Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Clifz ll
Hun Batz
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
153W - 149L
1,416 Elo+
Solo
Janus
Janus
Pescoçudo
Janus
Level 122
God Stats
1W - 0L
1,144 SR
Queue Stats
136W - 138L
1,385 Elo+
Solo
Sylvanus
Sylvanus
VoxPopuliDei
Sylvanus
Level 126
God Stats
40W - 45L
1,415 SR
Queue Stats
87W - 107L
1,419 Elo+
Party 1
Bellona
Bellona
elperro1212
Bellona
Level 122
God Stats
1W - 1L
1,280 SR
Queue Stats
8W - 14L
1,200 Elo+
Solo
Team Averages
Level 123
1,368 SR
1,384 Elo+

VS

Team Averages
Level 72
1,423 SR
1,420 Elo+
Neith
Neith
Bronzure
Neith
Level 124
God Stats
90W - 85L
1,606 SR
Queue Stats
305W - 318L
1,481 Elo+
Solo
King Arthur
King Arthur
Epouvante
King Arthur
Level 62
God Stats
4W - 15L
1,183 SR
Queue Stats
164W - 189L
1,426 Elo+
Solo
Mercury
Mercury
LATINOGANG
Mercury
Level 74
God Stats
4W - 6L
1,174 SR
Queue Stats
59W - 61L
1,310 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MR Taquito50
Morgan Le Fay
Level 62
God Stats
3W - 3L
1,233 SR
Queue Stats
53W - 55L
1,326 Elo+
Party 2
Scylla
Scylla
Slaxadaaaa
Scylla
Level 40
God Stats
1W - 1L
1,921 SR
Queue Stats
103W - 120L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
2 / 1 / 3
5,546
616
2,585
6,808
3,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Clifz ll
Hun Batz
8
2 / 1 / 3
4,975
553
2,770
5,644
1,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
8
3 / 0 / 1
5,220
580
3,442
2,748
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
VoxPopuliDei
Sylvanus
8
3 / 1 / 0
5,194
577
4,789
5,950
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
elperro1212
Bellona
10
0 / 0 / 0
5,372
597
1,038
3,140
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bronzure
Neith
2
0 / 2 / 0
3,291
366
1,192
1,702
483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Epouvante
King Arthur
7
0 / 2 / 2
4,172
464
1,741
7,812
2,614
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
LATINOGANG
Mercury
8
2 / 1 / 1
4,965
552
2,664
6,204
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
MR Taquito50
Morgan Le Fay
6
0 / 5 / 0
3,835
426
2,240
6,163
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Slaxadaaaa
Scylla
9
0 / 0 / 0
4,526
503
1,586
2,331
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
2
3
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
3
3.5
L
Neith
Bronzure
Neith
0
2
0
0
W
Hun Batz
Clifz ll
Hun Batz
2
1
3
3.5
L
King Arthur
Epouvante
King Arthur
0
2
2
0.5
L
Mercury
LATINOGANG
Mercury
2
1
1
2.5
L
Morgan Le Fay
MR Taquito50
Morgan Le Fay
0
5
0
0
W
Janus
3
0
1
3.5
L
Scylla
Slaxadaaaa
Scylla
0
0
0
0
W
Sylvanus
VoxPopuliDei
Sylvanus
3
1
0
3
W
Bellona
elperro1212
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,624
Damage
9,423
24,290
Taken
24,212
11,800
Mitigated
8,242
8,196
Healing
3,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,585
514
296
1,468
6,808
3,855
0
0
6,808
0
15,214
L
Neith
Bronzure
Neith
1,192
667
0
154
1,702
483
0
831
871
0
3,766
W
Hun Batz
Clifz ll
Hun Batz
2,770
906
0
0
5,644
1,882
76
1,129
4,515
0
24,966
L
King Arthur
Epouvante
King Arthur
1,741
219
0
1,000
7,812
2,614
0
2,611
5,201
0
15,834
L
Mercury
LATINOGANG
Mercury
2,664
841
0
708
6,204
1,996
0
1,451
4,753
0
27,600
L
Morgan Le Fay
MR Taquito50
Morgan Le Fay
2,240
459
0
551
6,163
2,547
0
2,378
3,785
16,192
0
W
Janus
3,442
126
0
840
2,748
897
210
1,111
1,637
28,696
0
L
Scylla
Slaxadaaaa
Scylla
1,586
291
0
823
2,331
602
0
0
2,331
20,889
0
W
Sylvanus
VoxPopuliDei
Sylvanus
4,789
2,113
1,504
2,136
5,950
3,027
75
0
5,950
23,308
8,166
W
Bellona
elperro1212
Bellona
1,038
84
0
1,952
3,140
2,139
0
1,586
1,554
0
29,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,307
Gold Earned
20,789
245
Minions Killed
145
0
Camps Cleared
0
874,034
Distance Traveled
696,458
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,546
616
24
3
0
202,888
1
L
Neith
3,291
366
6
1
0
40,668
0
W
Hun Batz
4,975
553
35
4
0
189,587
3
L
King Arthur
4,172
464
29
3
0
166,437
0
L
Mercury
4,965
552
50
6
0
183,582
2
L
Morgan Le Fay
3,835
426
23
3
0
146,743
0
W
Janus
5,220
580
48
5
0
173,661
0
L
Scylla
4,526
503
37
4
0
159,028
2
W
Sylvanus
5,194
577
68
8
0
143,276
2
W
Bellona
5,372
597
70
8
0
164,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role