8L
1,439 SR
Queue Stats
187W - 203L
1,280 Elo+
Party 2
Kali
Kali
DaGoatTyy
Kali
Level 48
God Stats
1W - 2L
1,223 SR
Queue Stats
144W - 156L
1,264 Elo+
Party 2
Jing Wei
Jing Wei
Firehawk3434
Jing Wei
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 239L
1,323 Elo+
Solo
Lancelot
Lancelot
Val-R-01
Lancelot
Level 121
God Stats
33W - 34L
1,436 SR
Queue Stats
467W - 493L
1,329 Elo+
Solo
Hera
Hera
Wowhetuff
Hera
Level 60
God Stats
12W - 12L
1,306 SR
Queue Stats
212W - 224L
1,288 Elo+
Party 2
Team Averages
Level 68
1,381 SR
1,297 Elo+

VS

Team Averages
Level 72
1,667 SR
1,354 Elo+
Vulcan
Vulcan
Dani78FT
Vulcan
Level 79
God Stats
5W - 3L
1,852 SR
Queue Stats
239W - 264L
1,310 Elo+
Party 1
Bellona
Bellona
RemyPrimal
Bellona
Level 85
God Stats
9W - 8L
1,528 SR
Queue Stats
28W - 21L
1,649 Elo+
Solo
Neith
Neith
TerrorGaming09
Neith
Level 82
God Stats
2W - 2L
1,771 SR
Queue Stats
3W - 8L
1,210 Elo+
Solo
Fenrir
Fenrir
gingto02
Fenrir
Level 58
God Stats
9W - 10L
1,573 SR
Queue Stats
170W - 207L
1,316 Elo+
Party 1
Ares
Ares
kristoferson49
Ares
Level 57
God Stats
14W - 12L
1,610 SR
Queue Stats
74W - 122L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ASAP_GOODINO
Xing Tian
19
11 / 0 / 15
12,792
457
32,193
23,486
21,273
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
20
16 / 3 / 9
15,141
541
27,434
34,448
17,350
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
Firehawk3434
Jing Wei
18
4 / 5 / 15
11,933
426
14,257
20,352
8,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Val-R-01
Lancelot
18
5 / 4 / 15
12,657
452
19,285
33,653
27,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
17
2 / 4 / 12
11,460
409
13,015
13,482
6,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dani78FT
Vulcan
19
4 / 6 / 1
12,812
458
27,850
21,036
10,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
RemyPrimal
Bellona
17
2 / 9 / 3
11,202
400
12,263
30,417
29,874
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

19
4 / 8 / 4
12,531
448
21,387
28,433
15,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
gingto02
Fenrir
14
2 / 11 / 3
10,115
361
8,224
27,754
16,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
4 / 6 / 1
11,009
393
14,381
33,954
51,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
28
38
Kills
16
16
Deaths
40
66
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ASAP_GOODINO
Xing Tian
11
0
15
18.5
W
Kali
16
3
9
6.83
L
Vulcan
Dani78FT
Vulcan
4
6
1
0.75
W
Jing Wei
Firehawk3434
Jing Wei
4
5
15
2.3
L
Bellona
RemyPrimal
Bellona
2
9
3
0.39
L
4
8
4
0.75
W
Lancelot
Val-R-01
Lancelot
5
4
15
3.13
W
Hera
2
4
12
2
L
Fenrir
gingto02
Fenrir
2
11
3
0.32
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,184
Damage
84,105
125,421
Taken
141,594
81,250
Mitigated
123,918
46,328
Healing
23,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ASAP_GOODINO
Xing Tian
32,193
2,158
0
2,824
23,486
21,273
864
8,560
14,840
85,971
0
W
Kali
27,434
11,863
0
13,505
34,448
17,350
1,344
10,259
23,965
0
95,726
L
Vulcan
Dani78FT
Vulcan
27,850
5,852
53
5,459
21,036
10,720
1,040
8,176
12,557
109,331
0
W
Jing Wei
Firehawk3434
Jing Wei
14,257
12,791
0
7,522
20,352
8,350
2,552
5,677
14,539
0
52,580
L
Bellona
RemyPrimal
Bellona
12,263
3,724
0
1,648
30,417
29,874
861
11,254
18,963
0
77,008
L
21,387
12,618
21
10,964
28,433
15,586
1,098
10,067
18,282
0
136,532
W
Lancelot
Val-R-01
Lancelot
19,285
5,735
330
18,261
33,653
27,992
1,598
9,355
23,974
0
73,851
W
Hera
13,015
2,816
0
3,886
13,482
6,285
1,785
7,098
5,872
70,017
0
L
Fenrir
gingto02
Fenrir
8,224
2,004
0
1,149
27,754
16,254
0
5,822
21,796
0
45,680
L
14,381
809
217
4,431
33,954
51,484
0
10,037
23,710
44,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,983
Gold Earned
57,669
474
Minions Killed
556
0
Camps Cleared
0
2,638,520
Distance Traveled
2,323,088
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,792
457
72
3
0
574,007
2
W
Kali
15,141
541
94
3
0
617,134
0
L
Vulcan
12,812
458
165
6
0
459,902
4
W
Jing Wei
11,933
426
87
3
0
446,003
3
L
Bellona
11,202
400
121
4
0
466,282
3
L
Neith
12,531
448
179
6
0
431,221
0
W
Lancelot
12,657
452
88
3
0
532,334
2
W
Hera
11,460
409
133
5
0
469,042
5
L
Fenrir
10,115
361
60
2
0
517,565
1
L
Ares
11,009
393
31
1
0
448,118
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role