Player Matchup

King Arthur
King Arthur
Platinum IV
BIG-MONEY33
King Arthur
Platinum IV
Level 120
God Stats
56W - 56L
1,559 SR
Queue Stats
516W - 532L
1,694 MMR
Solo
Xing Tian
Xing Tian
Gold I
BricerRicer
Xing Tian
Gold I
Level 127
God Stats
2W - 1L
1,855 SR
Queue Stats
112W - 98L
1,695 MMR
Solo
Merlin
Merlin
Platinum IV
HollowHowls
Merlin
Platinum IV
Level 68
God Stats
7W - 5L
1,781 SR
Queue Stats
86W - 89L
1,797 MMR
Solo
Mercury
Mercury
Platinum IV
Rockkyyy-_-
Mercury
Platinum IV
Level 155
God Stats
11W - 7L
1,550 SR
Queue Stats
1,216W - 1,225L
1,833 MMR
Solo
Artemis
Artemis
Platinum V
rowdyrot
Artemis
Platinum V
Level 128
God Stats
11W - 15L
1,618 SR
Queue Stats
140W - 130L
1,747 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,673 SR
1,753 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,577 SR
1,690 MMR
Ra
Ra
Platinum III
 
Ra
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
CloudedMilk281
Ratatoskr
Silver II
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,661 MMR
Party 1
Cerberus
Cerberus
Platinum II
Clout CLB
Cerberus
Platinum II
Level 113
God Stats
0W - 3L
1,484 SR
Queue Stats
97W - 96L
1,833 MMR
Solo
Heimdallr
Heimdallr
Gold III
Meepziz
Heimdallr
Gold III
Level 129
God Stats
17W - 13L
1,674 SR
Queue Stats
43W - 37L
1,719 MMR
Party 1
Ymir
Ymir
Gold I
SoyOreaPrros
Ymir
Gold I
Level 155
God Stats
17W - 8L
1,725 SR
Queue Stats
229W - 242L
1,737 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIG-MONEY33
King Arthur
7
3 / 0 / 0
4,337
867
2,712
3,803
2,002
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
BricerRicer
Xing Tian
5
0 / 0 / 1
3,487
697
895
2,969
1,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
7
1 / 0 / 1
4,011
802
913
884
249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Rockkyyy-_-
Mercury
6
0 / 0 / 2
3,557
711
656
3,693
980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artemis
rowdyrot
Artemis
5
0 / 0 / 0
3,301
660
1,422
2,184
683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Jing WeiArachneLokiAh Muzen Cab

VS

Bans
BellonaGebUllrBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
1
0 / 0 / 0
2,586
517
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
CloudedMilk281
Ratatoskr
6
0 / 1 / 0
3,584
717
1,477
4,216
1,144
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
Clout CLB
Cerberus
6
0 / 2 / 0
3,473
695
1,647
4,473
1,854
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
Meepziz
Heimdallr
5
0 / 1 / 0
3,444
689
1,688
3,672
1,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
3,516
703
1,131
2,892
1,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
W
King Arthur
BIG-MONEY33
King Arthur
3
0
0
3
W
Xing Tian
BricerRicer
Xing Tian
0
0
1
0.5
L
Ratatoskr
CloudedMilk281
Ratatoskr
0
1
0
0
L
Cerberus
Clout CLB
Cerberus
0
2
0
0
W
Merlin
1
0
1
1.5
L
Heimdallr
Meepziz
Heimdallr
0
1
0
0
W
Mercury
Rockkyyy-_-
Mercury
0
0
2
1
L
0
0
0
0
W
Artemis
rowdyrot
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,598
Damage
5,943
13,533
Taken
15,253
4,977
Mitigated
5,546
4,479
Healing
5,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
BIG-MONEY33
King Arthur
2,712
400
0
928
3,803
2,002
0
1,503
2,300
0
22,467
W
Xing Tian
BricerRicer
Xing Tian
895
249
486
1,104
2,969
1,063
0
330
2,639
9,978
0
L
Ratatoskr
CloudedMilk281
Ratatoskr
1,477
662
0
1,714
4,216
1,144
0
92
4,124
0
18,676
L
Cerberus
Clout CLB
Cerberus
1,647
560
0
1,704
4,473
1,854
0
0
4,473
17,386
0
W
Merlin
913
168
0
320
884
249
0
0
884
20,673
0
L
Heimdallr
Meepziz
Heimdallr
1,688
1,017
0
1,285
3,672
1,184
0
1,159
2,513
0
16,132
W
Mercury
Rockkyyy-_-
Mercury
656
457
0
598
3,693
980
0
144
3,549
0
18,710
L
1,131
609
0
829
2,892
1,364
0
557
2,335
12,387
0
W
Artemis
rowdyrot
Artemis
1,422
548
0
1,043
2,184
683
0
801
1,383
0
16,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,693
Gold Earned
16,603
174
Minions Killed
149
0
Camps Cleared
0
528,733
Distance Traveled
432,755
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
2,586
517
0
0
0
6,721
0
W
King Arthur
4,337
867
38
8
0
102,297
2
W
Xing Tian
3,487
697
9
2
0
98,986
1
L
Ratatoskr
3,584
717
44
9
0
121,397
0
L
Cerberus
3,473
695
51
10
0
89,569
0
W
Merlin
4,011
802
46
9
0
113,996
0
L
Heimdallr
3,444
689
36
7
0
108,263
2
W
Mercury
3,557
711
42
8
0
122,845
0
L
Ymir
3,516
703
18
4
0
106,805
1
W
Artemis
3,301
660
39
8
0
90,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role