Player Matchup

Izanami
Izanami
 
Izanami
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Deathkill929
Yemoja
Level 24
God Stats
0W - 2L
1,458 SR
Queue Stats
2W - 24L
1,026 Elo+
Party 1
Anubis
Anubis
Rogu3d
Anubis
Level 123
God Stats
6W - 14L
1,310 SR
Queue Stats
25W - 68L
1,270 Elo+
Party 1
Team Averages
Level 64
1,423 SR
1,265 Elo+

VS

Team Averages
Level 58
1,415 SR
1,417 Elo+
Cthulhu
Cthulhu
Joponil
Cthulhu
Level 29
God Stats
2W - 2L
1,246 SR
Queue Stats
16W - 23L
1,440 Elo+
Party 2
Thoth
Thoth
Lysdal13
Thoth
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 23L
1,473 Elo+
Solo
Chiron
Chiron
NeBloX
Chiron
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 6 / 0
5,791
579
3,760
11,337
3,916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
9
0 / 5 / 0
6,227
623
2,318
12,373
7,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Rogu3d
Anubis
10
0 / 5 / 0
6,046
605
3,924
7,856
3,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Joponil
Cthulhu
10
2 / 0 / 13
7,469
747
6,800
5,644
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Lysdal13
Thoth
12
7 / 0 / 9
8,318
832
12,078
4,689
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
NeBloX
Chiron
14
7 / 0 / 9
8,828
883
8,581
4,623
1,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
47
0
Kills
16
16
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
0
0
L
Yemoja
0
5
0
0
W
Cthulhu
Joponil
Cthulhu
2
0
13
8.5
W
Thoth
Lysdal13
Thoth
7
0
9
11.5
W
Chiron
NeBloX
Chiron
7
0
9
11.5
L
Anubis
Rogu3d
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,002
Damage
27,459
31,566
Taken
14,956
15,123
Mitigated
6,497
3,267
Healing
3,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,760
1,795
373
1,407
11,337
3,916
0
5,970
5,213
0
16,432
L
Yemoja
2,318
707
162
332
12,373
7,654
0
7,962
4,003
11,783
0
W
Cthulhu
Joponil
Cthulhu
6,800
608
187
250
5,644
2,922
39
2,418
3,226
12,886
0
W
Thoth
Lysdal13
Thoth
12,078
585
0
0
4,689
1,736
104
1,280
3,409
22,356
0
W
Chiron
NeBloX
Chiron
8,581
4,378
665
2,015
4,623
1,839
836
2,788
1,835
0
34,397
L
Anubis
Rogu3d
Anubis
3,924
202
0
993
7,856
3,553
0
4,494
3,140
21,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,064
Gold Earned
24,615
86
Minions Killed
110
3
Camps Cleared
6
483,779
Distance Traveled
528,407
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,791
579
21
2
1
159,723
1
L
Yemoja
6,227
623
23
2
0
160,285
2
W
Cthulhu
7,469
747
21
2
2
175,080
1
W
Thoth
8,318
832
22
2
3
180,425
3
W
Chiron
8,828
883
67
7
1
172,902
2
L
Anubis
6,046
605
42
4
2
163,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role