Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Fil6523
Atlas
Level 98
God Stats
1W - 1L
1,252 SR
Queue Stats
23W - 34L
1,347 Elo+
Party 2
Sol
Sol
RESØX
Sol
Level 55
God Stats
31W - 23L
1,477 SR
Queue Stats
83W - 97L
1,377 Elo+
Party 3
Charybdis
Charybdis
Triberion
Charybdis
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 45L
1,369 Elo+
Party 2
Kali
Kali
araphobe
Kali
Level 21
God Stats
11W - 7L
1,380 SR
Queue Stats
73W - 82L
1,386 Elo+
Party 3
Team Averages
Level 57
1,422 SR
1,396 Elo+

VS

Team Averages
Level 46
1,492 SR
1,449 Elo+
Khepri
Khepri
 
Khepri
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BeaKKoN
Neith
Level 42
God Stats
2W - 7L
1,339 SR
Queue Stats
412W - 338L
1,522 Elo+
Solo
Hel
Hel
GemmaFortis
Hel
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,486 Elo+
Party 4
Apollo
Apollo
NoobyDestroyer
Apollo
Level 5
God Stats
5W - 8L
1,619 SR
Queue Stats
33W - 33L
1,237 Elo+
Party 1
Tiamat
Tiamat
mightymidget15
Tiamat
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
3 / 0 / 1
6,359
636
4,185
7,569
3,211
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
Fil6523
Atlas
9
0 / 0 / 2
5,806
581
2,528
6,693
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
RESØX
Sol
12
6 / 1 / 4
7,461
746
7,485
10,302
3,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Triberion
Charybdis
10
2 / 0 / 0
5,680
568
5,013
6,164
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
10
4 / 0 / 3
6,215
622
2,455
5,997
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
0 / 1 / 0
4,188
419
1,586
4,204
1,728
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
BeaKKoN
Neith
7
0 / 1 / 0
4,421
442
3,229
4,278
1,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 3 / 0
5,647
565
1,927
7,758
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 7 / 1
4,796
480
2,979
7,138
2,919
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 3 / 0
4,182
418
3,207
6,447
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
15
Kills
1
1
Deaths
15
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
0
1
3.5
L
Khepri
 
Khepri
0
1
0
0
L
Neith
BeaKKoN
Neith
0
1
0
0
W
Atlas
Fil6523
Atlas
0
0
2
1
L
1
3
0
0.33
L
0
7
1
0.07
W
Sol
RESØX
Sol
6
1
4
8
W
Charybdis
Triberion
Charybdis
2
0
0
2
W
Kali
4
0
3
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,666
Damage
12,928
36,725
Taken
29,825
17,631
Mitigated
11,113
14,569
Healing
4,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,185
553
0
994
7,569
3,211
579
2,476
4,691
0
34,174
L
Khepri
 
Khepri
1,586
159
0
0
4,204
1,728
0
1,054
3,150
9,380
0
L
Neith
BeaKKoN
Neith
3,229
1,220
0
1,571
4,278
1,407
0
1,435
2,843
0
29,363
W
Atlas
Fil6523
Atlas
2,528
1,333
0
1,666
6,693
5,712
0
1,115
5,578
23,290
0
L
1,927
318
161
1,102
7,758
2,415
0
1,921
5,837
26,830
0
L
2,979
2,637
0
236
7,138
2,919
0
5,356
1,782
0
16,699
W
Sol
RESØX
Sol
7,485
3,108
0
7,402
10,302
3,768
3,705
1,037
9,265
52,979
0
W
Charybdis
Triberion
Charybdis
5,013
2,806
0
3,131
6,164
2,320
402
1,051
5,113
0
38,503
W
Kali
2,455
1,403
0
1,376
5,997
2,620
27
597
5,358
0
36,345
L
3,207
743
0
1,052
6,447
2,644
0
247
6,200
13,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,521
Gold Earned
23,234
335
Minions Killed
173
0
Camps Cleared
0
962,122
Distance Traveled
862,735
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,359
636
67
7
0
205,217
0
L
Khepri
4,188
419
19
2
0
196,280
0
L
Neith
4,421
442
49
5
0
166,394
1
W
Atlas
5,806
581
33
3
0
195,504
2
L
Hel
5,647
565
53
5
0
172,226
0
L
Apollo
4,796
480
30
3
0
155,757
0
W
Sol
7,461
746
95
10
0
164,775
2
W
Charybdis
5,680
568
74
7
0
176,167
1
W
Kali
6,215
622
66
7
0
220,459
0
L
Tiamat
4,182
418
22
2
0
172,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role