Player Matchup

Bacchus
Bacchus
ButterMyBacchus
Bacchus
Level 89
God Stats
2W - 4L
1,434 SR
Queue Stats
23W - 23L
1,574 Elo+
Party 1
Nemesis
Nemesis
FeralVtech
Nemesis
Level 146
God Stats
1W - 10L
1,082 SR
Queue Stats
482W - 481L
1,564 Elo+
Solo
Hades
Hades
LegacyOfGarunix
Hades
Level 125
God Stats
10W - 4L
1,538 SR
Queue Stats
40W - 30L
1,619 Elo+
Party 1
Rama
Rama
WinionsAreOP
Rama
Level 158
God Stats
1W - 0L
1,279 SR
Queue Stats
112W - 120L
1,562 Elo+
Party 1
Sun Wukong
Sun Wukong
mnkDwef
Sun Wukong
Level 111
God Stats
7W - 3L
1,600 SR
Queue Stats
184W - 177L
1,563 Elo+
Solo
Team Averages
Level 126
1,387 SR
1,576 Elo+

VS

Team Averages
Level 110
1,489 SR
1,525 Elo+
Scylla
Scylla
ClownFiesta715
Scylla
Level 142
God Stats
5W - 7L
1,357 SR
Queue Stats
558W - 558L
1,486 Elo+
Solo
Jing Wei
Jing Wei
Deminovich
Jing Wei
Level 156
God Stats
2W - 4L
1,392 SR
Queue Stats
638W - 631L
1,541 Elo+
Solo
Chaac
Chaac
LIkMahStik
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,520 Elo+
Solo
Hel
Hel
ParkingMeters21
Hel
Level 124
God Stats
1W - 4L
1,366 SR
Queue Stats
313W - 282L
1,527 Elo+
Party 2
Nemesis
Nemesis
superchef27
Nemesis
Level 81
God Stats
12W - 7L
1,828 SR
Queue Stats
239W - 195L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
8,944
526
4,817
9,830
9,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
FeralVtech
Nemesis
18
5 / 1 / 7
11,096
653
7,939
11,989
6,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 1 / 7
8,961
527
8,207
13,874
7,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 3 / 0
9,491
558
7,183
9,700
3,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
mnkDwef
Sun Wukong
16
10 / 0 / 4
11,005
647
16,347
17,689
15,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,954
409
8,465
13,504
8,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
Deminovich
Jing Wei
17
2 / 1 / 1
9,738
573
5,760
11,689
5,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
11
1 / 8 / 0
7,568
445
5,880
16,926
9,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 4 / 0
6,917
407
4,387
7,001
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
superchef27
Nemesis
13
0 / 3 / 0
7,784
458
8,136
14,455
6,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
21
Kills
4
5
Deaths
21
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
1
5
0
0.2
L
Jing Wei
Deminovich
Jing Wei
2
1
1
2.5
W
Nemesis
FeralVtech
Nemesis
5
1
7
8.5
L
Chaac
1
8
0
0.13
W
1
1
7
4.5
L
0
4
0
0
W
3
3
0
1
W
Sun Wukong
mnkDwef
Sun Wukong
10
0
4
12
L
Nemesis
superchef27
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,493
Damage
32,628
63,082
Taken
63,575
43,225
Mitigated
32,571
27,338
Healing
18,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,817
839
1,946
2,526
9,830
9,175
429
2,135
7,695
30,126
0
L
8,465
823
227
3,255
13,504
8,154
0
5,548
7,956
45,772
0
L
Jing Wei
Deminovich
Jing Wei
5,760
4,343
0
5,745
11,689
5,299
0
1,181
10,508
0
91,734
W
Nemesis
FeralVtech
Nemesis
7,939
3,640
0
3,707
11,989
6,544
0
2,285
9,704
0
95,809
L
Chaac
5,880
1,087
0
2,555
16,926
9,623
0
1,515
15,411
0
45,688
W
8,207
851
759
8,374
13,874
7,566
670
6,818
7,056
75,535
0
L
4,387
271
24
1,242
7,001
2,754
0
2,442
4,559
50,122
0
W
7,183
4,446
0
665
9,700
3,946
739
1,746
7,954
0
88,849
W
Sun Wukong
mnkDwef
Sun Wukong
16,347
4,439
0
9,361
17,689
15,994
1,627
525
17,164
0
78,828
L
Nemesis
superchef27
Nemesis
8,136
2,995
0
5,461
14,455
6,741
0
2,338
12,117
0
70,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,497
Gold Earned
38,961
592
Minions Killed
512
0
Camps Cleared
0
1,743,166
Distance Traveled
1,588,112
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,944
526
39
2
0
346,009
4
L
Scylla
6,954
409
53
3
0
305,148
5
L
Jing Wei
9,738
573
162
10
0
316,812
3
W
Nemesis
11,096
653
166
10
0
432,284
3
L
Chaac
7,568
445
88
5
0
294,114
3
W
Hades
8,961
527
121
7
0
318,421
3
L
Hel
6,917
407
92
5
0
302,411
3
W
Rama
9,491
558
141
8
0
306,424
2
W
Sun Wukong
11,005
647
125
7
0
340,028
2
L
Nemesis
7,784
458
117
7
0
369,627
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role