Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Chasseuse2zebre
Artio
Level 52
God Stats
8W - 8L
1,393 SR
Queue Stats
37W - 63L
1,364 Elo+
Party 1
Chernobog
Chernobog
WANOUUW
Chernobog
Level 134
God Stats
8W - 8L
1,687 SR
Queue Stats
374W - 315L
1,481 Elo+
Party 1
Team Averages
Level 114
1,526 SR
1,448 Elo+

VS

Team Averages
Level 57
1,500 SR
1,394 Elo+
Persephone
Persephone
Mathueur
Persephone
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
VoidRitual_Drago
Cliodhna
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,363 Elo+
Party 2
Shiva
Shiva
ritualvoid-tom
Shiva
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 0 / 5
8,939
813
11,807
9,428
10,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 6
7,427
675
2,061
7,545
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
WANOUUW
Chernobog
13
5 / 1 / 1
8,689
790
8,499
6,722
2,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Mathueur
Persephone
11
0 / 3 / 2
6,770
615
4,624
7,813
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
1 / 2 / 1
6,685
608
7,648
11,299
4,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 2 / 1
6,970
634
4,264
8,200
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
2
2
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
5
5.5
W
0
1
6
3
L
Persephone
Mathueur
Persephone
0
3
2
0.33
L
1
2
1
0.75
W
Chernobog
WANOUUW
Chernobog
5
1
1
5.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,367
Damage
16,536
23,695
Taken
27,312
17,342
Mitigated
12,858
7,402
Healing
4,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,807
2,973
0
3,479
9,428
10,354
0
2,894
6,534
32,443
0
W
2,061
38
987
1,964
7,545
4,590
0
1,008
6,537
12,393
0
L
Persephone
Mathueur
Persephone
4,624
980
0
715
7,813
3,422
0
5,147
2,663
17,519
0
L
7,648
736
376
866
11,299
4,935
0
5,430
5,869
0
22,382
W
Chernobog
WANOUUW
Chernobog
8,499
6,505
0
972
6,722
2,398
1,917
904
5,818
0
31,615
L
4,264
545
665
1,814
8,200
4,501
0
3,598
4,602
0
15,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,055
Gold Earned
20,425
125
Minions Killed
74
6
Camps Cleared
3
627,754
Distance Traveled
582,911
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,939
813
34
3
4
222,951
5
W
Artio
7,427
675
23
2
1
201,325
3
L
Persephone
6,770
615
34
3
2
195,391
0
L
Cliodhna
6,685
608
24
2
0
207,125
4
W
Chernobog
8,689
790
68
6
1
203,478
4
L
Shiva
6,970
634
16
1
1
180,395
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role