Player Matchup

Ullr
Ullr
CorruptedSwarm
Ullr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 47L
1,675 Elo+
Party 1
Baron Samedi
Baron Samedi
Midsizederek2
Baron Samedi
Level 112
God Stats
18W - 6L
1,731 SR
Queue Stats
83W - 54L
1,629 Elo+
Party 1
Mulan
Mulan
MsCorrupted
Mulan
Level 28
God Stats
11W - 3L
1,774 SR
Queue Stats
13W - 4L
1,690 Elo+
Party 1
Team Averages
Level 82
1,668 SR
1,665 Elo+

VS

Team Averages
Level 35
1,499 SR
1,449 Elo+
King Arthur
King Arthur
SlimyBread
King Arthur
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,182 Elo+
Party 2
Thanatos
Thanatos
Vqmp
Thanatos
Level 27
God Stats
2W - 2L
1,497 SR
Queue Stats
12W - 7L
1,747 Elo+
Party 2
Sol
Sol
stunningwolf
Sol
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 38L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 17
15,310
729
12,459
27,698
12,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Midsizederek2
Baron Samedi
20
13 / 6 / 9
17,054
812
23,815
24,512
16,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 4 / 13
15,239
726
19,515
32,814
43,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SlimyBread
King Arthur
18
5 / 5 / 12
14,307
681
25,641
23,816
36,410
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
Vqmp
Thanatos
19
7 / 12 / 8
14,352
683
23,850
25,767
12,278
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
5 / 9 / 5
14,756
703
23,826
20,952
10,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
42
26
Kills
17
17
Deaths
26
39
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
7
17
1.93
W
Baron Samedi
Midsizederek2
Baron Samedi
13
6
9
2.92
W
8
4
13
3.63
L
King Arthur
SlimyBread
King Arthur
5
5
12
2.2
L
Thanatos
Vqmp
Thanatos
7
12
8
0.92
L
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,789
Damage
73,317
85,024
Taken
70,535
72,245
Mitigated
58,908
22,987
Healing
17,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,459
3,974
0
3,439
27,698
12,187
1,389
5,564
22,134
0
55,127
W
Baron Samedi
Midsizederek2
Baron Samedi
23,815
1,216
6,089
8,301
24,512
16,219
876
6,490
18,022
85,167
0
W
19,515
3,080
0
5,158
32,814
43,839
746
10,575
22,239
0
34,236
L
King Arthur
SlimyBread
King Arthur
25,641
3,149
155
733
23,816
36,410
138
9,021
14,109
358
57,405
L
Thanatos
Vqmp
Thanatos
23,850
6,610
0
12,597
25,767
12,278
697
11,176
14,302
0
50,056
L
23,826
9,891
0
4,289
20,952
10,220
608
4,445
16,066
64,032
6,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,603
Gold Earned
43,415
212
Minions Killed
214
8
Camps Cleared
10
1,058,673
Distance Traveled
970,224
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,310
729
61
3
3
358,587
1
W
Baron Samedi
17,054
812
128
6
4
340,973
7
W
Mulan
15,239
726
23
1
1
359,113
5
L
King Arthur
14,307
681
56
3
2
363,399
0
L
Thanatos
14,352
683
64
3
1
321,405
4
L
Sol
14,756
703
94
4
7
285,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role