Player Matchup

Cerberus
Cerberus
Bronze IV
Adorration
Cerberus
Bronze IV
Level 119
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 3L
1,354 MMR
Party 1
Ullr
Ullr
Bronze V
Akumathegod93
Ullr
Bronze V
Level 130
God Stats
3W - 5L
1,286 SR
Queue Stats
89W - 84L
1,454 MMR
Solo
Anubis
Anubis
Bronze III
ArkFureox
Anubis
Bronze III
Level 126
God Stats
0W - 1L
1,422 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Vamana
Vamana
Bronze III
ImJuubi
Vamana
Bronze III
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 5L
1,500 MMR
Party 2
Awilix
Awilix
Bronze III
LeToNiIX
Awilix
Bronze III
Level 98
God Stats
1W - 4L
1,854 SR
Queue Stats
3W - 14L
1,500 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 115
1,511 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,499 SR
1,469 MMR
Rama
Rama
Gold IV
 
Rama
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold III
Lemero
Horus
Gold III
Level 114
God Stats
3W - 1L
1,285 SR
Queue Stats
48W - 45L
1,401 MMR
Solo
Bacchus
Bacchus
Gold IV
Natsusama11
Bacchus
Gold IV
Level 123
God Stats
19W - 16L
1,668 SR
Queue Stats
265W - 275L
1,470 MMR
Solo
Pele
Pele
Gold III
Styx05
Pele
Gold III
Level 109
God Stats
14W - 7L
1,636 SR
Queue Stats
241W - 234L
1,475 MMR
Solo
Sol
Sol
Bronze III
jenagu
Sol
Bronze III
Level 87
God Stats
3W - 0L
1,406 SR
Queue Stats
3W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adorration
Cerberus
13
1 / 0 / 3
8,227
484
5,871
19,558
16,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 5 / 1
7,779
458
6,985
13,901
6,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
ArkFureox
Anubis
15
6 / 5 / 0
9,312
548
13,520
14,302
8,160
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
ImJuubi
Vamana
15
2 / 3 / 2
9,391
552
9,398
15,063
9,008
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
LeToNiIX
Awilix
13
1 / 6 / 2
8,004
471
8,966
16,563
6,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ah Muzen CabAchillesKali

VS

Bans
AphroditeRavanaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
4 / 3 / 3
9,482
558
16,513
13,568
4,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
Lemero
Horus
16
3 / 3 / 0
9,983
587
12,097
13,284
13,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Natsusama11
Bacchus
14
1 / 0 / 8
8,896
523
8,752
14,887
18,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
Styx05
Pele
17
6 / 1 / 2
10,112
595
13,202
18,743
7,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
jenagu
Sol
16
5 / 4 / 1
10,045
591
9,969
12,562
3,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
11
Kills
19
19
Deaths
11
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
3
3
1.83
L
Cerberus
Adorration
Cerberus
1
0
3
2.5
L
1
5
1
0.3
L
Anubis
ArkFureox
Anubis
6
5
0
1.2
L
Vamana
ImJuubi
Vamana
2
3
2
1
L
Awilix
LeToNiIX
Awilix
1
6
2
0.33
W
Horus
Lemero
Horus
3
3
0
1
W
Bacchus
Natsusama11
Bacchus
1
0
8
5
W
Pele
Styx05
Pele
6
1
2
7
W
Sol
jenagu
Sol
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,740
Damage
60,533
79,387
Taken
73,044
47,074
Mitigated
47,111
19,120
Healing
29,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
16,513
14,015
0
5,901
13,568
4,609
3,076
3,200
10,368
0
79,351
L
Cerberus
Adorration
Cerberus
5,871
1,078
0
5,188
19,558
16,725
0
5,619
13,766
26,248
0
L
6,985
2,517
0
734
13,901
6,403
0
4,434
9,467
0
62,365
L
Anubis
ArkFureox
Anubis
13,520
1,157
0
4,713
14,302
8,160
0
5,615
8,687
70,813
0
L
Vamana
ImJuubi
Vamana
9,398
4,746
0
2,651
15,063
9,008
1,050
124
14,470
0
80,680
L
Awilix
LeToNiIX
Awilix
8,966
3,440
0
5,834
16,563
6,778
0
2,929
13,539
0
65,014
W
Horus
Lemero
Horus
12,097
5,403
385
5,672
13,284
13,160
36
1,422
11,862
0
84,855
W
Bacchus
Natsusama11
Bacchus
8,752
1,455
0
4,737
14,887
18,160
400
3,733
10,420
25,353
0
W
Pele
Styx05
Pele
13,202
4,421
0
8,246
18,743
7,516
0
5,346
13,397
0
96,802
W
Sol
jenagu
Sol
9,969
5,009
0
4,599
12,562
3,666
52
6,403
6,159
78,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,713
Gold Earned
48,518
499
Minions Killed
565
0
Camps Cleared
0
1,614,325
Distance Traveled
1,700,757
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,482
558
139
8
0
294,221
4
L
Cerberus
8,227
484
36
2
0
335,414
3
L
Ullr
7,779
458
103
6
0
299,323
1
L
Anubis
9,312
548
119
7
0
274,227
6
L
Vamana
9,391
552
149
9
0
348,193
3
L
Awilix
8,004
471
92
5
0
357,168
3
W
Horus
9,983
587
146
9
0
355,484
3
W
Bacchus
8,896
523
20
1
0
351,350
6
W
Pele
10,112
595
131
8
0
389,398
3
W
Sol
10,045
591
129
8
0
310,304
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role