Player Matchup

Jormungandr
Jormungandr
ElBabujaL
Jormungandr
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
231W - 241L
1,382 Elo+
Solo
Medusa
Medusa
Snuffleupagous
Medusa
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
180W - 216L
1,462 Elo+
Party 2
Zeus
Zeus
dogechein
Zeus
Level 86
God Stats
0W - 4L
1,659 SR
Queue Stats
182W - 221L
1,461 Elo+
Party 2
Lancelot
Lancelot
j4ck2
Lancelot
Level 88
God Stats
6W - 2L
1,752 SR
Queue Stats
182W - 221L
1,461 Elo+
Party 2
Nox
Nox
jayrhawk
Nox
Level 104
God Stats
0W - 2L
1,151 SR
Queue Stats
183W - 223L
1,464 Elo+
Party 2
Team Averages
Level 93
1,513 SR
1,446 Elo+

VS

Team Averages
Level 82
1,516 SR
1,479 Elo+
Athena
Athena
ImfatOMEGALUL
Athena
Level 57
God Stats
2W - 2L
1,387 SR
Queue Stats
34W - 33L
1,544 Elo+
Party 1
Izanami
Izanami
Jenku
Izanami
Level 118
God Stats
15W - 7L
1,524 SR
Queue Stats
282W - 264L
1,490 Elo+
Solo
Pele
Pele
hesoyamPWNZ
Pele
Level 64
God Stats
20W - 18L
1,503 SR
Queue Stats
367W - 405L
1,440 Elo+
Solo
Khepri
Khepri
petiboy7
Khepri
Level 84
God Stats
2W - 0L
1,734 SR
Queue Stats
6W - 7L
1,463 Elo+
Party 1
Hades
Hades
runarottesen
Hades
Level 87
God Stats
2W - 3L
1,431 SR
Queue Stats
200W - 216L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElBabujaL
Jormungandr
19
4 / 2 / 0
12,171
609
10,398
15,307
14,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
4 / 5 / 4
9,427
471
14,395
14,926
5,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
17
5 / 4 / 5
10,414
521
23,470
12,210
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
j4ck2
Lancelot
17
3 / 2 / 6
10,043
502
12,646
17,275
8,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 0 / 8
9,192
460
6,307
13,569
12,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 2
10,751
538
9,299
16,982
16,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Jenku
Izanami
16
4 / 3 / 1
10,047
502
9,461
15,366
6,863
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 5 / 2
10,040
502
9,789
22,905
10,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
petiboy7
Khepri
13
0 / 2 / 5
8,489
424
5,093
17,957
18,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 4 / 3
9,808
490
9,582
16,734
10,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
17
Kills
13
13
Deaths
17
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ElBabujaL
Jormungandr
4
2
0
2
W
2
3
2
1
W
Izanami
Jenku
Izanami
4
3
1
1.5
L
4
5
4
1.2
L
Zeus
5
4
5
1.88
W
4
5
2
1
L
Lancelot
j4ck2
Lancelot
3
2
6
3
L
1
0
8
5
W
Khepri
petiboy7
Khepri
0
2
5
1.25
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,216
Damage
43,224
73,287
Taken
89,944
46,040
Mitigated
62,014
21,437
Healing
22,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ElBabujaL
Jormungandr
10,398
5,279
0
3,536
15,307
14,286
0
8,011
7,296
110,889
0
W
9,299
1,979
0
1,918
16,982
16,396
0
10,695
6,287
87,356
0
W
Izanami
Jenku
Izanami
9,461
6,155
0
6,086
15,366
6,863
775
4,811
10,555
0
98,725
L
14,395
6,675
0
4,835
14,926
5,987
3,111
2,776
12,150
0
75,722
L
Zeus
23,470
3,566
0
889
12,210
5,395
1,959
4,833
7,377
94,254
0
W
9,789
2,743
0
7,709
22,905
10,114
0
7,038
15,867
0
96,290
L
Lancelot
j4ck2
Lancelot
12,646
2,827
0
7,256
17,275
8,058
156
2,496
14,779
0
88,609
L
6,307
1,236
0
4,921
13,569
12,314
814
5,858
7,711
38,610
0
W
Khepri
petiboy7
Khepri
5,093
853
0
1,430
17,957
18,564
23
7,760
10,197
22,557
0
W
9,582
472
191
5,052
16,734
10,077
0
9,871
6,863
72,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,247
Gold Earned
49,135
606
Minions Killed
625
0
Camps Cleared
0
1,787,216
Distance Traveled
1,772,768
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,171
609
195
10
0
355,327
9
W
Athena
10,751
538
176
9
0
348,687
3
W
Izanami
10,047
502
164
8
0
324,373
13
L
Medusa
9,427
471
113
6
0
339,901
2
L
Zeus
10,414
521
121
6
0
292,923
10
W
Pele
10,040
502
125
6
0
398,899
2
L
Lancelot
10,043
502
128
6
0
456,160
3
L
Nox
9,192
460
49
2
0
342,905
6
W
Khepri
8,489
424
35
2
0
363,126
2
W
Hades
9,808
490
125
6
0
337,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role