Player Matchup

Izanami
Izanami
Chastiefol
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,456 Elo+
Solo
He Bo
He Bo
IsoJaviSo
He Bo
Level 19
God Stats
8W - 11L
1,722 SR
Queue Stats
259W - 264L
1,452 Elo+
Solo
Chronos
Chronos
Mardinlee
Chronos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,723 Elo+
Solo
Bellona
Bellona
knie1993
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,393 Elo+
Solo
Fafnir
Fafnir
toowildstuff
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 67L
1,466 Elo+
Solo
Team Averages
Level 24
1,544 SR
1,498 Elo+

VS

Team Averages
Level 92
1,624 SR
1,550 Elo+
Ares
Ares
Elinen
Ares
Level 142
God Stats
13W - 4L
1,898 SR
Queue Stats
816W - 861L
1,444 Elo+
Solo
Nike
Nike
Josija69
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KaczySan
Nu Wa
Level 149
God Stats
10W - 7L
1,722 SR
Queue Stats
1,323W - 1,380L
1,406 Elo+
Solo
Hades
Hades
LiINúgget
Hades
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,700 Elo+
Party 1
Charybdis
Charybdis
LooTains
Charybdis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chastiefol
Izanami
13
1 / 3 / 5
6,935
694
9,668
8,177
3,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
IsoJaviSo
He Bo
13
2 / 3 / 4
6,995
700
7,149
6,412
2,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Mardinlee
Chronos
13
0 / 3 / 6
6,664
666
7,887
9,273
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
knie1993
Bellona
12
2 / 4 / 5
7,553
755
6,422
12,279
11,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
14
2 / 2 / 4
7,784
778
5,379
9,851
9,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Elinen
Ares
14
2 / 1 / 12
8,819
882
6,050
12,601
11,839
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
16
3 / 1 / 10
8,830
883
5,460
11,882
13,191
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
KaczySan
Nu Wa
15
4 / 1 / 10
8,470
847
13,856
4,816
2,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
14
3 / 3 / 6
8,062
806
6,062
9,062
8,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
LooTains
Charybdis
15
3 / 1 / 10
8,387
839
9,830
8,110
4,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
7
Kills
15
15
Deaths
7
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Izanami
Chastiefol
Izanami
1
3
5
1.17
W
Ares
Elinen
Ares
2
1
12
8
L
He Bo
IsoJaviSo
He Bo
2
3
4
1.33
W
Nike
3
1
10
8
W
Nu Wa
KaczySan
Nu Wa
4
1
10
9
W
Hades
3
3
6
2
W
Charybdis
LooTains
Charybdis
3
1
10
8
L
Chronos
Mardinlee
Chronos
0
3
6
1
L
Bellona
knie1993
Bellona
2
4
5
1.13
L
Fafnir
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,505
Damage
41,258
45,992
Taken
46,471
30,631
Mitigated
40,519
14,579
Healing
14,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Chastiefol
Izanami
9,668
6,829
919
2,277
8,177
3,399
0
4,237
3,940
0
29,422
W
Ares
Elinen
Ares
6,050
256
3,497
3,959
12,601
11,839
190
4,468
8,133
9,574
0
L
He Bo
IsoJaviSo
He Bo
7,149
159
212
1,026
6,412
2,400
0
5,001
1,411
15,024
0
W
Nike
5,460
410
1,165
2,030
11,882
13,191
67
5,918
5,964
0
15,800
W
Nu Wa
KaczySan
Nu Wa
13,856
5,714
989
421
4,816
2,708
1,369
2,504
2,312
25,369
0
W
Hades
6,062
255
359
1,064
9,062
8,124
196
3,511
5,551
12,380
0
W
Charybdis
LooTains
Charybdis
9,830
5,202
361
1,072
8,110
4,657
2,617
4,014
4,096
0
19,489
L
Chronos
Mardinlee
Chronos
7,887
2,242
350
1,556
9,273
3,952
0
5,587
3,686
21,858
0
L
Bellona
knie1993
Bellona
6,422
1,270
2,163
2,416
12,279
11,276
81
6,478
5,801
0
12,272
L
Fafnir
5,379
1,809
507
3,153
9,851
9,604
0
4,665
5,186
17,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,931
Gold Earned
42,568
114
Minions Killed
96
0
Camps Cleared
0
946,222
Distance Traveled
914,708
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,935
694
45
5
0
182,386
1
W
Ares
8,819
882
4
0
0
213,961
0
L
He Bo
6,995
700
12
1
0
188,204
3
W
Nike
8,830
883
23
2
0
186,579
0
W
Nu Wa
8,470
847
16
2
0
169,080
1
W
Hades
8,062
806
22
2
0
173,284
1
W
Charybdis
8,387
839
31
3
0
171,804
0
L
Chronos
6,664
666
26
3
0
187,557
0
L
Bellona
7,553
755
11
1
0
187,196
0
L
Fafnir
7,784
778
20
2
0
200,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role